SlideShare a Scribd company logo
1 of 13
Initial Plans
Andrew Downes
Initial Reaction
• I am planning on creating magazine a lot like Edge as it will
have some of the writing but it will be better as I will have
added more pictures to the magazine. This will be good for
me as I already know quite a bit about videogames so
making a magazine for it the hardest bit would be who to
interview or what games to review and how the audience
would react. My opinion is that I will need to do a lot of
research into how to compose a review before I can even
scratch some of the ideas I have for the project also if I plan
doing an interview who should it be with how would they
react the easiest bit will be collecting the images/making
the images to put all over the magazine to make it either a
50/50 split or more pictures and less writing.
Mind Map
Mind Map
Mind Map
Mood Board (Cover)
Mood Board (DPS)
Mood board (advert)
Mood Board Analysis (Cover)
Is there any repetition in the images you have collected? Repeated colours/images
styles/fonts/tone/mood
• All of the covers except for one are all linked to videogames, most of the covers include
light colours such as white, peachy skin colour, red, gold and blue. However there are a
lot of dark colours which are used often in the covers as well such as black, grey, blue,
green and brown. Most of the image styles which are in my mood board which is that
most of the characters are either aiming at the reader to engage them and make them
want to read further. The main repeated fonts would be calibri body, the edge font used
on edge magazines and the playstation font used on playstation products. Most of the
tones and moods are meant to feel dangerous and to make the reader feel engaged
with the magazine it is also a way of showing off what some of the game is like by
making them look agitated or something to a similar effect.
How will your mood board influence your final product?
• I am planning on using the videogame link also a mixture of light and dark colours to
create a contrast to make some things stand out easier than others I will most certainly
be using calibri body for some of the writing and for the headlines I might look into
some other fonts and as for the character on the front presuming I do have a character
on the front I will be trying to make him/her look violent and if not I will just use some
sort of grassy plane or a mountainous area from a game it try and make it feel new.
Mood Board analysis (DPS)
• Is there any repetition in the images you have collected? Repeated colours/images
styles/fonts/tone/mood
• There are only a few repeated colours in the pictures I have are white, black, yellow, red and brown
so there are more light colours repeated and only a few dark colours. The image styles that are
used are there to show case/ show off the game and what it looks like to give the words proof/
back up and in some cases it is to show some of what the amazing reviews are about or in general
could just be to show off the art style. The fonts used would be calibri body and some others to
show the subheadings and sometimes to show off the subheadings it would be the writing of calibri
body just with either bold, underlining or italics to highlight it. In some of the pictures they have
reviews and in others there are some interviews which are quite light hearted in the beginning and
then further in to the reviews it would only take a small turn to the more serious side.
• How will your mood board influence your final product?
• The colour schemes are good but could stand to be a bit darker to create a contrast.
• I will also use pictures to show the drawing style and also to back up the review.
• I am also going to use calibri body for the information and reviews and for the subheadings I will
download some fonts to highlight them.
Mood Board Analysis (Advert)
• Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood.
• Note to self There isn’t much repetition as they all want to stand out from each other and be remembered for
different things such as the layout or the colours or even the certain font they use. The repeated colours are black,
white, grey, blue and red, mostly they are made with dark colours to appeal to their target audience they also set
the tone for the game they are advertising for. The image styles don’t have many similarities but they do tend to
use a main enemy, character or whatever they use to symbolise the game or series of games and there is nothing
really else but the ones that stand out to me is the skyrim, borderlands and final fantasy adverts as they just more
intriguing pictures than the others. All the fonts are different as they all come from different games and different
adverts and magazines, the best fonts for being memorable was the skyrim, borderlands and DOOM fonts as they
just even the slightest bit better than calibri and also don’t look ugly. Most of the adverts create a light mood such
as the borderlands one but there are a few that set a more serious tone which does the same kind of job which
would be skyrim, final fantasy and DOOM. And as the tone suggests one is comical and the others are more
serious and have a massive plot.
• How will your mood board influence your final product?
• I will probably use the same kind of colour scheme but for a darker sort of one
• I will probably try to do a twist on a main character that already exists or make it into a landscape and just try to
make it look war torn or have something wrong with it.
• When it comes down to font I might use fallouts font, DOOM’s font or skyrims font or find one more suitable on
dafont.
• As for the mood I am going to try to go for a more serious tone, than the other projets.
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Research, Initial Response,
Audience Research
ď‚· experiment, mind map,
mood board, researching
products (magazines)
2 Production Experiments,
Proposal, Planning
ď‚· researching products (video
games), bibliography, audience
research, project concept, and
evaluation of concept, style
sheet, Sound Effects/Dialogue,
Contingency Planning, Health
and Safety.
3 Production ď‚· create/take the pictures for the
magazine also start working on what
you could review or who could you
interview
4 Production ď‚· finalize review and or interview
5 Evaluation ď‚· evaluate the whole project
Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. .FUTURE PLC(2018)Edge
2. .FUTURE PLC (2018)Playstation
3. .FUTURE PLC (2018)Classic Rock
4. .Google
5. .DaFont
6. .Bethesda (2011) Elder Scrolls 5 Skyrim
7. .FUTURE PLC(2018) Imagine FX

More Related Content

What's hot

Initial plans (video game project)
Initial plans (video game project) Initial plans (video game project)
Initial plans (video game project) Ben Harris
 
1. initial plans
1. initial plans1. initial plans
1. initial plansjosh22bailey
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)LilGabbo64
 
1. initial plans
1. initial plans1. initial plans
1. initial plansgeorgewetton1
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)LilGabbo64
 
1. initial plans
1. initial plans1. initial plans
1. initial planslucy charnick
 
1. initial plans (aa)
1. initial plans (aa)1. initial plans (aa)
1. initial plans (aa)Aaron Aacster
 
2. research (14)
2. research (14)2. research (14)
2. research (14)LilGabbo64
 
4. pre production mfp updated
4. pre production mfp updated4. pre production mfp updated
4. pre production mfp updatedGemmaNicholls1
 
2. initial plans
2. initial plans2. initial plans
2. initial plansAdamLepard
 
5. pre production
5. pre production5. pre production
5. pre productionVickyPatchett
 
2. initial plans
2. initial plans2. initial plans
2. initial plansAllanGodin
 
5. pre production
5. pre production 5. pre production
5. pre production VickyPatchett
 
1. initial plans(3)
1. initial plans(3)1. initial plans(3)
1. initial plans(3)Daniel Thompson
 
5. pre production (interactive)(1)
5. pre production (interactive)(1)5. pre production (interactive)(1)
5. pre production (interactive)(1)HarrisonWilds
 
Film Magazine: Step-by-step
Film Magazine: Step-by-step Film Magazine: Step-by-step
Film Magazine: Step-by-step Tsykeira
 
Film Poster: Step by step
Film Poster: Step by step  Film Poster: Step by step
Film Poster: Step by step Tsykeira
 
2. research(3)
2. research(3)2. research(3)
2. research(3)LilGabbo64
 
Initial plans games.
Initial plans games.Initial plans games.
Initial plans games.Andreas Mina
 

What's hot (20)

Initial plans (video game project)
Initial plans (video game project) Initial plans (video game project)
Initial plans (video game project)
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 
1. initial plans (aa)
1. initial plans (aa)1. initial plans (aa)
1. initial plans (aa)
 
2. research (14)
2. research (14)2. research (14)
2. research (14)
 
4. pre production mfp updated
4. pre production mfp updated4. pre production mfp updated
4. pre production mfp updated
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
5. pre production
5. pre production5. pre production
5. pre production
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Pre production
Pre productionPre production
Pre production
 
5. pre production
5. pre production 5. pre production
5. pre production
 
1. initial plans(3)
1. initial plans(3)1. initial plans(3)
1. initial plans(3)
 
5. pre production (interactive)(1)
5. pre production (interactive)(1)5. pre production (interactive)(1)
5. pre production (interactive)(1)
 
Film Magazine: Step-by-step
Film Magazine: Step-by-step Film Magazine: Step-by-step
Film Magazine: Step-by-step
 
Film Poster: Step by step
Film Poster: Step by step  Film Poster: Step by step
Film Poster: Step by step
 
2. research(3)
2. research(3)2. research(3)
2. research(3)
 
Initial plans games.
Initial plans games.Initial plans games.
Initial plans games.
 

Similar to 2. initial plans(1)

2. initial plans
2. initial plans2. initial plans
2. initial plansDaisyPotter
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plansJackGarner9
 
2. Initial Plans
2. Initial Plans2. Initial Plans
2. Initial PlansLeticia Pozze
 
2. initial plans
2. initial plans2. initial plans
2. initial planslouis harman
 
Initial plans for print project
Initial plans for print projectInitial plans for print project
Initial plans for print projectHarryAdkinsPenningto
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plansDaniel Thompson
 
2. initial plans
2. initial plans2. initial plans
2. initial plansAndrew Downes
 
Initial plans for print project
Initial plans for print projectInitial plans for print project
Initial plans for print projectHarryAdkinsPenningto
 
1. initial plans (11)
1. initial plans (11)1. initial plans (11)
1. initial plans (11)Rockybatman22004
 
2. Initial Plans VG
2. Initial Plans VG2. Initial Plans VG
2. Initial Plans VGBaileyDyble
 
2. initial plans
2. initial plans2. initial plans
2. initial plansHarrietSmith35
 
2. initial plans
2. initial plans 2. initial plans
2. initial plans GemmaNicholls1
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plansjay birkin
 
video game initial plans
video game initial plansvideo game initial plans
video game initial plansFelixStanton
 
5. pre production (1)
5. pre production (1)5. pre production (1)
5. pre production (1)DaisyPotter
 
2. initial plans (1)
2. initial plans (1)2. initial plans (1)
2. initial plans (1)jessbourke
 
2. initial plans
2. initial plans2. initial plans
2. initial plansjay birkin
 
2 200205113323
2 2002051133232 200205113323
2 200205113323Oliver-Ingham
 
7. evaluation (2)
7. evaluation (2)7. evaluation (2)
7. evaluation (2)harrydocwra
 

Similar to 2. initial plans(1) (20)

2. initial plans
2. initial plans2. initial plans
2. initial plans
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
2. Initial Plans
2. Initial Plans2. Initial Plans
2. Initial Plans
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Initial plans for print project
Initial plans for print projectInitial plans for print project
Initial plans for print project
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Initial plans for print project
Initial plans for print projectInitial plans for print project
Initial plans for print project
 
1. initial plans (11)
1. initial plans (11)1. initial plans (11)
1. initial plans (11)
 
2. Initial Plans VG
2. Initial Plans VG2. Initial Plans VG
2. Initial Plans VG
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
2. initial plans
2. initial plans 2. initial plans
2. initial plans
 
Initial plans
Initial plansInitial plans
Initial plans
 
1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
video game initial plans
video game initial plansvideo game initial plans
video game initial plans
 
5. pre production (1)
5. pre production (1)5. pre production (1)
5. pre production (1)
 
2. initial plans (1)
2. initial plans (1)2. initial plans (1)
2. initial plans (1)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
2 200205113323
2 2002051133232 200205113323
2 200205113323
 
7. evaluation (2)
7. evaluation (2)7. evaluation (2)
7. evaluation (2)
 

More from Andrew Downes

Planning and pre production
Planning and pre productionPlanning and pre production
Planning and pre productionAndrew Downes
 
Fmp actions for characters
Fmp actions for charactersFmp actions for characters
Fmp actions for charactersAndrew Downes
 
Software audit form blank
Software audit form blankSoftware audit form blank
Software audit form blankAndrew Downes
 
Software audit form blank(1)
Software audit form blank(1)Software audit form blank(1)
Software audit form blank(1)Andrew Downes
 
Software audit form blank (1)
Software audit form blank (1)Software audit form blank (1)
Software audit form blank (1)Andrew Downes
 
Problem solving
Problem solvingProblem solving
Problem solvingAndrew Downes
 
Production log
Production logProduction log
Production logAndrew Downes
 
Research unit 1 year 2
Research unit 1 year 2Research unit 1 year 2
Research unit 1 year 2Andrew Downes
 
Print pro forma (1)
Print pro forma (1)Print pro forma (1)
Print pro forma (1)Andrew Downes
 
Ucas application
Ucas applicationUcas application
Ucas applicationAndrew Downes
 
Personal statement complete
Personal statement completePersonal statement complete
Personal statement completeAndrew Downes
 
Planning and pre production
Planning and pre productionPlanning and pre production
Planning and pre productionAndrew Downes
 
Problem solving
Problem solvingProblem solving
Problem solvingAndrew Downes
 

More from Andrew Downes (20)

Research 1
Research 1Research 1
Research 1
 
Planning and pre production
Planning and pre productionPlanning and pre production
Planning and pre production
 
Fmp diary
Fmp diaryFmp diary
Fmp diary
 
Fmp actions for characters
Fmp actions for charactersFmp actions for characters
Fmp actions for characters
 
Story
StoryStory
Story
 
Software audit form blank
Software audit form blankSoftware audit form blank
Software audit form blank
 
Software audit form blank(1)
Software audit form blank(1)Software audit form blank(1)
Software audit form blank(1)
 
Software audit form blank (1)
Software audit form blank (1)Software audit form blank (1)
Software audit form blank (1)
 
Problem solving
Problem solvingProblem solving
Problem solving
 
Presentation2
Presentation2Presentation2
Presentation2
 
Production log
Production logProduction log
Production log
 
Research unit 1 year 2
Research unit 1 year 2Research unit 1 year 2
Research unit 1 year 2
 
Print pro forma (1)
Print pro forma (1)Print pro forma (1)
Print pro forma (1)
 
Ucas application
Ucas applicationUcas application
Ucas application
 
Personal statement complete
Personal statement completePersonal statement complete
Personal statement complete
 
Ilp
IlpIlp
Ilp
 
Asff review
Asff reviewAsff review
Asff review
 
Planning and pre production
Planning and pre productionPlanning and pre production
Planning and pre production
 
Problem solving
Problem solvingProblem solving
Problem solving
 
Research 1
Research 1Research 1
Research 1
 

Recently uploaded

Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsanshu789521
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docxPoojaSen20
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsKarinaGenton
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17Celine George
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentInMediaRes1
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 

Recently uploaded (20)

Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha elections
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docx
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its Characteristics
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media Component
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 

2. initial plans(1)

  • 2. Initial Reaction • I am planning on creating magazine a lot like Edge as it will have some of the writing but it will be better as I will have added more pictures to the magazine. This will be good for me as I already know quite a bit about videogames so making a magazine for it the hardest bit would be who to interview or what games to review and how the audience would react. My opinion is that I will need to do a lot of research into how to compose a review before I can even scratch some of the ideas I have for the project also if I plan doing an interview who should it be with how would they react the easiest bit will be collecting the images/making the images to put all over the magazine to make it either a 50/50 split or more pictures and less writing.
  • 9. Mood Board Analysis (Cover) Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • All of the covers except for one are all linked to videogames, most of the covers include light colours such as white, peachy skin colour, red, gold and blue. However there are a lot of dark colours which are used often in the covers as well such as black, grey, blue, green and brown. Most of the image styles which are in my mood board which is that most of the characters are either aiming at the reader to engage them and make them want to read further. The main repeated fonts would be calibri body, the edge font used on edge magazines and the playstation font used on playstation products. Most of the tones and moods are meant to feel dangerous and to make the reader feel engaged with the magazine it is also a way of showing off what some of the game is like by making them look agitated or something to a similar effect. How will your mood board influence your final product? • I am planning on using the videogame link also a mixture of light and dark colours to create a contrast to make some things stand out easier than others I will most certainly be using calibri body for some of the writing and for the headlines I might look into some other fonts and as for the character on the front presuming I do have a character on the front I will be trying to make him/her look violent and if not I will just use some sort of grassy plane or a mountainous area from a game it try and make it feel new.
  • 10. Mood Board analysis (DPS) • Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • There are only a few repeated colours in the pictures I have are white, black, yellow, red and brown so there are more light colours repeated and only a few dark colours. The image styles that are used are there to show case/ show off the game and what it looks like to give the words proof/ back up and in some cases it is to show some of what the amazing reviews are about or in general could just be to show off the art style. The fonts used would be calibri body and some others to show the subheadings and sometimes to show off the subheadings it would be the writing of calibri body just with either bold, underlining or italics to highlight it. In some of the pictures they have reviews and in others there are some interviews which are quite light hearted in the beginning and then further in to the reviews it would only take a small turn to the more serious side. • How will your mood board influence your final product? • The colour schemes are good but could stand to be a bit darker to create a contrast. • I will also use pictures to show the drawing style and also to back up the review. • I am also going to use calibri body for the information and reviews and for the subheadings I will download some fonts to highlight them.
  • 11. Mood Board Analysis (Advert) • Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood. • Note to self There isn’t much repetition as they all want to stand out from each other and be remembered for different things such as the layout or the colours or even the certain font they use. The repeated colours are black, white, grey, blue and red, mostly they are made with dark colours to appeal to their target audience they also set the tone for the game they are advertising for. The image styles don’t have many similarities but they do tend to use a main enemy, character or whatever they use to symbolise the game or series of games and there is nothing really else but the ones that stand out to me is the skyrim, borderlands and final fantasy adverts as they just more intriguing pictures than the others. All the fonts are different as they all come from different games and different adverts and magazines, the best fonts for being memorable was the skyrim, borderlands and DOOM fonts as they just even the slightest bit better than calibri and also don’t look ugly. Most of the adverts create a light mood such as the borderlands one but there are a few that set a more serious tone which does the same kind of job which would be skyrim, final fantasy and DOOM. And as the tone suggests one is comical and the others are more serious and have a massive plot. • How will your mood board influence your final product? • I will probably use the same kind of colour scheme but for a darker sort of one • I will probably try to do a twist on a main character that already exists or make it into a landscape and just try to make it look war torn or have something wrong with it. • When it comes down to font I might use fallouts font, DOOM’s font or skyrims font or find one more suitable on dafont. • As for the mood I am going to try to go for a more serious tone, than the other projets.
  • 12. Schedule WEEK OVERALL PLAN SPECIFIC TASKS 1 Research, Initial Response, Audience Research ď‚· experiment, mind map, mood board, researching products (magazines) 2 Production Experiments, Proposal, Planning ď‚· researching products (video games), bibliography, audience research, project concept, and evaluation of concept, style sheet, Sound Effects/Dialogue, Contingency Planning, Health and Safety. 3 Production ď‚· create/take the pictures for the magazine also start working on what you could review or who could you interview 4 Production ď‚· finalize review and or interview 5 Evaluation ď‚· evaluate the whole project
  • 13. Bibliography • Name at least 7 sources that you plan to use in this project. These should include audience research, books, videos/films/video games, magazines and newspaper articles etc. 1. .FUTURE PLC(2018)Edge 2. .FUTURE PLC (2018)Playstation 3. .FUTURE PLC (2018)Classic Rock 4. .Google 5. .DaFont 6. .Bethesda (2011) Elder Scrolls 5 Skyrim 7. .FUTURE PLC(2018) Imagine FX

Editor's Notes

  1. Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
  2. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  3. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  4. Collection of images related to your product/inspirational/visually interesting At least 15 needed