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Working Title: Advergame
What is it called? This can change if you think of something better later
Target Platform:
IOS
What media platform/platforms would you release the product on?
Genre:
Side Scroller
What sort of a media product is it?
Language / Territories
English,French,german
What countries would you release it in? Would it be suitable worldwide or is it targeted at a specific
population? Is it unsuitable for any cultures or beliefs?
Synopsis / Treatment / Story / How the game plays:
Its about someone who lost a coke can and chases it down the street,the message is coke is too
nice to lose.
What is your product about? Discuss how it works to communicate a message to the audience?
What is the main message?
One Line SalesPitch: Coke too good to lose
Sum up your product in one sentence
Style (similar products and graphical style):
it’s a 8-Bit style side stroller , its similar to games such as Jetpack Joyride my inspiration came from
it as the concept of it being funny or not normal
What product is yours similar to? Why have you used it for inspiration?
Discuss this in relation to conventions and art style
Audience:
My Audience is mainly 12-16 year old as they will more likely understand the concept of the game,
but it will be open to all ages
Who is your audience? Be very detailed; age, gender, social status, psychographic etc
Why would your product appeal to this person?
Legal & Ethical Considerations:
Think about any offensive material you will include? Not any offensive content
Will you restrict younger audiences engaging with it? Nope, its open to all ages
Will it offend any social groups/religions/ethnicities? It will offend people that hate coke a cola
How will you ensure you do not offend anyone? I will study certain topics to avoid this
Is your product using characters/names/logos of existing ones? Yes
Will your product be sufficiently different from existing ones to not get sued for copyright
infringement and how have you achieved this? I will use a logo that is either close or similar to it but
enough for a copyright claim.
3. formal proposal

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3. formal proposal

  • 1. Working Title: Advergame What is it called? This can change if you think of something better later Target Platform: IOS What media platform/platforms would you release the product on? Genre: Side Scroller What sort of a media product is it? Language / Territories English,French,german What countries would you release it in? Would it be suitable worldwide or is it targeted at a specific population? Is it unsuitable for any cultures or beliefs? Synopsis / Treatment / Story / How the game plays: Its about someone who lost a coke can and chases it down the street,the message is coke is too nice to lose. What is your product about? Discuss how it works to communicate a message to the audience? What is the main message? One Line SalesPitch: Coke too good to lose Sum up your product in one sentence Style (similar products and graphical style): it’s a 8-Bit style side stroller , its similar to games such as Jetpack Joyride my inspiration came from it as the concept of it being funny or not normal What product is yours similar to? Why have you used it for inspiration? Discuss this in relation to conventions and art style Audience: My Audience is mainly 12-16 year old as they will more likely understand the concept of the game, but it will be open to all ages Who is your audience? Be very detailed; age, gender, social status, psychographic etc Why would your product appeal to this person? Legal & Ethical Considerations: Think about any offensive material you will include? Not any offensive content Will you restrict younger audiences engaging with it? Nope, its open to all ages Will it offend any social groups/religions/ethnicities? It will offend people that hate coke a cola How will you ensure you do not offend anyone? I will study certain topics to avoid this Is your product using characters/names/logos of existing ones? Yes Will your product be sufficiently different from existing ones to not get sued for copyright infringement and how have you achieved this? I will use a logo that is either close or similar to it but enough for a copyright claim.