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The Lazy Person’s Guide  to a Better World Advantages of Doing  The Least You Can Do™ UX Lx 14 May 2010 © 2010 Steve Krug
And now for something… ,[object Object],[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
About the title ,[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
How I spent 2009 © 2001 Steve Krug © 2010 Steve Krug
As Jakob said… ,[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
What’s funny about this? ,[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
Uasbility testing works ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug Problems you can find with just a few test participants Problems you have the resources to fix © 2010 Steve Krug
Things I have learned ,[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
My solution ,[object Object],© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug Focus ruthlessly on a small number of  the most important problems. © 2010 Steve Krug
Why  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug ruthlessly impiedosamente © 2010 Steve Krug
It starts with the observers ,[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug © 2010 Steve Krug
The debriefing ,[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
The debriefing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
The debriefing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
The debriefing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug When fixing problems, always do the  least you can do™. © 2010 Steve Krug
Tweak, don’t redesign ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug © 2010 Steve Krug
© 2001 Steve Krug © 2010 Steve Krug
Do less, be happy © 2001 Steve Krug © 2010 Steve Krug
Thanks for all the fish ,[object Object],[object Object],© 2001 Steve Krug © 2010 Steve Krug

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Steve Krug: Lazy Person's Guide to a Better World - UX Lisbon 2010

  • 1. The Lazy Person’s Guide to a Better World Advantages of Doing The Least You Can Do™ UX Lx 14 May 2010 © 2010 Steve Krug
  • 2.
  • 3.
  • 4. How I spent 2009 © 2001 Steve Krug © 2010 Steve Krug
  • 5.
  • 6.
  • 7.
  • 8. © 2001 Steve Krug Problems you can find with just a few test participants Problems you have the resources to fix © 2010 Steve Krug
  • 9.
  • 10.
  • 11. © 2001 Steve Krug Focus ruthlessly on a small number of the most important problems. © 2010 Steve Krug
  • 12.
  • 13. © 2001 Steve Krug ruthlessly impiedosamente © 2010 Steve Krug
  • 14.
  • 15. © 2001 Steve Krug © 2010 Steve Krug
  • 16. © 2001 Steve Krug © 2010 Steve Krug
  • 17.
  • 18.
  • 19.
  • 20.
  • 21. © 2001 Steve Krug When fixing problems, always do the least you can do™. © 2010 Steve Krug
  • 22.
  • 23. © 2001 Steve Krug © 2010 Steve Krug
  • 24. © 2001 Steve Krug © 2010 Steve Krug
  • 25. © 2001 Steve Krug © 2010 Steve Krug
  • 26. © 2001 Steve Krug © 2010 Steve Krug
  • 27. Do less, be happy © 2001 Steve Krug © 2010 Steve Krug
  • 28.