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![Game Theory Zero Sum (chess) Non Zero Sum [NZS] (Neverwinter Nights: Hordes of the Underdark)](https://image.slidesharecdn.com/chapter06-100125130720-phpapp01/85/Chapter-06-GAME-100-6-320.jpg)










This chapter discusses key aspects of gameplay such as challenges, strategies, and story. It covers interactivity modes between players and games/developers/platforms. Game theory concepts like the prisoner's dilemma and tragedy of the commons are discussed in relation to cooperative gameplay. The chapter also addresses different types of challenges, game goals, and how balance can be both static through consistent rules and dynamic through game changes to maintain engagement.





![Game Theory Zero Sum (chess) Non Zero Sum [NZS] (Neverwinter Nights: Hordes of the Underdark)](https://image.slidesharecdn.com/chapter06-100125130720-phpapp01/85/Chapter-06-GAME-100-6-320.jpg)









