This proposal outlines a 2D platformer video game targeted at teenagers and young adults aged 15-21 of mixed gender from lower-middle socioeconomic backgrounds. Research will be conducted on similar classic games like Mario and Sonic to determine effective level, enemy, and boss battle designs. The game will have graphics inspired by 8-bit or 16-bit era titles. Ongoing and final self-reflections will evaluate the game's development process and outcomes to improve the creator's future work.