The problem with unexpected consequences is that they are unexpected. The time of "move fast and break things" is over, as we have broken everything from hearts to democracy.
It's time for designers, along with their partners - engineers and business - to embrace a new long term approach to bringing change into the world, that focuses less on disruption and more on evolution. In this talk, Christina will explore various approaches to designing more robust and compassionate change.
Creating great decks: The Origins, the "Why", and 12 Tips to Make Yours Better.Digital Surgeons
A big part of what we do is in the story we tell and how it’s presented. You’re probably thinking… decks, decks, and more decks. We hate em’, yet we love the good ones. There’s a certain formula that is used for every impactful story, speech, slide, and keynote. In this presentation we take a step back and really try to look at the elements of an impactful presentation. We've codified all of what goes into making a great deck, starting with the origins, the why, and ending with few tips to help elevate yours for whatever purposes they serve.
To Bore No More: Designing & Delivering Presentations That Engage Your AudienceSarah Halstead
This slide show supports a workshop presented in March 2010 at the Fulfilling the Promise Conference in Oconomowoc, WI. While this was a 75 minute workshop, it can easily be expanded to 2 hours, half day or full day presentations.
PLEASE NOTE: This presentation was originally titled "Bore No More." Five months AFTER this presentation was delivered and uploaded, the phrase "Bore No More" was trademarked by Jonathan Petz of Powell, OH. The title has been changed in order to comply with federal trademark rules.
Drawing Out Your Users: Using Sketch Techniques for User ResearchBennett King
Workshop Presentation from UX Speakeasy's Sketchcamp San Diego on October 6th, 2012.
This presentation centers on using sketching techniques as another form of data collection for user research. The presentation covers the reasons for using sketching, some background behind origins in Psychology, and three activities which can be used during research.
The 3 Minute Thesis is a competition where research students present their thesis in less than three minutes with only a single slide. In this presentation, I go over: how to construct your presentation; how to present; and some notes on how to select the single slide.
The slides are presented here for people who saw this presentation. I am preparing a second version of the slides that contain more details.
The problem with unexpected consequences is that they are unexpected. The time of "move fast and break things" is over, as we have broken everything from hearts to democracy.
It's time for designers, along with their partners - engineers and business - to embrace a new long term approach to bringing change into the world, that focuses less on disruption and more on evolution. In this talk, Christina will explore various approaches to designing more robust and compassionate change.
Creating great decks: The Origins, the "Why", and 12 Tips to Make Yours Better.Digital Surgeons
A big part of what we do is in the story we tell and how it’s presented. You’re probably thinking… decks, decks, and more decks. We hate em’, yet we love the good ones. There’s a certain formula that is used for every impactful story, speech, slide, and keynote. In this presentation we take a step back and really try to look at the elements of an impactful presentation. We've codified all of what goes into making a great deck, starting with the origins, the why, and ending with few tips to help elevate yours for whatever purposes they serve.
To Bore No More: Designing & Delivering Presentations That Engage Your AudienceSarah Halstead
This slide show supports a workshop presented in March 2010 at the Fulfilling the Promise Conference in Oconomowoc, WI. While this was a 75 minute workshop, it can easily be expanded to 2 hours, half day or full day presentations.
PLEASE NOTE: This presentation was originally titled "Bore No More." Five months AFTER this presentation was delivered and uploaded, the phrase "Bore No More" was trademarked by Jonathan Petz of Powell, OH. The title has been changed in order to comply with federal trademark rules.
Drawing Out Your Users: Using Sketch Techniques for User ResearchBennett King
Workshop Presentation from UX Speakeasy's Sketchcamp San Diego on October 6th, 2012.
This presentation centers on using sketching techniques as another form of data collection for user research. The presentation covers the reasons for using sketching, some background behind origins in Psychology, and three activities which can be used during research.
The 3 Minute Thesis is a competition where research students present their thesis in less than three minutes with only a single slide. In this presentation, I go over: how to construct your presentation; how to present; and some notes on how to select the single slide.
The slides are presented here for people who saw this presentation. I am preparing a second version of the slides that contain more details.
Sold our souls to the devil and wrote a book. "DON'T SUCK! How to make presentations rock".
This eBook for iPad will help you create great stories and visually awesome slides. Say NO to crappy slides.
Effective communication is everyone’s job—whether you are trying to sell in a concept or convince a client. Visual Thinking can help us take in complex information and synthesize it into something meaningful. In an increasingly fragmented and cluttered world, simple imagery, metaphors and mindmaps can get people to understand the abstract and make your ideas tangible. Find out why why thinking visually may be one of the most sought after abilities of the 21st century.
Whiteboard Warrior at the Stanford d.school 2/14/15Molly Wilson
Notebook Neophyte to Whiteboard Warrior is a d.school pop-up class on the fundamentals of visual communication. @katerutter and I teach it. More info at http://whiteboardwarrior.org.
This 36 pages free eBook is a collection of 17 practical exercises for artists. I have learnt some of them over the years and designed some to fulfil my own needs. I am a painter, so most of these exercises are visual ones. However, many of them do not require specific artistic skills and are suitable for anyone regardless of their age or level of artistic ability.
These exercises are varied and you probably already own most of the required materials.
You can use them as warm-up before you start a new project or as a way to explore new avenues. I also hope teachers will use these exercises in their classes as they are great fun.
"The Subtle Art of Getting Noticed" - 2012 CCCU PR/Comm ConferenceThe Image Group
Presented by:
Layne Fuller
Jason Kehrer
Ed Van Poolen
Good communication tells your story in a way that speaks to your audiences and stands out from the other college advertising. It is important that your messages are relevant and that your creative is really, really good. In this session we will help you understand how to build on research and strategy, and start to think critically about creativity and communication. We will break down keys to creative communication and provide tips for finding insights.
15 Quotes To Nurture Your Creative Soul!DesignMantic
Every now and then, we all crave inspiration to get started. but often times, inspiration is hardest is to find when it is needed the most. but powerful words almost always do the trick. They have power that is undeniable. So for all the creative souls out there, here we share some remarkable sayings from legends to feed your mind and strengthen your design game ...
Remember, sharing is caring! :)
Chained to its desk in Cubicalia, The creative Brain is at its lowest point — until a mysterious stranger beckons. Together, they embark upon a journey where The Brain’s creative talents are solely needed and put to the test. The Brain discovers how to function optimally to generate ideas and solutions, and you’ll discover what fundamentals are needed to foster a supportive environment where everyone is at their creative best.
Keynote from ACCU 2015 conference (http://accu.org/index.php/conferences/accu_conference_2015)
@petegoodliffe
www.goodliffe.net
Synopsis:
You've come this conference to improve your skills. You're here to learn: to learn new technologies, to learn new techniques, and to fuel your passion by meeting like-minded people.
Becoming a better programmer means more than just learning new technologies. It means more than practising techniques and idioms. It's about more than passion and attitude. It's the combination of all these things. That's what this session will look at.
Pete Goodliffe, author of the new book Becoming a Better Programmer, unpacks important mindsets and techniques that will help you improve as a programmer.
You'll discover specific tools that will help you review your current skillset, and you'll learn techniques to help you “become a better programmer”.
Tales from the Wonder Emporium: Visual and Creative Thinking in BusinessKelsey Ruger
Explore the power of Passion, Imagination, Creativity, Exploration, and Experimentation in your Organization. Visual thinking is the hallmark of creativity, and visual learners usually gravitate towards creative professions like art, design, architecture, computer programming, graphics, animation, and physics. But understanding the power of Visual and Creative Thinking can have huge impacts on your company's ability to innovate, effectively communicate with customers and remain competitive in a swiftly changing world.
Back of the Napkin / Blah-Blah-Blah SeminarDan Roam
Overview of my most comprehensive innovation and visual thinking seminar. A highly-interactive two-day session, ideal for generating breakthrough ideas for teams of ten to one-hundred.
Catalyzing Change: Tools and Strategies for Digital Transformation (Museums a...Dana Mitroff Silvers
Slides from Museums and the Web 2015 pre-conference workshop, "Catalyzing Change: Tools and Strategies for Digital Transformation."
workshop presenters:
Dana Mitroff Silvers @dmitroff
Emily Lytle-Painter @museumofemily
Carolyn Royston: #caro_ft
Talk Like TED: 3 Unbreakable Laws of Communication Carmine Gallo
Ideas are the currency of the 21st century. Ideas - persuasively delivered - can inspire people, astonish them and change their lives. This slideshow explores the three laws of communication, breaking down the book Talk Like TED; The 9 Public-Speaking Secrets of the World's Top Minds into three sections. For more information about Talk Like TED, visit www.talkliketed.com.
Sold our souls to the devil and wrote a book. "DON'T SUCK! How to make presentations rock".
This eBook for iPad will help you create great stories and visually awesome slides. Say NO to crappy slides.
Effective communication is everyone’s job—whether you are trying to sell in a concept or convince a client. Visual Thinking can help us take in complex information and synthesize it into something meaningful. In an increasingly fragmented and cluttered world, simple imagery, metaphors and mindmaps can get people to understand the abstract and make your ideas tangible. Find out why why thinking visually may be one of the most sought after abilities of the 21st century.
Whiteboard Warrior at the Stanford d.school 2/14/15Molly Wilson
Notebook Neophyte to Whiteboard Warrior is a d.school pop-up class on the fundamentals of visual communication. @katerutter and I teach it. More info at http://whiteboardwarrior.org.
This 36 pages free eBook is a collection of 17 practical exercises for artists. I have learnt some of them over the years and designed some to fulfil my own needs. I am a painter, so most of these exercises are visual ones. However, many of them do not require specific artistic skills and are suitable for anyone regardless of their age or level of artistic ability.
These exercises are varied and you probably already own most of the required materials.
You can use them as warm-up before you start a new project or as a way to explore new avenues. I also hope teachers will use these exercises in their classes as they are great fun.
"The Subtle Art of Getting Noticed" - 2012 CCCU PR/Comm ConferenceThe Image Group
Presented by:
Layne Fuller
Jason Kehrer
Ed Van Poolen
Good communication tells your story in a way that speaks to your audiences and stands out from the other college advertising. It is important that your messages are relevant and that your creative is really, really good. In this session we will help you understand how to build on research and strategy, and start to think critically about creativity and communication. We will break down keys to creative communication and provide tips for finding insights.
15 Quotes To Nurture Your Creative Soul!DesignMantic
Every now and then, we all crave inspiration to get started. but often times, inspiration is hardest is to find when it is needed the most. but powerful words almost always do the trick. They have power that is undeniable. So for all the creative souls out there, here we share some remarkable sayings from legends to feed your mind and strengthen your design game ...
Remember, sharing is caring! :)
Chained to its desk in Cubicalia, The creative Brain is at its lowest point — until a mysterious stranger beckons. Together, they embark upon a journey where The Brain’s creative talents are solely needed and put to the test. The Brain discovers how to function optimally to generate ideas and solutions, and you’ll discover what fundamentals are needed to foster a supportive environment where everyone is at their creative best.
Keynote from ACCU 2015 conference (http://accu.org/index.php/conferences/accu_conference_2015)
@petegoodliffe
www.goodliffe.net
Synopsis:
You've come this conference to improve your skills. You're here to learn: to learn new technologies, to learn new techniques, and to fuel your passion by meeting like-minded people.
Becoming a better programmer means more than just learning new technologies. It means more than practising techniques and idioms. It's about more than passion and attitude. It's the combination of all these things. That's what this session will look at.
Pete Goodliffe, author of the new book Becoming a Better Programmer, unpacks important mindsets and techniques that will help you improve as a programmer.
You'll discover specific tools that will help you review your current skillset, and you'll learn techniques to help you “become a better programmer”.
Tales from the Wonder Emporium: Visual and Creative Thinking in BusinessKelsey Ruger
Explore the power of Passion, Imagination, Creativity, Exploration, and Experimentation in your Organization. Visual thinking is the hallmark of creativity, and visual learners usually gravitate towards creative professions like art, design, architecture, computer programming, graphics, animation, and physics. But understanding the power of Visual and Creative Thinking can have huge impacts on your company's ability to innovate, effectively communicate with customers and remain competitive in a swiftly changing world.
Back of the Napkin / Blah-Blah-Blah SeminarDan Roam
Overview of my most comprehensive innovation and visual thinking seminar. A highly-interactive two-day session, ideal for generating breakthrough ideas for teams of ten to one-hundred.
Catalyzing Change: Tools and Strategies for Digital Transformation (Museums a...Dana Mitroff Silvers
Slides from Museums and the Web 2015 pre-conference workshop, "Catalyzing Change: Tools and Strategies for Digital Transformation."
workshop presenters:
Dana Mitroff Silvers @dmitroff
Emily Lytle-Painter @museumofemily
Carolyn Royston: #caro_ft
Talk Like TED: 3 Unbreakable Laws of Communication Carmine Gallo
Ideas are the currency of the 21st century. Ideas - persuasively delivered - can inspire people, astonish them and change their lives. This slideshow explores the three laws of communication, breaking down the book Talk Like TED; The 9 Public-Speaking Secrets of the World's Top Minds into three sections. For more information about Talk Like TED, visit www.talkliketed.com.
psikologi agama (addien) dalam disiplin ilmuAlFurqonMedia
Psikologi secara umum mempelajari gejala-gejala kejiwaan manusia yang berkaitan dengan pikiran dengan pikiran (cognisi), perasaan (emotion), dan kehendak (conasi)
para ahli psikologi menambahnya hingga menjadi empat gejala jiwa utama yang dipelajari psikologi, yaitu pikiran, perasaan, kehendak dan gejala campuran
Metaphors in Qualitative Research & SynthesisCyd Harrell
Originally delivered at UI21 in Boston in 2016, a talk on how to elicit apt metaphors from research participants and from a research team in the process of synthesis, for greater understanding.
Conclusion For Compare And Contrast Essay ExampleRoberta Zalewski
Strong Compare and Contrast Essay Examples. HOW TO WRITE A GOOD COMPARE AND CONTRAST ESSAY CONCLUSION – Epinan1977 Blog. Surprising Comparison Contrast Essay Examples ~ Thatsnotus. Compare And Contrast Conclusion Example. Comparison and Contrast Essay. Compare And Contrast Essay Conclusion - slidesharedocs. Compare and Contrast Essay: Conclusion Paragraph by Mrs Masters' Materials. Analytical essay: Conclusion for a compare and contrast essay. Compare And Contrast Essay Examples (+FAQ) | Pro Essay Help. Compare and Contrast Conclusion Example | Peterainsworth. A conclusion for a compare and contrast essay. Compare and Contrast Essay II | Secondary School | Lecture. What Is a Compare and Contrast Essay? Simple Examples To Guide You .... How to Start a Compare and Contrast Essay?. A-Z Guide for Writing a Compare and Contrast Essay. Writing a Compare/Contrast Essay:. 005 Essay Example An Of Compare And Contrast Comparison Ideas ~ Thatsnotus. Sample of compare and contrast essay with thesis statement. Thesis .... Good topic sentence for compare and contrast essay. How to Write an A+ .... How to End a Compare and Contrast Essay | Writer's Digest - How to .... Awesome Conclusion For Compare And Contrast Essay Example ~ Thatsnotus. Essay websites: How to write a contrasting essay.
Essays About Patriotism. Essay on Patriotism 200 amp; 500 Words - Top Study W...Stephanie Davis
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Introduction To A Compare And Contrast Essay.pdfJulie Johnson
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Comunication & Storytelling for Product Managers (and anyone else)Christina Wodtke
Half-Day Interactive Workshop
“Get ready to actively participate in your transformation from product manager to product leader”
A product manager rarely has any authority beyond what they can talk people into, thus we need to become really strong communicators. In this half-day interactive workshop, we’ll look at the three kinds of communication: managing up, team communications, and the very important roadshow for getting other groups onboard with your vision. We will use the power of story for formal communication and a combination of techniques from NVC (Harvard’s negotiation project) and the GSB’s “touchy feely” class to make sure your message gets through, and that we are listening effectively.
This special half-day training workshop, with product author and lecturer, Christina Wodtke, is specifically designed for product managers who are looking to really level up their communications skills and who want to use story-telling to effectively communicate with others.
Given at Lean Startup 2017.
Using Lean to Create High-Velocity Teams (Until 2:00pm)
Great products come from great teams, yet very few companies try their hand at at team design. Too often we rip job descriptions off the web, throw people together without preamble, then simmer in passive-aggressive discontent until someone eventually fires the person we’ve all been rolling our eyes at. Or worse, we avoid firing him until everyone good quits. Can Lean show us a better way to get things done?
Christina Wodtke teaches Lean Entrepreneurship at the university level and coaches executives how to create high-performing organizations. From this intersection she has helped a new kind of team emerge: the Lean Team.
What is the Lean Team?
-Hypothesizes about how we do our work, not just what work we’ll do.
-Holds no ao assumptions about the best way to get things done.
-Is constantly iterating.
-Commits to peer-to-peer accountability and coaching.
-Embraces diversity in experience and culture.
-Engages in formal reflection to increase learning velocity.
The best teams don’t just use Lean Startup methods to create breakthrough products. They use the learning cycle to reduce interpersonal conflict, communicate effectively, and get more done. In this breakout session, we’ll look at the best practices that high velocity, high-learning teams use, and how you can bring them back to your company.
#enterprise #startup #leanteams
This was given as a 1.5 hour lecture to the MDES students at CCA, removing the opening game play and the later exercise. It's better at 2-3 one hour lectures, plus game play.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
http://creativecommons.org/licenses/by-nc-sa/4.0/
In school we learn to write as a fundamental building block for communication, and drawing is shunted away to “art class.” But scientists like Darwin and Marie Curie, presidents from Jefferson to Obama, and mathematicians, choreographers, and composers all have used sketching to give form to their ideas. Words are abstract and ambiguous, and can lead to miscommunication. We say a picture is worth a thousand words, so why do we discard this critical tool?
Drawing is not just for so-called creatives. Drawing allows you to ideate, communicate, and collaborate with your team. Stop talking around your vision, and get it on the whiteboard where your team can see it! Whether you’re an entrepreneur, an engineer, or a product manager, drawing will make you better at your job. In this workshop, you will go from “can’t draw a straight line” to visually representing complex ideas. First, we’ll demystify the act of sketching. Through a series of activities and exercises, we’ll cover the fundamental building blocks of visual communication. You’ll learn easy ways to draw the most common images, from people to interfaces. Next, we’ll tackle making storyboards, product flows, and interfaces. We’ll finish by working with charts, mental models, and canvases. This is a hands-on workshop, so come with paper, pencils, and pens, and be ready to make your mark.
Given at UXDC
From Starchitects to Design Gurus, the lone designer-hero has been our model for creating impact. But it’s a complete lie. The complex software, smart devices and connected information environments we create require multidisciplinary teams. So we must spend a lot of time getting teamwork right, right?
Sadly, no.
Instead we rip job descriptions off the web, throw people together without preamble, simmer in passive-aggressive discontent until we eventually fire the person we’ve all been rolling our eyes at. Or worse, we avoid firing him until everyone good quits.
It’s time to give teams the same attention and craft we give our products. Christina will share the lessons from top companies in the Silicon Valley for you to take back to your teams. It doesn’t matter if you are a manager or a peer leader, these approaches will make your team thrive. Awesome products come from awesome teams, so it’s time to stop doing business as usual and design a team for impact.
Teaching Game Design to Teach Interaction DesignChristina Wodtke
All educators seek the magic trinity of attention, comprehension, and retention. For interaction design educators, the struggle to achieve these goals is even greater. Hopeful designers enter the field with lofty aspirations, yet they still need to learn the fundamental principles of design and build the core skills of an interaction designer. While keeping design students engaged is undoubtedly a challenge, there is a medium that allows students to internalize the fundamentals of design by experiencing them.
Games.
Games have become ubiquitous in our culture. They are inherently engaging. Some are good and some are… not. By teaching design students how to design games, educators expose their students to the basics of interaction design in ways that the students can experience themselves. Concepts like affordance, skill building, storytelling, and emotion become real rather than just conceptual. Altering the parameters of their games helps students feel the effect these concepts have on their games.
This method has the potential to improve interaction design education across the board by ensuring that design graduates have internalized the fundamentals by the time they are ready to enter the field. What’s more, any design educator can learn to teach interaction design by teaching their students how to design games. After all, it’s fun!
“When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.” C. S Lewis
When we become professionals in a modern world of specialization, we set aside many of the things that made us happy as children: play, drawing, storytelling. But is this the right decision? Paintings by Bruegel show adults playing games in the street. Behavioral evolutionists have discovered storytelling is a survival trait. Most great thinkers draw, from Einstein and theoretical mathematicians to composers and choreographers like Merce Cunningham. When we set aside these fundamental human activities, are we really being grownups? Or are we crippling our ability to excel in exchange for the semblance of adulthood?
How design techniques can shape more effective organizations
Designers fall in love with the things they design: flows, wireframes, journey maps and personas. But design is not a title or a set of deliverables. It is a way of interacting with the world purposefully, in order to make it a little bit better.
In this talk, Christina will explain how design thinking is a kind of cognition that is particularly useful when working on wicked problems. She will show how design techniques can shape more effective organizations, from creating the right products in the right markets to setting and making better goals. Design can even shape better negotiations and form more effective teams.
The things you don’t design often happen anyway, but rarely they way you hope they will. Design the future you wish to live in.
What you will learn
This talk will cover a design thinking approach to product design, business design and organizational design.
Who is this talk for
It is for anyone who needs to make the future look different from the past, from front line designers and product managers to CEOs and startup founders.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
8. More is up/
Good is up
• I’m feeling up. That boosted my
spirits.
• I’m feeling down.
• Get up. Wake up. She rises
early.
• He’s at the peak of health.
• He’s under the weather.
• I am on top of the situation. He
is under my power.
• My income rose last year.
9. Future is forward, past is back
• In the weeks ahead of us…
• That’s all behind us…
• I’m looking forward to seeing him.
• Back to the good old days
See also http://blog.nearfuturelaboratory.com/2010/09/26/representations-of-
the-future-with-graphs/
52. Two videos sites.
The “meal” is the video, and the tools to
consume (or play with) it are arrayed
around the main meal.
(P.S. There are toolbars too)
62. Comics are read
in the west left to
right, like a page.
However, good
artists add visual
elements to help
you read the flow.
http://samkieth.blogspot.com/
65. There is
composition
here
Despite the density of information, the eye lands on the product, and moves to the buy buttons.
Amazon reassures the user this is a good place to buy with a plethora of data. It’s part of their brand.
73. Georgia is always welcome
Display fonts are hard to read
As are scripts
74. A foolish consistency is the hobgoblin of little minds,
adored by little statesmen and philosophers and
divines. With consistency a great soul has simply
nothing to do. He may as well concern himself with his
shadow on the wall. Speak what you think now in hard
words, and to-morrow speak what to-morrow thinks in
hard words again, though it contradict every thing you
said to-day. — 'Ah, so you shall be sure to be
misunderstood.' — Is it so bad, then, to be
misunderstood? Pythagoras was misunderstood, and
Socrates, and Jesus, and Luther, and Copernicus, and
Galileo, and Newton, and every pure and wise spirit
that ever took flesh.
To be great is to be misunderstood.
76. A foolish consistency is the hobgoblin of little
minds, adored by little statesmen and
philosophers and divines. With consistency a
great soul has simply nothing to do. He may as
well concern himself with his shadow on the
wall. Speak what you think now in hard words,
and to-morrow speak what to-morrow thinks in
hard words again, though it contradict every
thing you said to-day.
— 'Ah, so you shall be sure to be misunderstood.' —
Is it so bad, then, to be misunderstood?
Pythagoras was misunderstood, and Socrates,
and Jesus, and Luther, and Copernicus, and
Galileo, and Newton, and every pure and wise
spirit that ever took flesh.
To be great is to be misunderstood.
78. A foolish consistency is the hobgoblin of little minds, adored
by little statesmen and philosophers and divines. With
consistency a great soul has simply nothing to do. He may as
well concern himself with his shadow on the wall. Speak what
you think now in hard words, and to-morrow speak what to-
morrow thinks in hard words again, though it contradict every
thing you said to-day.
— 'Ah, so you shall be sure to be misunderstood.' —
Is it so bad, then, to be misunderstood? Pythagoras was
misunderstood, and Socrates, and Jesus, and Luther, and
Copernicus, and Galileo, and Newton, and every pure and
wise spirit that ever took flesh.
To be great is to be misunderstood.
88. Got a lot of pictures? Use less color in the interface.
89.
90.
91.
92. Just say no to
stock photos
They always look a bit… surreal
93. DO LESS
• Only use 1-2 fonts.
• Only use 3 font sizes, all very different. Perhaps a
fourth for footer text.
• Only use one color, with variations, and one “accent”
color.
• Turn on the grid (if you are using Photoshop, etc)
• Never align center.
• Don’t use stock photography, unless you have
awesome taste. It has no soul.
• Know what purpose everything has. No purpose, take
it out.
105. Fragmenting
• Benefits include:
• working with individual elements of complex structures;
• obtaining information about a representations inner structure;
• revealing hidden information and patterns
115. Add interactions for your kitchen
computer.
•Animating
•Annotating
•Chunking
•Cloning
•Collecting
•Composing
•Cutting
•Filtering
•Fragmenting
•Probing
•Rearranging
•Repicturing
•Searching
Interaction and the epistemic potential of digital libraries
Fast & Selig, 2010