Andy Petroski
Director of Learning Technologies
Asst. Professor of Learning Technologies
Harrisburg University of Science & Technology
@apetroski
www.linkedin.com/in/apetroski/
http://www.slideshare.net/apetroski
apetroski@harrisburgu.edu
LTMS
CAELT
Harrisburg
University
What is your main reason for attending this webinar?
Game –
Based
Learning
Micro
Instructional
Design
Macro
vs. Micro
Micro
Models
Current
State
Pebble
in the
Pond
Examples
economics
Macroeconomics is focused on the
movement and trends in the economy as a
whole, while in microeconomics the focus is
placed on factors that affect the decisions
made by firms and individuals. The factors
that are studied by macro and micro will
often influence each other, such as the
current level of unemployment in the
economy as a whole will affect the supply of
workers which an oil company can hire from,
for example.
http://www.investopedia.com/terms/m/macroeconomics.asp
instructional design
Analysis
Design
DevelopmentImplementation
Evaluation
Info Info Info Info Quiz
Info Info Activity Info Quiz
Info Info Activity Info Quiz
Problem Decision Decision Decision Solution(s)
Info
Info
Info
Info
Info Info
macro vs. micro
Analysis
Design
DevelopmentImplementation
Evaluation
Evaluation
macro vs. micro
Pebble-in-the-Pond
From First Principles of Instruction, David Merrill
Analysis
Design
DevelopmentImplementation
Evaluation
Integration Activation
Application Demonstration
Problem
first principles of instruction
Evaluation
first principles of instruction
Evaluation
Problem: Identify a problem and design a
prototype demonstration and application for a
portrayal of this problem.
Evaluation
Problems Non-Examples
• Organize content for our new
Internet and Intranet
• Effectively upsell products to
benefit the customer and
company
• Pack a kayak, within safety
guidelines, for overnight
wilderness camping
• Project managers are given a
bunch of documents that are
not complete, have errors, and
don't make sense. In order to
develop the scope they have
to figure out the direction and
plug gaps.
• Look at the pre-designed route
and identify inefficiencies.
• how to apply the information
learned to service customers
successfully
• new hire needs to have basic
understanding of
terms/business
• learners transitioning from the
legacy systems to the new
system
• locate the information
necessary to do the job
effectively
Progression: Design a simple to complex
progression of problem portrayals and
design a functional prototype
demonstration or application for each
portrayal in the progression.
Problem
Progression
Component
Skills
Enhance
Strategies
Finalize Design
Evaluation
Component Skills: Determine a
distribution of component skills across the
progression of portrayals and design a
functional prototype demonstration and
application for each component skill.
Problem
Progression
Component
Skills
Enhance
Strategies
Finalize Design
Evaluation
problem and problem progression
From http://edutechwiki.unige.ch/en/First_principles_of_instruction
From First Principles of Instruction, David Merrill
problem and problem progression
examples
Enhance Strategies: Design a structural
framework for the problems in the
progression. Design peer sharing,
discussion, collaboration and critique.
Problem
Progression
Component
Skills
Enhance
Strategies
Finalize Design
Evaluation
Finalize Design: Design an
appropriate interface, navigation
and supplemental materials for your
functional prototype.
Problem
Progression
Component
Skills
Enhance
Strategies
Finalize Design
Evaluation
Evaluation: Design assessment
opportunities and conduct a
formative evaluation of your
functional prototype.
Problem
Progression
Component
Skills
Enhance
Strategies
Finalize Design
Evaluation
action mapping
story character goal
obstacles feedback levels
 
  

http://seriousgamesmarket.blogspot.com/2011/03/serious-games-
simulating-real-world.html
game-based learning
http://seriousgamesmarket.blogspot.com/2013/12/serious-games-for-
achieving-sales-goals.html
game-based learning
Game –
Based
Learning
Micro
Instructional
Design
Macro
vs. Micro
Micro
Models
Current
State
Pebble
in the
Pond
Examples
Andy Petroski
Director of Learning Technologies
Asst. Professor of Learning Technologies
Harrisburg University of Science & Technology
@apetroski
www.linkedin.com/in/apetroski/
http://www.slideshare.net/apetroski
apetroski@harrisburgu.edu
LTMS
CAELT
Harrisburg
University

Micro Instructional Design for Problem-Based and Game-Based Learning