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4. proposal
1. Proposal
1
Working Title:
unearthly
Audience:
My audience are people who are into adventure and scary video games. The age range of my
audience is around 13-25 year olds of both genders. For my video game to appeal to its audience
it needs to immersive, by having nice clean visuals and background music to match. I also want
the controls to be easy to understand and told to the player either by a tutorial or by written
instructions. Everything should tie together, from the colour scheme to the font.
Rationale (approx. 100 words)
Through the year have developed skills in a lot of areas through different projects. Some of these
skills will help me to create this video game, such as audio’s learnt how to use audition when i
made my audio story, and since it was a scary story I learnt how to edit the sounds to create a
scary atmosphere. This will come in handy when making the background music for my video
game. When I made my music video, I learnt how to do simple animations on videos, having prior
experience in this will help the process of animating my game easier.
Project Concept (approx. 200 words)
I want to do a paranormal type game, which tells a story. The outline of the story is that a group of
teenage friends are hanging out in the woods when they suddenly come across this book. They
chant the words on the cover and get sucked into the book. The only way they can get out is by
defeating every level. Each level will be a different level in the book, and they will all be themed, for
example a haunted castle or fantasy.
The style of the game play will be a mix between action games and a story driven game. The story
part of the game includes the introduction story scenes and the dialogue thought the game. To
create this sort of game I need to look at similar games to see what does and doesn’t work, and
how exactly the game needs to be executed.
I think I want the colours in the game to be overall bright and colourful, but when the boss scenes
or importance scenes happened the colour scheme should chance to a darker one. I think having
a brighter colour scheme will look more appealing.
Evaluation (approx. 50 words)
I will evaluate my finished product by first comparing it to different games that are similar to mine
and see how they compare. I also want to evaluate my research and time management skills.
Having someone else view my finish product will also help me to accurately evaluate my work
since they might see things that I didn’t. At the end when I’ve collected all my feedback ill write up
a conclusion, this will help me to improve future work