SlideShare a Scribd company logo
1 of 14
Visual
Evaluation
Your Name
Production Process Evaluation
Research
• Strengths of the Research:
- Good way to gather ideas, by using existing products like what you are
doing, such as analysing how other magazine covers are laid out.
- Helps you notice key differences and similarities between the different
layouts and ways the products are designed, like the way things are
positioned and colour schemes.
- Helpful for planning, like trying to get used to using Photoshop.
Weaknesses of the Research:
- Trying to find specific examples of similar video game magazines can be
tricky.
- Research could be time consuming for the project, if you are taking a while
trying to find specific examples.
Planning
• Strengths of the Planning:
- Good way to help get ideas, such as the layouts and colour schemes other
magazines have.
- Able to try practice and experiment with parts of the project, such as learning
to add drop shadows to pictures as well as moving images and text around to
see what looks better.
- Can think of specific ideas of a game magazine you want to do, to make it
helpful when you get around to making the final product.
Weaknesses:
- Could be quite time consuming, when trying to experiment and think of a final
idea.
- I could try taking a bit less time planning, to have a bit more time for my final
product, which allows me to put more time towards making and designing the
final product.
Time Management
• I managed to finish my work earlier than I had expected, because I felt
confident with using Photoshop for making a magazine cover.
• I could take more time to improve certain areas of the work, to make the
magazine look a bit more appealing, or to fix any errors I have made with
the magazine cover.
- If I did have a bit of extra time to add to the magazine cover, I doubt much
would really change, aside from being able to try make small
improvements and changes to the magazine cover's overall presentation.
Technical Qualities
-
Similarities:
- They are both gaming magazines.
- Similar layouts.
- Have characters from the game being represented in
the centre.
- Similar masthead placement.
Differences:
- The games being represented
and advertised.
- Different prices.
- Different colour schemes and
text fonts.
- The Pokémon magazine does
not have a barcode, whilst mine
does.
(Pokémon
Game
Magazine)
(My magazine.)
Aesthetic Qualities
- I personally think my work does look good, since I feel I managed to put a good amount of effort
into it, I also feel like I have really learned how to use Photoshop.
- I feel it was a bit creative, since I have not seen that many Team Fortress 2 magazines, also I tried
to follow a more unique layout style and colour scheme.
- I would improve it by maybe moving some more stuff around and try add a small bit more text
to it.
- For strengths, I would say just being able to stick to a similar colour scheme to the game I was
advertising, as well as how much better I have gotten to using Photoshop.
- For weaknesses, I guess how I could try working on making it a bit more detailed in some areas.
Audience Appeal
- I have appealed to my target audience by using a popular game most people tend to enjoy. I
appealed to mostly middle class (maybe even lower class) Belongers by having an enjoyable game
anyone can play for free, as well as appealing to 12–17-year-olds who would be into first person
shooter type of games.
- Some people who might not like shooter games like Team Fortress 2 would also be interested
in reading about the other games mentioned on the cover.
Peer
Feedback
Feedback 1
• What did you like about the product?
– Harrison said:
– “I like how there’s a good use of colours for both the front cover
and double spread page and how you also interest the reader into
other topics within the magazine, such as tips for building a good
gaming computer, Yu Gi Oh game cards and also including the steam
workshop”
• What improvements could have been made to the product?
- Some white text on the double paged spread outline to see it a
bit clearer on the fiery background.
- Different fonts underneath the Team Fortress 2 logo on
the magazine cover, since some people might struggle reading it.
Feedback 2
• What did you like about the product?
• What improvements could have been made to
the product?
Feedback 3
• What did you like about the product?
• What improvements could have been made to
the product?
Peer Feedback Summary
• What do you agree with from your peer
feedback?
• What do you disagree with from your peer
feedback?
Peer Feedback Summary

More Related Content

What's hot

2. research (interactive)(1)
2. research (interactive)(1)2. research (interactive)(1)
2. research (interactive)(1)LilGabbo64
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)LilGabbo64
 
3. production experiments (10)
3. production experiments (10)3. production experiments (10)
3. production experiments (10)LilGabbo64
 
2. research(3)
2. research(3)2. research(3)
2. research(3)LilGabbo64
 
Video game initial plans
Video game initial plansVideo game initial plans
Video game initial plansChloeRoss10
 
Project 4 - Evaluation
Project 4 - EvaluationProject 4 - Evaluation
Project 4 - EvaluationLukeNicholson6
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)ThomasBond14
 
1. initial plans (1)
1. initial plans (1)1. initial plans (1)
1. initial plans (1)joe manship
 
2. initial plans (1)
2. initial plans (1)2. initial plans (1)
2. initial plans (1)samuel nixon
 
Initial plans (video game project)
Initial plans (video game project) Initial plans (video game project)
Initial plans (video game project) Ben Harris
 

What's hot (20)

2. research (interactive)(1)
2. research (interactive)(1)2. research (interactive)(1)
2. research (interactive)(1)
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)
 
3. production experiments (10)
3. production experiments (10)3. production experiments (10)
3. production experiments (10)
 
7. evaluation(3) (3)
7. evaluation(3) (3)7. evaluation(3) (3)
7. evaluation(3) (3)
 
2. research(3)
2. research(3)2. research(3)
2. research(3)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Video game initial plans
Video game initial plansVideo game initial plans
Video game initial plans
 
Project 4 - Evaluation
Project 4 - EvaluationProject 4 - Evaluation
Project 4 - Evaluation
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)
 
1. initial plans (1)
1. initial plans (1)1. initial plans (1)
1. initial plans (1)
 
2. initial plans (1)
2. initial plans (1)2. initial plans (1)
2. initial plans (1)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Initial plans (video game project)
Initial plans (video game project) Initial plans (video game project)
Initial plans (video game project)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
2. initial plans(1)
2. initial plans(1)2. initial plans(1)
2. initial plans(1)
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
8. evaluation 2
8. evaluation 28. evaluation 2
8. evaluation 2
 

Similar to 7. evaluation(3)

Similar to 7. evaluation(3) (20)

7. evaluation visual
7. evaluation visual7. evaluation visual
7. evaluation visual
 
7. evaluation(visual)
7. evaluation(visual)7. evaluation(visual)
7. evaluation(visual)
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
7. evaluation(3) 1 2
7. evaluation(3) 1 27. evaluation(3) 1 2
7. evaluation(3) 1 2
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
7. evaluation visual
7. evaluation visual7. evaluation visual
7. evaluation visual
 
7. evaluation (lf) visual
7. evaluation (lf) visual7. evaluation (lf) visual
7. evaluation (lf) visual
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
7. Evaluation(3).pptx
7. Evaluation(3).pptx7. Evaluation(3).pptx
7. Evaluation(3).pptx
 
7. fmp evaluation
7. fmp evaluation7. fmp evaluation
7. fmp evaluation
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
7. Evaluation
7. Evaluation7. Evaluation
7. Evaluation
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
Evaluation task 5
Evaluation task 5Evaluation task 5
Evaluation task 5
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 

More from LilGabbo64

6. Production Reflection(3).pptx
6. Production Reflection(3).pptx6. Production Reflection(3).pptx
6. Production Reflection(3).pptxLilGabbo64
 
3. Production Experiments (FMP).pptx
3. Production Experiments (FMP).pptx3. Production Experiments (FMP).pptx
3. Production Experiments (FMP).pptxLilGabbo64
 
6. Production Reflection (FMP).pptx
6. Production Reflection (FMP).pptx6. Production Reflection (FMP).pptx
6. Production Reflection (FMP).pptxLilGabbo64
 
7. Evaluation (FMP).pptx
7. Evaluation (FMP).pptx7. Evaluation (FMP).pptx
7. Evaluation (FMP).pptxLilGabbo64
 
5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptx5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptxLilGabbo64
 
2. Research (FMP) final parts.pptx
2. Research (FMP) final parts.pptx2. Research (FMP) final parts.pptx
2. Research (FMP) final parts.pptxLilGabbo64
 
Pre Proposal FMP 2022.docx
Pre Proposal FMP 2022.docxPre Proposal FMP 2022.docx
Pre Proposal FMP 2022.docxLilGabbo64
 
6. Production Reflection(4).pptx
6. Production Reflection(4).pptx6. Production Reflection(4).pptx
6. Production Reflection(4).pptxLilGabbo64
 
7. Evaluation(4).pptx
7. Evaluation(4).pptx7. Evaluation(4).pptx
7. Evaluation(4).pptxLilGabbo64
 
5. Script (1).docx
5. Script (1).docx5. Script (1).docx
5. Script (1).docxLilGabbo64
 
4. Proposal(4).docx
4. Proposal(4).docx4. Proposal(4).docx
4. Proposal(4).docxLilGabbo64
 
5. Pre-Production(4).pptx
5. Pre-Production(4).pptx5. Pre-Production(4).pptx
5. Pre-Production(4).pptxLilGabbo64
 
3. Production Experiments(4).pptx
3. Production Experiments(4).pptx3. Production Experiments(4).pptx
3. Production Experiments(4).pptxLilGabbo64
 
1. Initial Plans(4).pptx
1. Initial Plans(4).pptx1. Initial Plans(4).pptx
1. Initial Plans(4).pptxLilGabbo64
 
2. Research(4).pptx
2. Research(4).pptx2. Research(4).pptx
2. Research(4).pptxLilGabbo64
 
5. pre production(3)
5. pre production(3)5. pre production(3)
5. pre production(3)LilGabbo64
 
4. proposal(3)
4. proposal(3)4. proposal(3)
4. proposal(3)LilGabbo64
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)LilGabbo64
 
5. pre production (interactive)(1)
5. pre production (interactive)(1)5. pre production (interactive)(1)
5. pre production (interactive)(1)LilGabbo64
 
6. production reflection (8)
6. production reflection (8)6. production reflection (8)
6. production reflection (8)LilGabbo64
 

More from LilGabbo64 (20)

6. Production Reflection(3).pptx
6. Production Reflection(3).pptx6. Production Reflection(3).pptx
6. Production Reflection(3).pptx
 
3. Production Experiments (FMP).pptx
3. Production Experiments (FMP).pptx3. Production Experiments (FMP).pptx
3. Production Experiments (FMP).pptx
 
6. Production Reflection (FMP).pptx
6. Production Reflection (FMP).pptx6. Production Reflection (FMP).pptx
6. Production Reflection (FMP).pptx
 
7. Evaluation (FMP).pptx
7. Evaluation (FMP).pptx7. Evaluation (FMP).pptx
7. Evaluation (FMP).pptx
 
5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptx5. Pre-Production (FMP).pptx
5. Pre-Production (FMP).pptx
 
2. Research (FMP) final parts.pptx
2. Research (FMP) final parts.pptx2. Research (FMP) final parts.pptx
2. Research (FMP) final parts.pptx
 
Pre Proposal FMP 2022.docx
Pre Proposal FMP 2022.docxPre Proposal FMP 2022.docx
Pre Proposal FMP 2022.docx
 
6. Production Reflection(4).pptx
6. Production Reflection(4).pptx6. Production Reflection(4).pptx
6. Production Reflection(4).pptx
 
7. Evaluation(4).pptx
7. Evaluation(4).pptx7. Evaluation(4).pptx
7. Evaluation(4).pptx
 
5. Script (1).docx
5. Script (1).docx5. Script (1).docx
5. Script (1).docx
 
4. Proposal(4).docx
4. Proposal(4).docx4. Proposal(4).docx
4. Proposal(4).docx
 
5. Pre-Production(4).pptx
5. Pre-Production(4).pptx5. Pre-Production(4).pptx
5. Pre-Production(4).pptx
 
3. Production Experiments(4).pptx
3. Production Experiments(4).pptx3. Production Experiments(4).pptx
3. Production Experiments(4).pptx
 
1. Initial Plans(4).pptx
1. Initial Plans(4).pptx1. Initial Plans(4).pptx
1. Initial Plans(4).pptx
 
2. Research(4).pptx
2. Research(4).pptx2. Research(4).pptx
2. Research(4).pptx
 
5. pre production(3)
5. pre production(3)5. pre production(3)
5. pre production(3)
 
4. proposal(3)
4. proposal(3)4. proposal(3)
4. proposal(3)
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)
 
5. pre production (interactive)(1)
5. pre production (interactive)(1)5. pre production (interactive)(1)
5. pre production (interactive)(1)
 
6. production reflection (8)
6. production reflection (8)6. production reflection (8)
6. production reflection (8)
 

Recently uploaded

KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...M56BOOKSTORE PRODUCT/SERVICE
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationnomboosow
 
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTiammrhaywood
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsanshu789521
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docxPoojaSen20
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon AUnboundStockton
 

Recently uploaded (20)

KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha elections
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docx
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon A
 

7. evaluation(3)

  • 3. Research • Strengths of the Research: - Good way to gather ideas, by using existing products like what you are doing, such as analysing how other magazine covers are laid out. - Helps you notice key differences and similarities between the different layouts and ways the products are designed, like the way things are positioned and colour schemes. - Helpful for planning, like trying to get used to using Photoshop. Weaknesses of the Research: - Trying to find specific examples of similar video game magazines can be tricky. - Research could be time consuming for the project, if you are taking a while trying to find specific examples.
  • 4. Planning • Strengths of the Planning: - Good way to help get ideas, such as the layouts and colour schemes other magazines have. - Able to try practice and experiment with parts of the project, such as learning to add drop shadows to pictures as well as moving images and text around to see what looks better. - Can think of specific ideas of a game magazine you want to do, to make it helpful when you get around to making the final product. Weaknesses: - Could be quite time consuming, when trying to experiment and think of a final idea. - I could try taking a bit less time planning, to have a bit more time for my final product, which allows me to put more time towards making and designing the final product.
  • 5. Time Management • I managed to finish my work earlier than I had expected, because I felt confident with using Photoshop for making a magazine cover. • I could take more time to improve certain areas of the work, to make the magazine look a bit more appealing, or to fix any errors I have made with the magazine cover. - If I did have a bit of extra time to add to the magazine cover, I doubt much would really change, aside from being able to try make small improvements and changes to the magazine cover's overall presentation.
  • 6. Technical Qualities - Similarities: - They are both gaming magazines. - Similar layouts. - Have characters from the game being represented in the centre. - Similar masthead placement. Differences: - The games being represented and advertised. - Different prices. - Different colour schemes and text fonts. - The Pokémon magazine does not have a barcode, whilst mine does. (Pokémon Game Magazine) (My magazine.)
  • 7. Aesthetic Qualities - I personally think my work does look good, since I feel I managed to put a good amount of effort into it, I also feel like I have really learned how to use Photoshop. - I feel it was a bit creative, since I have not seen that many Team Fortress 2 magazines, also I tried to follow a more unique layout style and colour scheme. - I would improve it by maybe moving some more stuff around and try add a small bit more text to it. - For strengths, I would say just being able to stick to a similar colour scheme to the game I was advertising, as well as how much better I have gotten to using Photoshop. - For weaknesses, I guess how I could try working on making it a bit more detailed in some areas.
  • 8. Audience Appeal - I have appealed to my target audience by using a popular game most people tend to enjoy. I appealed to mostly middle class (maybe even lower class) Belongers by having an enjoyable game anyone can play for free, as well as appealing to 12–17-year-olds who would be into first person shooter type of games. - Some people who might not like shooter games like Team Fortress 2 would also be interested in reading about the other games mentioned on the cover.
  • 10. Feedback 1 • What did you like about the product? – Harrison said: – “I like how there’s a good use of colours for both the front cover and double spread page and how you also interest the reader into other topics within the magazine, such as tips for building a good gaming computer, Yu Gi Oh game cards and also including the steam workshop” • What improvements could have been made to the product? - Some white text on the double paged spread outline to see it a bit clearer on the fiery background. - Different fonts underneath the Team Fortress 2 logo on the magazine cover, since some people might struggle reading it.
  • 11. Feedback 2 • What did you like about the product? • What improvements could have been made to the product?
  • 12. Feedback 3 • What did you like about the product? • What improvements could have been made to the product?
  • 13. Peer Feedback Summary • What do you agree with from your peer feedback? • What do you disagree with from your peer feedback?

Editor's Notes

  1. What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
  2. What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  3. Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  4. Compare your work to similar existing products and discuss the similarities and differences Put your final piece(s) in the centre of a page alongside an existing product Use text boxes and arrows
  5. Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  6. How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Refer to your findings from your questionnaire. Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  7. What changes would you make to your product based upon your peer feedback and why?