SlideShare a Scribd company logo
1 of 13
Pre-Production
Jake
Style sheet
White for the
assassin's in the
assassin’s creed
games
The colour red is for
blood, when a
character stabs or
shoots a bad guy.
The colour yellow
will be used when
there's a fire
Lyric font
Music
Friction: the reason for
picking this song is, the
fact that it blends rock and
dramatic music, which
would be perfects for
action scenes, The lyrics of
the song are very good as
well, because they link up
with violence.
Gold: The song gold is a
very dramatic song, which
blends well with violence,
but not violence between
2 people violence between
1 man and his mind, so its
basically more of a
physiological violence.
The reason for the fonts are
because I’m going to show the
lyrics from the music I’m using
in the montage
Lyric font
The reason for picking these
type of fonts are because I want
it to match up with the product,
so the music I picked is quite
creepy and sinister so I picked
evil and creepy fonts. I also
picked some video game fonts
so that it would blend with the
content of the product.
The reason for having
lyrics in my product is
because it helps blend
the clips and the music
together.
The reason for having
colours are because it
makes the montage feel
more alive and present.
If it was in black and
white it would look like a
flashback
Some of the
colours that will
be used
Style sheet part 2
Red – for the
background of the
poster.
Yellow – for the fire.
Blue – for the icy
mist.
The reason for these
style fonts, is because I
want it to match up with
the video game montageThe reason for picking
these colours are because
the bright and eye
catching, and because it’s
an advertisement it needs
to be eye catching.
The colours used are quite bright and colourful, which
could make the audience feel happy, but some colours
can give off a different feel like red. The connotations of
red are fear, danger, blood, which shows its connection
with the montage as the montage is violent.
Layout
Games used
Assassin’s creed
Dragon age inquisition
Grand theft auto 5
The walking dead
Game of thrones
Layout
Games used
Steep
Halo
Saints row
Skyrim
WWE 2k17
The reason for picking these
games are because they have
casual points and action points
within there stories. I wanted
these types of games so that I
could easily blend the games to
the music, for instance with the
walking dead game if there was a
calm point in the music, I will use
calm point from that game, and
I’ll do the same if there's an
action point in the music.
Layout
Poster
Friction
I like this type of layout
because it uses white space,
meaning the audience will
focus on the centre of the
poster where there is no
empty space. In the centre I
have used main characters
from different games that I
used in the montage, I did this
because people will be able to
identify this as a video game
poster.
Story Boards
In these clips there will
only be action, so
when the music starts
to go at a fast pace I
will use these clips.
The pacing of the
music will be matched
with the pacing of the
clips, so that it blends.
These will be used
at calm points of
the montage, so
when the music
starts to go at a
slow pace will use
these clips
Fast
pace
clips
Slow
pace
clips
Assassin’s
creed
Game of
thrones
The walking
dead
Steep
Middle
Halo
WWE
2K17
Skyrim
Saints
row
Grand
theft auto
5
Dragon
age
Story Boards
These will be used
at calm points of
the montage, so
when the music
starts to go at a
slow pace will use
these clips
Fast
pace
clips
Slow
pace
clips
Assassin’s
creed
Game of
thrones
The walking
dead Steep
Middle
Halo
WWE
2K17
Skyrim
Saints
row
Grand
theft auto
5
Dragon
age
In these clips there will
only be action, so
when the music starts
to go at a fast pace I
will use these clips.
The pacing of the
music will be matched
with the pacing of the
clips, so that it blends.
Props & Locations
Props/Costume needed Locations needed
Video games YouTube
Adobe premier I’ll edit my work at college
Contingency Planning
Potential Issue Solution
computer could shut down and I could lose my
work.
I will save my work every 5 minutes, on my
memory stick.
The computer I’m using may not have the
software I need.
I will go to another computer, that has the
software I need.
The computer I am using may not be working. I’ll go and find a computer that is working.
I could forget to save my work on my memory
stick.
I will also send my work to myself via email.
There could be a power cut in college. I need to save my work every 5 minutes, on my
memory stick so that I can transfer my work
easily to another computer.
Health and Safety
Potential Issue How will the issue be
avoided?
I might get eye strain from staring the screen
for too long.
every now and then I’ll take a break to look
away from the computer screen.
I could get a head ache. I’ll take a break and look away from the screen,
to prevent getting a head ache.
I could get a blood clot from staying still too
long.
When I’m taking a break I will stretch my legs
out, to prevent getting a blood clot.
I might get back ache. When I’m tacking a break I’ll use that time to
stretch out, to prevent getting back ache.
Schedule
Day Plan of Action Resources Required
Day 1  Collect game clips, music and photos for
montage and poster.
 YouTube and google
images
Day 2  Start editing the montage.  Premier pro, for editing
the montage
Day 3  Editing  Premier pro
Day 4  Editing  Premier pro
Day 5  finish editing the montage  Premier pro
Day 6  Start editing the poster  Photoshop, for editing
the poster
Day 7  continue editing the poster  Photoshop
Day 8  Finish editing the poster  Photoshop

More Related Content

What's hot

3. production experiments(4)
3. production experiments(4)3. production experiments(4)
3. production experiments(4)jay birkin
 
6. production reflection(4)
6. production reflection(4)6. production reflection(4)
6. production reflection(4)jay birkin
 
Evaluation
EvaluationEvaluation
Evaluationharps123
 
5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre productionMedia Studies
 
3. pre production
3. pre production3. pre production
3. pre productionWillYoung35
 
Journeys draft three
Journeys draft threeJourneys draft three
Journeys draft threeAmyKilbride2
 
3. pre production
3. pre production3. pre production
3. pre productionWillYoung35
 
How did you attract the audience
How did you attract the audience How did you attract the audience
How did you attract the audience haverstockmedia
 
Film Trailer - Evaluation
Film Trailer - EvaluationFilm Trailer - Evaluation
Film Trailer - EvaluationChaz212
 
6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)LukeHeadland2
 
Post production diary canon
Post production diary canonPost production diary canon
Post production diary canonAmyKilbride2
 

What's hot (18)

2. research(4)
2. research(4)2. research(4)
2. research(4)
 
3. production experiments(4)
3. production experiments(4)3. production experiments(4)
3. production experiments(4)
 
6. production reflection(4)
6. production reflection(4)6. production reflection(4)
6. production reflection(4)
 
Evaluation
EvaluationEvaluation
Evaluation
 
5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre production
 
Pre production
Pre productionPre production
Pre production
 
7. production reflection
7. production reflection7. production reflection
7. production reflection
 
3. pre production
3. pre production3. pre production
3. pre production
 
Planning
PlanningPlanning
Planning
 
4. experiments
4. experiments4. experiments
4. experiments
 
Journeys draft three
Journeys draft threeJourneys draft three
Journeys draft three
 
3. pre production
3. pre production3. pre production
3. pre production
 
How did you attract the audience
How did you attract the audience How did you attract the audience
How did you attract the audience
 
Proposal
ProposalProposal
Proposal
 
Film Trailer - Evaluation
Film Trailer - EvaluationFilm Trailer - Evaluation
Film Trailer - Evaluation
 
Fmp 7)evaluation
Fmp 7)evaluationFmp 7)evaluation
Fmp 7)evaluation
 
6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)
 
Post production diary canon
Post production diary canonPost production diary canon
Post production diary canon
 

Similar to 5. fmp pre production

5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre productiongreenj1123
 
5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre productiongreenj1123
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3greenj1123
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3greenj1123
 
5. pre production(gaming)
5. pre production(gaming)5. pre production(gaming)
5. pre production(gaming)Tahmid Ahmed
 
2. idea development unit 9 (factual)
2. idea development   unit 9 (factual)2. idea development   unit 9 (factual)
2. idea development unit 9 (factual)_Tahmid_Ahmed_
 
5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptx5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptxHarrisonWilds
 
5. fmp pre production (finished)
5. fmp pre production (finished)5. fmp pre production (finished)
5. fmp pre production (finished)sean cawood
 
Planning pro forma millie
Planning pro forma milliePlanning pro forma millie
Planning pro forma millieMillieSouthall
 
5. Pre-Production (FMP) copy copy.pptx
5. Pre-Production (FMP) copy copy.pptx5. Pre-Production (FMP) copy copy.pptx
5. Pre-Production (FMP) copy copy.pptxHayden20
 
5. pre production(3)
5. pre production(3)5. pre production(3)
5. pre production(3)Aaron Aacster
 
5. pre production (1)
5. pre production (1)5. pre production (1)
5. pre production (1)DaisyPotter
 
6. Pre-Production
6. Pre-Production6. Pre-Production
6. Pre-ProductionDaniel Corr
 
Idea development and planning
Idea development and planningIdea development and planning
Idea development and planningOliverKeppie
 
5. pre production
5. pre production5. pre production
5. pre productionbronparsons
 

Similar to 5. fmp pre production (20)

5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre production
 
5. fmp pre production
5. fmp pre production5. fmp pre production
5. fmp pre production
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3
 
5. pre production(gaming)
5. pre production(gaming)5. pre production(gaming)
5. pre production(gaming)
 
2. idea development unit 9 (factual)
2. idea development   unit 9 (factual)2. idea development   unit 9 (factual)
2. idea development unit 9 (factual)
 
5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptx5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptx
 
5. fmp pre production (finished)
5. fmp pre production (finished)5. fmp pre production (finished)
5. fmp pre production (finished)
 
Planning pro forma millie
Planning pro forma milliePlanning pro forma millie
Planning pro forma millie
 
5. Pre-Production (FMP) copy copy.pptx
5. Pre-Production (FMP) copy copy.pptx5. Pre-Production (FMP) copy copy.pptx
5. Pre-Production (FMP) copy copy.pptx
 
6. Pre Production
6. Pre Production 6. Pre Production
6. Pre Production
 
5. pre production(3)
5. pre production(3)5. pre production(3)
5. pre production(3)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
5. pre production
5. pre production5. pre production
5. pre production
 
5. pre production (1)
5. pre production (1)5. pre production (1)
5. pre production (1)
 
5. pre production
5. pre production5. pre production
5. pre production
 
6. Pre-Production
6. Pre-Production6. Pre-Production
6. Pre-Production
 
Idea development and planning
Idea development and planningIdea development and planning
Idea development and planning
 
5. pre production
5. pre production5. pre production
5. pre production
 
5. pre production
5. pre production5. pre production
5. pre production
 

More from greenj1123

7. evaluation fmp l3
7. evaluation fmp l37. evaluation fmp l3
7. evaluation fmp l3greenj1123
 
6. production reflection fmp l3
6. production reflection fmp l36. production reflection fmp l3
6. production reflection fmp l3greenj1123
 
3. research fmp l3
3. research fmp l33. research fmp l3
3. research fmp l3greenj1123
 
2. proposal fmp l3
2. proposal fmp l32. proposal fmp l3
2. proposal fmp l3greenj1123
 
1. initial plans fmp l3
1. initial plans fmp l31. initial plans fmp l3
1. initial plans fmp l3greenj1123
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vggreenj1123
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vggreenj1123
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vggreenj1123
 
7. production reflection vg
7. production reflection vg7. production reflection vg
7. production reflection vggreenj1123
 
8. Evaluation
8. Evaluation 8. Evaluation
8. Evaluation greenj1123
 
4. production experiments vg
4. production experiments vg4. production experiments vg
4. production experiments vggreenj1123
 
6. pre production vg
6. pre production vg6. pre production vg
6. pre production vggreenj1123
 
3. research vg
3. research vg3. research vg
3. research vggreenj1123
 
5. proposal vg
5. proposal vg5. proposal vg
5. proposal vggreenj1123
 
2. initial plans vg
2. initial plans vg2. initial plans vg
2. initial plans vggreenj1123
 
1. case study vg
1. case study vg1. case study vg
1. case study vggreenj1123
 
Evaluation print
Evaluation   printEvaluation   print
Evaluation printgreenj1123
 
Screen shots (print)
Screen shots (print)Screen shots (print)
Screen shots (print)greenj1123
 
Print Project powerpiont
Print Project powerpiontPrint Project powerpiont
Print Project powerpiontgreenj1123
 

More from greenj1123 (20)

7. evaluation fmp l3
7. evaluation fmp l37. evaluation fmp l3
7. evaluation fmp l3
 
6. production reflection fmp l3
6. production reflection fmp l36. production reflection fmp l3
6. production reflection fmp l3
 
3. research fmp l3
3. research fmp l33. research fmp l3
3. research fmp l3
 
2. proposal fmp l3
2. proposal fmp l32. proposal fmp l3
2. proposal fmp l3
 
1. initial plans fmp l3
1. initial plans fmp l31. initial plans fmp l3
1. initial plans fmp l3
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vg
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vg
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vg
 
7. production reflection vg
7. production reflection vg7. production reflection vg
7. production reflection vg
 
8. Evaluation
8. Evaluation 8. Evaluation
8. Evaluation
 
4. production experiments vg
4. production experiments vg4. production experiments vg
4. production experiments vg
 
6. pre production vg
6. pre production vg6. pre production vg
6. pre production vg
 
3. research vg
3. research vg3. research vg
3. research vg
 
5. proposal vg
5. proposal vg5. proposal vg
5. proposal vg
 
2. initial plans vg
2. initial plans vg2. initial plans vg
2. initial plans vg
 
1. case study vg
1. case study vg1. case study vg
1. case study vg
 
Evaluation print
Evaluation   printEvaluation   print
Evaluation print
 
Screen shots (print)
Screen shots (print)Screen shots (print)
Screen shots (print)
 
Copy
CopyCopy
Copy
 
Print Project powerpiont
Print Project powerpiontPrint Project powerpiont
Print Project powerpiont
 

Recently uploaded

Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdfssuser54595a
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationnomboosow
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 

Recently uploaded (20)

Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 

5. fmp pre production

  • 2. Style sheet White for the assassin's in the assassin’s creed games The colour red is for blood, when a character stabs or shoots a bad guy. The colour yellow will be used when there's a fire Lyric font Music Friction: the reason for picking this song is, the fact that it blends rock and dramatic music, which would be perfects for action scenes, The lyrics of the song are very good as well, because they link up with violence. Gold: The song gold is a very dramatic song, which blends well with violence, but not violence between 2 people violence between 1 man and his mind, so its basically more of a physiological violence. The reason for the fonts are because I’m going to show the lyrics from the music I’m using in the montage
  • 3. Lyric font The reason for picking these type of fonts are because I want it to match up with the product, so the music I picked is quite creepy and sinister so I picked evil and creepy fonts. I also picked some video game fonts so that it would blend with the content of the product. The reason for having lyrics in my product is because it helps blend the clips and the music together. The reason for having colours are because it makes the montage feel more alive and present. If it was in black and white it would look like a flashback Some of the colours that will be used
  • 4. Style sheet part 2 Red – for the background of the poster. Yellow – for the fire. Blue – for the icy mist. The reason for these style fonts, is because I want it to match up with the video game montageThe reason for picking these colours are because the bright and eye catching, and because it’s an advertisement it needs to be eye catching. The colours used are quite bright and colourful, which could make the audience feel happy, but some colours can give off a different feel like red. The connotations of red are fear, danger, blood, which shows its connection with the montage as the montage is violent.
  • 5. Layout Games used Assassin’s creed Dragon age inquisition Grand theft auto 5 The walking dead Game of thrones
  • 6. Layout Games used Steep Halo Saints row Skyrim WWE 2k17 The reason for picking these games are because they have casual points and action points within there stories. I wanted these types of games so that I could easily blend the games to the music, for instance with the walking dead game if there was a calm point in the music, I will use calm point from that game, and I’ll do the same if there's an action point in the music.
  • 7. Layout Poster Friction I like this type of layout because it uses white space, meaning the audience will focus on the centre of the poster where there is no empty space. In the centre I have used main characters from different games that I used in the montage, I did this because people will be able to identify this as a video game poster.
  • 8. Story Boards In these clips there will only be action, so when the music starts to go at a fast pace I will use these clips. The pacing of the music will be matched with the pacing of the clips, so that it blends. These will be used at calm points of the montage, so when the music starts to go at a slow pace will use these clips Fast pace clips Slow pace clips Assassin’s creed Game of thrones The walking dead Steep Middle Halo WWE 2K17 Skyrim Saints row Grand theft auto 5 Dragon age
  • 9. Story Boards These will be used at calm points of the montage, so when the music starts to go at a slow pace will use these clips Fast pace clips Slow pace clips Assassin’s creed Game of thrones The walking dead Steep Middle Halo WWE 2K17 Skyrim Saints row Grand theft auto 5 Dragon age In these clips there will only be action, so when the music starts to go at a fast pace I will use these clips. The pacing of the music will be matched with the pacing of the clips, so that it blends.
  • 10. Props & Locations Props/Costume needed Locations needed Video games YouTube Adobe premier I’ll edit my work at college
  • 11. Contingency Planning Potential Issue Solution computer could shut down and I could lose my work. I will save my work every 5 minutes, on my memory stick. The computer I’m using may not have the software I need. I will go to another computer, that has the software I need. The computer I am using may not be working. I’ll go and find a computer that is working. I could forget to save my work on my memory stick. I will also send my work to myself via email. There could be a power cut in college. I need to save my work every 5 minutes, on my memory stick so that I can transfer my work easily to another computer.
  • 12. Health and Safety Potential Issue How will the issue be avoided? I might get eye strain from staring the screen for too long. every now and then I’ll take a break to look away from the computer screen. I could get a head ache. I’ll take a break and look away from the screen, to prevent getting a head ache. I could get a blood clot from staying still too long. When I’m taking a break I will stretch my legs out, to prevent getting a blood clot. I might get back ache. When I’m tacking a break I’ll use that time to stretch out, to prevent getting back ache.
  • 13. Schedule Day Plan of Action Resources Required Day 1  Collect game clips, music and photos for montage and poster.  YouTube and google images Day 2  Start editing the montage.  Premier pro, for editing the montage Day 3  Editing  Premier pro Day 4  Editing  Premier pro Day 5  finish editing the montage  Premier pro Day 6  Start editing the poster  Photoshop, for editing the poster Day 7  continue editing the poster  Photoshop Day 8  Finish editing the poster  Photoshop

Editor's Notes

  1. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  2. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
  3. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images