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Case Study
Dragon age Inquisition
Dragon age inquisition
Game World
The world of dragon age is huge. But it’s not one
big, its multiple different maps, the reason for this
is because there world is so vast and large that
putting that putting one big map in would be too
much, also the locations of these maps are to far
apart it connect them. This also gives a feel for how
big the dragon age world is.
There is a lot of architecture in the world, which
makes it look like a living breathing world and
thanks to the graphics there look real. The
architecture is also sometimes used as an invisible
wall which gives the elution of an open world.
Objects are quite simplistic, you can’t interact with
much in the world unless it’s a mission, but you can
loot chests, draws, plants and dead bodies, to find
weapons, crafting materials or artefacts.
Characters
There are thousands of characters in this game, to make the world feel real
and immersive.
There are up to ten different characters to play as in the game and you can
play as them when ever you want, this includes your own created character
which you can create at the start of the game. The goal of your character is to
defeat the main bad guy and save the world, and to do this your character
becomes the inquisitor. When you go on mission you get the option to pick
three additional characters to accompany your character, so you always have
some playable characters at your side.
There are far to many non playable characters to list, but the most important
ones are your advisers and the main bad guy. Your advisers are there to give
you advise in there specific areas on how to be the inquisitor, you can also
send them out to do small missions. The main bad guys are corypheus and his
dragon who you have to stop from destroying the world.
Perspectives
Dragon age is a third person game, the reason for this is so you
can see who your playing as because you can change your
character. And it has 3D graphics so you can move where ever
you want. The 3D graphics help to immerse you into the world,
and make it look real because if it was 2D it would look boring
and flat. A perspective on a game can change the feel of a game,
for instance a first person angle makes you feel like your that
character, but a third person angle makes you feel like your
watching that characters journey.
Cutscenes
The cut scenes are what this game is know for, it tries
to make you feel like your character is in a movie,
because there not just boring bits of dialog, some
contain action and fights. And almost all the cut scenes
are interactive, so you chose different dialog options or
actions, most of, if not all there story is told through
the cut scenes. The cut scenes are extremely well done,
creating great cinematics for the audience to enjoy.
Avatar
You create your character at the start of the game and from then
on he/she is the main character of the game, so he/she is
featured in every cut scene. You can be a human, elf, dwarf or
qunari, and what ever species you pick the dialog will change to
suit that character, and other characters will act differently
around you. But no matter what character you create the
narrative will stay the same.
Type of game
The type of game is a single player story driven game,
there is a multiplayer mode, but the main game is a
single player. So because it’s a single player your in no
competitions with other players, so you can take your
own time to complete the game, which is why side
quest are there, to fill up free time.
Narrative
The story of the game is, mages and Templars meet up to make peace between each
other after there civil war. However, a huge explosion kills almost everyone at the
meet up and it’s unknown what caused it. One of the survivors of the explosion is you
(your created character) You wake up with amnesia and a strange glowing mark on
your. You are captured and interrogated by local authorities, you find out that the
explosion has caused a huge rift which is bring demons into the world, you also find
out that your mark has the power to close the rift, through multiple choices you
gather an army, pick either mages or Templars to help you, and reform the inquisition.
With the help you have gathered you then go and seal the rift, but the enemy who
caused the rift comes and attacks you and your army. This is when the real story gets
under way. You become the leader of the inquisition, find a new castle to live in, make
alliances, gain land, and basically build your self up to fight the main enemy at the
end.
However through choices the narrative can change slightly not enough to completely
change the story but it might tweak it slightly.
Game setting
The game is set in Thedas which is a fictional continent.
There is no confirmed date because the world is
fictional, however it is based off the medieval age, we
know this from type of weapons they use, and the type
of cloths they wear.
Goals and rewards
There goals of the game vary but there simplistic, you
get objectives such as, find evidence, or kill the dragon,
but at the end of every mission objective you get a
reward, sometimes the reward is good and sometimes
its not. The most common objective in the game is to
kill enemies so you’ve always got to prepare.
Rules of the game
There are a lot of rules in the game for instance you
can’t fly because it would make the game super easy.
You can’t buy of craft the greatest item in the game at
the start of the game.
Difficulty
The games difficulties are, casual, normal, hard and
nightmare, this allows players to decide weather they
want to enjoy the story of the game or if they just want
a challenge.
Inventory
There are so many items to collect in the game from
weapons and armor, to herbs and metals. You can
collect crafting materials to craft weapons and armor,
which some players believes is the best way to play the
game.
Graphics
The graphics are photo realistic to better immerse you in the
game. It also fits with the type of genre of the game. Also
graphic are the first thing the audience notices so having really
good graphics can bring a bigger audience, which is what
happened to dragon age inquisition.
Addiction
VGA is where a user over plays games, which interferes with there everyday
lives. They lose touch of reality and create a new in the video game world. VGA
can be brought on because of the drive to completion, usually in video games
you will get a goal and if you complete that goal you will get a reward, this is
what fuels the addiction, the feeling of completion and getting the reward.
The types of games that usually cause VGA are multiplayer game, because they
often have the most rewards, and there's no real end to them you can play for
as long as you want, because the developers will keep updating it.
The addiction isn’t just caused through rewards, but also because of the
freedom that the games offer, in the real world you can’t do what ever you
want, but in the video game world you can, For example Grand theft auto has a
huge open world with so much to do.
Concept art
Game interface
The game interface is simple, it shows the companions
that are with you, there health and your health, your
mission objective and your abilities, this is done so that
it is easily accessible.
Box art
The cover of dragon age Inquisition stands out very well
which makes it eye catching and it sort of describes
what the game is about, by showing that you have a
power.
audio
The games audio isn’t realistic which fits the
genre well, for instance when you jump or sprint
it makes a sound or when you use a spell it will
make a sound. The sound track can change
through scenery and action, for instance if you
get into a fight the music gets fast pace, but if
your just taking a stroll through the woods the
music is peaceful.
Comparing
Compare dragon age inquisition to the other dragon ages you
can see that the graphics have improved massively. Colour was
the biggest change, dragon age 1 and 2 had dull colours but
inquisition added way more colour. Graphic might be the most
important feature of a video game, because dragon age
inquisition gained a huge audience for the dragon age sieres.
Dragon age origins
Dragon age 2
Dragon age inquisition
engine
The dragon age franchise was originally designed
for the PC but you could play it on both pc an
consoles, However in dragon age inquisition the
gameplay is designed for the consoles so that its
easier and more enjoyable to play.
Console
The type of game
Title of the game
Main character
Company who
published the game
Company who created the game
The rating of
the game
Bibliography
https://en.wikipedia.org/wiki/Video_game_addi
ction (2018)
https://www.google.co.uk/imghp?hl=en&tab=wi
(2018)
https://www.dragonage.com/en_US/home
(2018)

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1. case study vg

  • 1. Case Study Dragon age Inquisition
  • 2. Dragon age inquisition Game World The world of dragon age is huge. But it’s not one big, its multiple different maps, the reason for this is because there world is so vast and large that putting that putting one big map in would be too much, also the locations of these maps are to far apart it connect them. This also gives a feel for how big the dragon age world is. There is a lot of architecture in the world, which makes it look like a living breathing world and thanks to the graphics there look real. The architecture is also sometimes used as an invisible wall which gives the elution of an open world. Objects are quite simplistic, you can’t interact with much in the world unless it’s a mission, but you can loot chests, draws, plants and dead bodies, to find weapons, crafting materials or artefacts.
  • 3. Characters There are thousands of characters in this game, to make the world feel real and immersive. There are up to ten different characters to play as in the game and you can play as them when ever you want, this includes your own created character which you can create at the start of the game. The goal of your character is to defeat the main bad guy and save the world, and to do this your character becomes the inquisitor. When you go on mission you get the option to pick three additional characters to accompany your character, so you always have some playable characters at your side. There are far to many non playable characters to list, but the most important ones are your advisers and the main bad guy. Your advisers are there to give you advise in there specific areas on how to be the inquisitor, you can also send them out to do small missions. The main bad guys are corypheus and his dragon who you have to stop from destroying the world.
  • 4. Perspectives Dragon age is a third person game, the reason for this is so you can see who your playing as because you can change your character. And it has 3D graphics so you can move where ever you want. The 3D graphics help to immerse you into the world, and make it look real because if it was 2D it would look boring and flat. A perspective on a game can change the feel of a game, for instance a first person angle makes you feel like your that character, but a third person angle makes you feel like your watching that characters journey.
  • 5. Cutscenes The cut scenes are what this game is know for, it tries to make you feel like your character is in a movie, because there not just boring bits of dialog, some contain action and fights. And almost all the cut scenes are interactive, so you chose different dialog options or actions, most of, if not all there story is told through the cut scenes. The cut scenes are extremely well done, creating great cinematics for the audience to enjoy.
  • 6. Avatar You create your character at the start of the game and from then on he/she is the main character of the game, so he/she is featured in every cut scene. You can be a human, elf, dwarf or qunari, and what ever species you pick the dialog will change to suit that character, and other characters will act differently around you. But no matter what character you create the narrative will stay the same.
  • 7. Type of game The type of game is a single player story driven game, there is a multiplayer mode, but the main game is a single player. So because it’s a single player your in no competitions with other players, so you can take your own time to complete the game, which is why side quest are there, to fill up free time.
  • 8. Narrative The story of the game is, mages and Templars meet up to make peace between each other after there civil war. However, a huge explosion kills almost everyone at the meet up and it’s unknown what caused it. One of the survivors of the explosion is you (your created character) You wake up with amnesia and a strange glowing mark on your. You are captured and interrogated by local authorities, you find out that the explosion has caused a huge rift which is bring demons into the world, you also find out that your mark has the power to close the rift, through multiple choices you gather an army, pick either mages or Templars to help you, and reform the inquisition. With the help you have gathered you then go and seal the rift, but the enemy who caused the rift comes and attacks you and your army. This is when the real story gets under way. You become the leader of the inquisition, find a new castle to live in, make alliances, gain land, and basically build your self up to fight the main enemy at the end. However through choices the narrative can change slightly not enough to completely change the story but it might tweak it slightly.
  • 9. Game setting The game is set in Thedas which is a fictional continent. There is no confirmed date because the world is fictional, however it is based off the medieval age, we know this from type of weapons they use, and the type of cloths they wear.
  • 10. Goals and rewards There goals of the game vary but there simplistic, you get objectives such as, find evidence, or kill the dragon, but at the end of every mission objective you get a reward, sometimes the reward is good and sometimes its not. The most common objective in the game is to kill enemies so you’ve always got to prepare.
  • 11. Rules of the game There are a lot of rules in the game for instance you can’t fly because it would make the game super easy. You can’t buy of craft the greatest item in the game at the start of the game. Difficulty The games difficulties are, casual, normal, hard and nightmare, this allows players to decide weather they want to enjoy the story of the game or if they just want a challenge.
  • 12. Inventory There are so many items to collect in the game from weapons and armor, to herbs and metals. You can collect crafting materials to craft weapons and armor, which some players believes is the best way to play the game. Graphics The graphics are photo realistic to better immerse you in the game. It also fits with the type of genre of the game. Also graphic are the first thing the audience notices so having really good graphics can bring a bigger audience, which is what happened to dragon age inquisition.
  • 13. Addiction VGA is where a user over plays games, which interferes with there everyday lives. They lose touch of reality and create a new in the video game world. VGA can be brought on because of the drive to completion, usually in video games you will get a goal and if you complete that goal you will get a reward, this is what fuels the addiction, the feeling of completion and getting the reward. The types of games that usually cause VGA are multiplayer game, because they often have the most rewards, and there's no real end to them you can play for as long as you want, because the developers will keep updating it. The addiction isn’t just caused through rewards, but also because of the freedom that the games offer, in the real world you can’t do what ever you want, but in the video game world you can, For example Grand theft auto has a huge open world with so much to do.
  • 15. Game interface The game interface is simple, it shows the companions that are with you, there health and your health, your mission objective and your abilities, this is done so that it is easily accessible. Box art The cover of dragon age Inquisition stands out very well which makes it eye catching and it sort of describes what the game is about, by showing that you have a power.
  • 16. audio The games audio isn’t realistic which fits the genre well, for instance when you jump or sprint it makes a sound or when you use a spell it will make a sound. The sound track can change through scenery and action, for instance if you get into a fight the music gets fast pace, but if your just taking a stroll through the woods the music is peaceful.
  • 17. Comparing Compare dragon age inquisition to the other dragon ages you can see that the graphics have improved massively. Colour was the biggest change, dragon age 1 and 2 had dull colours but inquisition added way more colour. Graphic might be the most important feature of a video game, because dragon age inquisition gained a huge audience for the dragon age sieres. Dragon age origins Dragon age 2 Dragon age inquisition
  • 18. engine The dragon age franchise was originally designed for the PC but you could play it on both pc an consoles, However in dragon age inquisition the gameplay is designed for the consoles so that its easier and more enjoyable to play.
  • 19. Console The type of game Title of the game Main character Company who published the game Company who created the game The rating of the game