Introduction to ArtificiaI Intelligence in Higher Education
Formal proposal
1. Working Title: final coke fantasy
What is it called? This can change if you think of something better later
Target Platform: tablets and phones
What media platform/platforms would you release the product on?
Genre: strategy RPG
What sort of a media product is it?
Language / Territories mostly all country’s except for Iran, Syria,Myanmar (Burma),NorthKorea
and Cubaas coca cola isbannedandcan’t be soldin those countries.
What countries would you release it in? Would it be suitable worldwide or is it targeted at a specific
population? Is it unsuitable for any cultures or beliefs?
Synopsis / Treatment / Story / How the game plays: the game is about the four coca cola hero
setting out on a quest to stop the evil lord Thurston and his army of thirst monsters from destroying
the land of coca cola land.
And the main theme of the game is to beat thirst b drinking coca cola as the character are
themselves subliminal messages about going out and having a coca cola to beat their own thirst
What is your product about? Discuss how it works to communicate a message to the audience?
What is the main message?
One Line SalesPitch: fantasy and fun raped in one big product placement
Sum up your product in one sentence
Style (similar products and graphical style): my product is similar to final fantasy 1 and its art
style as it use strategy and role playing to create one big epic fantasy without needing to flush out
any characters that you play within it and the reason I have used it as inspiration as many of the
games have been critically acclaimed and there is a not many fantasy game that use a 2D style
What product is yours similar to? Why have you used it for inspiration?
Discuss this in relation to conventions and art style
Audience: boy and girls around 8 – 19 of any social status and the reason It will appeal to this
audience as many people around this age find fantasy interesting ad even if they don’t like fantasy
much many people still play final fantasy
Who is your audience? Be very detailed; age, gender, social status, psychographic etc
Why would your product appeal to this person?
2. Legal & Ethical Considerations: the game that I am making will not contain any offensive
material as it is set in a land not like our own so I won’t contain anything from our world that might
be considered offensive to other.
It will not be restricted from younger audiences as there is no blood or gore that might make the
game to inappropriate for younger audiences.
It will only be using the coca cola like logos which the game is advertising
My product will be sufficiently different from final fantasy for it not to get sued as I have only copied
the combat system which dragon quest did as well and also you travers the world like and open
world game
Think about any offensive material you will include?
Will you restrict younger audiences engaging with it?
Will it offend any social groups/religions/ethnicities?
How will you ensure you do not offend anyone?
Is your product using characters/names/logos of existing ones?
Will your product be sufficiently different from existing ones to not get sued for copyright
infringement and how have you achieved this?