The proposal is for a 2D space-themed video game called "Space Wars" targeted at teenagers aged 16-21. It will feature action and violence to appeal to the mostly male audience. The game will have players dodging or destroying asteroids to earn points in a competitive, score-based game. Research will include analyzing templates of similar existing games to inspire design elements and ensure the game stands out. User testing and self-evaluation will assess how well the game appeals to its intended target audience.