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Alternative
user acquisition strategies
Jiri Kupiainen
CEO @ Matchmade
Background
Games & tech since 2001
• Mobile, PC, console, media…
• Founded first company at 17
• Previous company acquired by Disney
• Youngest Disney VP!
• Founder & CEO at Shark Punch
• The Masterplan
• Playfield
• Matchmade
Getting featured by Apple
is not a user acquisition
strategy
LTV > CAC = Kč
CPI ≈ $0
• Featuring
• Community
• Social
• Word of mouth
• Influencers
• Media
The No Man’s Sky
UA Strategy
• Textebene 1
• Textebene 2
• Textebene 3
• Textebene 4
• Textebene 5
The Ben and Ed
UA Strategy
The Best Fiends
UA Strategy
Other companies doing it right
Lessons
Game
design
Target
audience
Marketing
& UA
Trickle-down
marketing
• If you get the big guys, others will follow
• Seriously paid key influencers to make videos
• Now >100k videos on YouTube
• Sluggerfly used 9GAG to grow their reach
• Free visibility on Imgur, Reddit…
• Reaching out to YouTube influencers with “people on
9GAG love us”
• Hello Games got big games media hyped up
• And then everyone else had to talk about it
Working with
Influencers
• Seriously and Sluggerfly hiding easter eggs in their
games
• Get influencers talking
• Get people sharing
• Traplight and Bossa Studios creating influencer-specific
content
• Cheap for the developer
• Creates authentic positive reactions
• Several videos with the same influencer
• If the audience overlap is big, this can be
tremendously valuable for both
Authenticity &
Trust
• We failed this with The Masterplan...
• No Man’s Sky
• Inaccurate representation of the game
• Disappearing when things didn’t go as expected
• Ben and Ed
• Not obfuscating the fact that they’re the games
developers
• ...but not making it front and center either
• Best Fiends
• Influencers have creative control, but they vet every
video
• If it doesn’t feel genuine, video doesn’t get published
Working with
Influencers
• Direct contact
• Lot of work, but can yield great results
• Hard to predict - influencers don’t reply to emails
• Famebit etc.
• Still very manual
• Low relevance
• MCNs & agents
• Little transparency & often very expensive
• Matchmade
• Several kinds of awesome
Thank you!
jiri@matchmade.tv
@jiri on Twitter
https://matchmade.tv/

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Jiri Kupiainen, Matchmade.tv

  • 2. Background Games & tech since 2001 • Mobile, PC, console, media… • Founded first company at 17 • Previous company acquired by Disney • Youngest Disney VP! • Founder & CEO at Shark Punch • The Masterplan • Playfield • Matchmade
  • 3. Getting featured by Apple is not a user acquisition strategy
  • 4. LTV > CAC = Kč
  • 5. CPI ≈ $0 • Featuring • Community • Social • Word of mouth • Influencers • Media
  • 6.
  • 7. The No Man’s Sky UA Strategy • Textebene 1 • Textebene 2 • Textebene 3 • Textebene 4 • Textebene 5
  • 8.
  • 9.
  • 10.
  • 11. The Ben and Ed UA Strategy
  • 12.
  • 13.
  • 14.
  • 15. The Best Fiends UA Strategy
  • 16.
  • 20. Trickle-down marketing • If you get the big guys, others will follow • Seriously paid key influencers to make videos • Now >100k videos on YouTube • Sluggerfly used 9GAG to grow their reach • Free visibility on Imgur, Reddit… • Reaching out to YouTube influencers with “people on 9GAG love us” • Hello Games got big games media hyped up • And then everyone else had to talk about it
  • 21. Working with Influencers • Seriously and Sluggerfly hiding easter eggs in their games • Get influencers talking • Get people sharing • Traplight and Bossa Studios creating influencer-specific content • Cheap for the developer • Creates authentic positive reactions • Several videos with the same influencer • If the audience overlap is big, this can be tremendously valuable for both
  • 22. Authenticity & Trust • We failed this with The Masterplan... • No Man’s Sky • Inaccurate representation of the game • Disappearing when things didn’t go as expected • Ben and Ed • Not obfuscating the fact that they’re the games developers • ...but not making it front and center either • Best Fiends • Influencers have creative control, but they vet every video • If it doesn’t feel genuine, video doesn’t get published
  • 23. Working with Influencers • Direct contact • Lot of work, but can yield great results • Hard to predict - influencers don’t reply to emails • Famebit etc. • Still very manual • Low relevance • MCNs & agents • Little transparency & often very expensive • Matchmade • Several kinds of awesome
  • 24. Thank you! jiri@matchmade.tv @jiri on Twitter https://matchmade.tv/