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Proposal
1
Working Title:
What is it called? This can change if you think of something better later
New adventure game concept.
Product’s Purpose:
What is the product’s purpose (entertain/educate etc.) and how will you achieve this?
My products purpose is to make people have fun and enjoy the gameplay. My product will
entertain people and want others to get involved as well.
Genre:
What sort of product is it
The genres are adventure and fantasy. The animation is a slideshow going from left to right and a
pixel-art game.
Content
What is your product about? Discuss what you would put in it (be specific). Does it have a story? If
so, discuss it here
My end product is an adventure / fantasy type of pixel game. The pixel game will include different
characters, landscaped levels and a storyline. The storyline is to find the main characters lost
relative as he thinks he’s still live because of some found evidence. The found evidence is a map
and the levels the character has to go through are parts of the map. That’s the storyline of the
game and the characters are going to be made by myself with their own special features and
weapons. The levels are going to be 2D, similar to the Mario type levels with obstacles and
enemies to get passed. I’m willing to add ideas from the questionnaire that people have suggested
and see how it plans out. The main features I’m going to include in my game are made up
characters with special abilities, enemies made up that look dangerous and hard to defeat and
levels that are 2D with power-ups and obstacles to clear.
Research & Planning
Where will you use elements of your research and planning to influence and inform your final idea
(be specific to certain parts)
The ideas from my initial plans, research and the questionnaire will be used in my final product.
Not all ideas and suggestions will be used, but the ones that I take inspiration from and will fit the
genre will be thought about and maybe added into the pixel game. The main ideas about the
characters and what weapons and special features they will have will be in the gameplay part of
the animation. The storyline will be maintained throughout the animation / pixel game.
Audience:
Who is your audience? Be very detailed; age, gender, social status, psychographic etc
Why would your project appeal to this person?
My target audience is for both genders and is age ranged at 7+. I think my product will suite both
genders and for a reasonable age of 7+ because the game I’m referring mine to is Mario which
has the same age range and is enjoyed by both male and females. It will suit both genders
because fans of Mario is a mixture between both male and female so my game that’s going to
have a similar concept will have be the same with both genders being interested. My game won’t
include anything to complicate people and get them confused. The storyline is simple for people to
figure out and will be easy to figure out controls of it too. The pixel game animation won’t have
controls to use but will be shown on the animation if it was a game. The pixel game will refer to all
social statuses as family, friends and all kinds of people can get involved with the gameplay and
enjoy it. Same with the psychographic, it would be Belonger so family members can get involved
with it instead of someone playing it by themselves. My project will appeal to my audience because
I’m going to include some of the ideas and suggestions from my questionnaire into my game. This
will get my audience involved with my game with their ideas instead of my own.
Proposal
2
Legal & Ethical Considerations:
Think about any offensive material you will include?
Will you restrict younger people using/accessing it?
Will it offend any social groups/religions/ethnicities?
How will you ensure you do not offend anyone?
Are you using characters/names/logos of existing products/IPs?
Will you product be sufficiently different from existing products to not get sued for copyright
infringement?
My overall end product won’t include any sort of offensive material to any religion, social groups or
ethnicities. I won’t restrict younger people using my game because the age range is 7+. I will make
sure when making my final product that it doesn’t include anything offensive. I’m not going to use
any characters, names or logos in my product that already exist, everything will be made by
myself. I will create the characters, the 2D levels and the weaponry pick-ups and power-ups. My
product will be different to others, however it has a similar concept to Mario, but everything will be
different as said previously.

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Proposal fmp

  • 1. Proposal 1 Working Title: What is it called? This can change if you think of something better later New adventure game concept. Product’s Purpose: What is the product’s purpose (entertain/educate etc.) and how will you achieve this? My products purpose is to make people have fun and enjoy the gameplay. My product will entertain people and want others to get involved as well. Genre: What sort of product is it The genres are adventure and fantasy. The animation is a slideshow going from left to right and a pixel-art game. Content What is your product about? Discuss what you would put in it (be specific). Does it have a story? If so, discuss it here My end product is an adventure / fantasy type of pixel game. The pixel game will include different characters, landscaped levels and a storyline. The storyline is to find the main characters lost relative as he thinks he’s still live because of some found evidence. The found evidence is a map and the levels the character has to go through are parts of the map. That’s the storyline of the game and the characters are going to be made by myself with their own special features and weapons. The levels are going to be 2D, similar to the Mario type levels with obstacles and enemies to get passed. I’m willing to add ideas from the questionnaire that people have suggested and see how it plans out. The main features I’m going to include in my game are made up characters with special abilities, enemies made up that look dangerous and hard to defeat and levels that are 2D with power-ups and obstacles to clear. Research & Planning Where will you use elements of your research and planning to influence and inform your final idea (be specific to certain parts) The ideas from my initial plans, research and the questionnaire will be used in my final product. Not all ideas and suggestions will be used, but the ones that I take inspiration from and will fit the genre will be thought about and maybe added into the pixel game. The main ideas about the characters and what weapons and special features they will have will be in the gameplay part of the animation. The storyline will be maintained throughout the animation / pixel game. Audience: Who is your audience? Be very detailed; age, gender, social status, psychographic etc Why would your project appeal to this person? My target audience is for both genders and is age ranged at 7+. I think my product will suite both genders and for a reasonable age of 7+ because the game I’m referring mine to is Mario which has the same age range and is enjoyed by both male and females. It will suit both genders because fans of Mario is a mixture between both male and female so my game that’s going to have a similar concept will have be the same with both genders being interested. My game won’t include anything to complicate people and get them confused. The storyline is simple for people to figure out and will be easy to figure out controls of it too. The pixel game animation won’t have controls to use but will be shown on the animation if it was a game. The pixel game will refer to all social statuses as family, friends and all kinds of people can get involved with the gameplay and enjoy it. Same with the psychographic, it would be Belonger so family members can get involved with it instead of someone playing it by themselves. My project will appeal to my audience because I’m going to include some of the ideas and suggestions from my questionnaire into my game. This will get my audience involved with my game with their ideas instead of my own.
  • 2. Proposal 2 Legal & Ethical Considerations: Think about any offensive material you will include? Will you restrict younger people using/accessing it? Will it offend any social groups/religions/ethnicities? How will you ensure you do not offend anyone? Are you using characters/names/logos of existing products/IPs? Will you product be sufficiently different from existing products to not get sued for copyright infringement? My overall end product won’t include any sort of offensive material to any religion, social groups or ethnicities. I won’t restrict younger people using my game because the age range is 7+. I will make sure when making my final product that it doesn’t include anything offensive. I’m not going to use any characters, names or logos in my product that already exist, everything will be made by myself. I will create the characters, the 2D levels and the weaponry pick-ups and power-ups. My product will be different to others, however it has a similar concept to Mario, but everything will be different as said previously.