2. Style sheet
These are the main colours I will be
using when creating my game. I chose
these colours because they fit the
theme of the game I am going for. I will
use them all around the game in various
ways. For example the darker shade of
green will be used for the zombies them
selves, where as a more lighter shade
could be used for grass. I will use darker
colours for the zombies clothes and in
the design in general. I will use lighter
colours for the player. To distinguish
good from bad.
Zombie Scratch. I like this font because it is very unique. It look
like it would fit my game very well. Specifically I like the colour
and the effects between the letters.
I like this font because of the texture and the way it looks
like an actual zombie. This font is quite bold and very eye
catching, perfect for a video game title. The individual letters
strand out making it easy to read. When you look at the
thing as a whole the whole thing is eye catching and looks
good.
This font is the font I’ll probably be going with. I like this
one because its bold and very eye catching. It looks almost
cartoony but in an impactful more realistic way. I like this
because that’s exactly the style I'm going for with my
game.
3. Style sheet
I want to use something similar to this as my border in my game. I
like this because I think it would fit a zombie theme very well. It
look simple but with the right things inside it, it could look quite
creepy. I also think it would fit well with the cartoon look I am going
for.
I like this because the design is simple and
looks like it will fit well with the rest of the
game. I will change the colours and part of the
design to make it my own. I also think that the
art style is similar to the art style I am going for.
I like this design for the main character,
he looks like a cartoon character. He
also fits the design and overall style I am
going for. I think I will use a similar art
style for the zombies. I will just change
the colour and shape them differently.
6. Props & Locations
Equipment needed Locations needed
PC or mac The classroom
Photoshop The classroom
Microsoft PowerPoint The classroom
Microsoft Word The classroom
Access to the internet The classroom
7. Contingency Planning
Potential Issue Solution
The Computer may break/ freeze make sure that I save my work regularly
Photoshop may crass Make sure that I use an updated version of
Photoshop.
I could miss a day due to illness I will make sure not to fall behind by doing
work from home
8. Health and Safety
Potential Issue How will the issue be
avoided?
I may start to get a headache Make sure I take frequent breaks
Make sure I take frequent breaks Make sure to sit in the recommended position
when working and do my best not to slouch.
neck may strain Make sure the computer monitor is eye level
and the seat is adjusted properly
9. Schedule
Day Plan of Action Resources Required
Day 1 I will make the main character I will do this
first so I can get a feel for the type of cartoon
art style I want.
Photoshop
Day 2 I will start making the background. This will
include the grass and the floor
Photoshop
Day 3 I will Finnish the background and start making
the boarder around the game
Photoshop
Day 4 I will make the enemy's for the game and
place them where I want them on the screen.
Photoshop
Day 5 I will make the weapons for the player to pick
up
Photoshop
Day 6 I will place the weapons where they need to
go on the screen
Photoshop
Day 7 I will make a health bar and weapon selection
screen in the corner.
Photoshop
Day 8 I will animate the game Photoshop
Editor's Notes
Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images