This document discusses various editing and special effects tools in Illustrator including distorting objects, working with gradient meshes, using envelopes, and creating blends. It provides instructions on how to use the Pucker, Bloat, Twist effects to alter object shapes. It describes how to create and manipulate gradient mesh objects and apply colors and opacity. It explains how to use envelope objects to distort selected objects and preset warp shapes. It also outlines how to create blends between two or more objects using specified steps or distance and manipulate the blend spine.