The 3ds Max interface chapter covers the main components of the 3ds Max workspace including viewports, navigation tools like the viewcube and quad menus, transforming objects using gizmos, the Graphite modeling tool tab, the command panel, modifier stack, time slider and track bar, setting projects, and file management features like version up saving. Key areas discussed are the viewports and navigation options, transforming objects using the move, rotate, and scale gizmos, the Graphite modeling tools, and the layout and functions accessible through the command panel.