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5. proposal vg
1. Proposal
1
Working Title:
Wardens sword
What is it called? This can change if you think of something better later
Audience:
My audience is 15-25 (teens/young adult) because there is a lot of violence in this game
which younger viewers may not like. My audience is mostly male because the playable
character is male, the social status of my audience is middle class because the game
mostly shows middle class citizens. Also, my audience for this game are story driven
gamers, because of the heavy focus of story in the game, so it will appeal to that type of
gamer.
Who is your audience? Be verydetailed;age, gender, social status, psychographic
etc. Use the Audience Classifications PowerPoint on Blackboard to help you
develop this section.
Why would your project appeal to this person? Discuss each audience element in
relation to content (why would your product appeal to the age group? Why would
your product appeal to the gender? Etc.)
Rationale (approx. 100 words)
I will be able to create and complete this product because of the experience I have
gained. In level two I did a video game project and in level three I made a small
advergame. So I have sufficient experience with making video games.
Review your progress throughout the year- what video game and Photoshop skills
and knowledge have you acquired? How will you use those skills?
What was your advergame and how will it have a direct impact upon your project?
Project Concept (approx. 200 words)
I am going to create a medieval fantasy game complete with its own story. The narrative
is, you are a warden, and wardens protect civilians against anything that may harm them,
you are tasked with taking out a bandit group which pose a threat to a small village. The
game will be a side scroller, there will be an inventory system so that you can customize
your character gear, you can loot and find better weapons and armor for your character.
What is the concept for your project and what are you going to make?
What research will you need to conduct and how will it help you make your project/
Evaluation (approx. 50 words)
I plan to evaluate the narrative, the colours, the animations, and style. When evaluating
the narrative, I will write about how original and how unique it is. When evaluating the
colours, I write about how the colours match the theme of the game. And when evaluating
the style, I will write about the pros and cons of doing a side scroller, making it 2D and
pixilated.
How do you plan to evaluate the work? Reference conducting on-going evaluation
(Production Reflections) and your final self-reflection (Evaluation), analysing your
work and its outcomes.
How will this process help developing your working practices as you continue with
your study/media career?