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UXD IMMERSIVE

USER
RESEARCH
Deck created by Hong Qi, Donna Lichaw; Adapted &
taught by Christina Wodtke 11/13/13

1
USER RESEARCH

WHY IS USER
RESEARCH
NECESSARY?

3
5

FREE YOUR MIND

“Iterative development of user
interfaces involves steady
refinement of the design based on
user testing and other evaluation
methods.”
http://www.nngroup.com/articles/iterative-design/
7

USER CENTERED DESIGN PROCESS

UCD

Lean
8

USER CENTERED DESIGN, LEAN, IT’S ALL THE SAME

GOOD DESIGN

Early Stage

Mature
USER RESEARCH

RESEARCH
METHODS

9
EMAIL & ONLINE SURVEYS

https://qualaroo.com/

http://www.surveymonkey.com/
USER INTERVIEWS

12
CARD SORTING

13

http://www.flickr.com/photos/tult/
CONTEXTUAL INQUIRY, FIELD
STUDIES, & ETHNOGRAPHY

14

http://www.flickr.com/photos/halversongroup
USABILITY TESTING

15

http://nform.com | http://uid.com
EYE TRACKING

16

http://interactivevideo.com | http://smashingmagazine.com
A/B AND MULTIVARIATE TESTING

17

http://janrain.com   http://visualwebsiteoptimizer.com
DATA ANALYSIS

18
19

WHEN TO USE WHAT METHOD?

What do we know?
User Interviews
Contextual Inquiry, Field Studies & Ethnography
Diary & Journal Studies
Benchmark Usability Tests
Card Sorting
Surveys

How did we do?
Usability & Concept Tests
Eye Tracking
A/B & Multivariate Tests
Data Analysis

How are we doing?
Usability & Concept Tests
Eye Tracking
Diary & Journal Studies
20

WHEN TO USE WHAT METHOD?
Question

Stage

Method
User Interviews

Contextual
Inquiry &
Ethnography

How do our users do [behavior or task]?

Learn

How should we organize our content so that people can
find what they need?

Learn

Card Sorting

What can we do better than our competitors?

Learn

Benchmark Usability Test

Build
Are users focusing on the part of the screen we want them
to focus on?

Meas

Eye Tracking
21

WHEN TO USE WHAT METHOD?
Question

Method

Build

Is our mobile app easy to use on the go?

Stage

Field Studies

Meas Diary/Journa
ure l Studies
Build

Can our users easily add items to their shopping cart?

Meas
ure

Usability Test

What’s the best way to get people to add something to
their cart?

Measure

A/B or Multivariate Tests

Learn
USER RESEARCH

DIFFERENT
APPROACHES

22
IN-LAB

24
TWITTER’S
USABILITY LAB

25

https://secure.flickr.com/photos/kvans/5087072690/sizes/l/in/photostream/
REMOTE TESTING

26

http://blog.mailchimp.com/remote-usability-testing-on-mobile-devices/
GUERRILLA TESTING

27
LEAN UX

28
29

WHEN TO USE WHAT APPROACH?
$ is Not an Issue
In-Lab

Remote

No
Time

Lots
of Time

Guerrilla/Lean

$ is an Issue
USER RESEARCH

BEST
PRACTICES

30
HOW MANY USERS TO TEST
You Only Need to Test 5 Users

31
I WANT A FASTER HORSE!

33

http://www.flickr.com/photos/49024304@N00/4105700127
DON’T LEAD THE WITNESS

34
35

ACT LIKE A THERAPIST

WHAT DO YOU
THINK THAT
BUTTON DOES?
LISTEN

36
SMILE. WITH YOUR EYES.

37

http://www.flickr.com/photos/sean-b/245744537
FOLLOW A SCRIPT

38

Veer off-script,
but stay on track.

http://www.indiana.edu/~audioweb/T284/krug_questions.html
39

RECORD EVERYTHING!

http://www.livescribe.com/smartpen/

http://silverbackapp.com/
DEBRIEF AFTER EACH INTERVIEW OR TEST

40
ANALYZE: AFFINITY MAPPING

41
ACTIVITY: Dive in
OBJECTIVES
1.Create a script
2.Pair

GROUPS
30 MINUTES

3.Each person interviews the other. Switch
4. Report back to the group what you
learned
5.Make a top ten
HEADER

Q&A

43

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User Research 101

Editor's Notes

  1. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  2. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  3. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  4. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  5. don’t show this slide
  6. Useful for gathering quantitative data For example, understanding how many people XYZ Don’t use for qualitative
  7. Better understand user’s behavior Often create personas based on data gathered - one type of model
  8. Interviewees are interviewed in their context, when doing their tasks, with as little interference from the interviewer as possible. Data should be gathered during interviews with little or no analysis, interview should result in raw data. 
  9. Discovery Design Implementation Iteration
  10. Important: knowing what method to use depends on the questions you have at any given point in a project, product, or business Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  11. Important: knowing what method to use depends on the questions you have at any given point in a project, product, or business Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  12. don’t show this slide
  13. The thing about “lean” is it’s just another way of just saying “good” UX. UX is always about using the best tools and methods to produce the best outcome as efficiently as possible. But lean has gotten everyone to really hone in and focus on outcomes and desirability rather than just usability: What’s the bare minimum design we can test and measure? What is the bare minimum data we can gather to know we are or are not on the right track? Desirability and viability over just usability: “Would you pay for this?” “Would you sign up for this?”
  14. Use this slide for a probing question at the beginning of a discussion or a point you’re trying to make.
  15. It’s not about what people WANT or LIKE, it’s about how they behave. If Ford was doing his due diligence, he would NEVER have asked people what they want – he’d observe how they behave and design a better solution. He did.
  16. LISTEN Show empathy Don’t answer questions with direct answers -- Boomerang questions with more questions
  17. LISTEN
  18. No joke. Put people AT EASE.
  19. Also, tell participants that you won’t offend them
  20. Cannot emphasize this enough. Take good notes! -- Ideally work in pairs – no more than two people Save good quotes
  21. Report on trends, not outliers Prioritize issues – you can&apos;t fix everything (more on that later in the semester when we talk about feature prioritization) Structure interviews for no more than 45min with breaks in between for debriefs and breathing
  22. for ethnography, interviews, etc: - analysis, coding - personas, etc. (personas later in the semester?)