This document discusses various techniques used to convey depth perception and motion in visual communications. It describes techniques such as linear perspective, size differences, lighting, and interposition that can create an illusion of depth. It also discusses how motion can be simulated through techniques like sequential images to leverage the persistence of vision, as well as how eye movement and positioning of graphic elements can direct a viewer's eyes. The document explores the history of concepts like stereoscopic images, motion pictures, and how still images can imply motion through techniques like those used in cave drawings.