The document provides information for a project charter for designing a sidekick robot character for a game using 3D modeling software. It includes: 1) A skills audit where the student summarizes their strengths in research, illustration, and 3D modeling software but weaknesses in time management and Photoshop skills. 2) Answers to assignment structure questions confirming their understanding of the project goals, scenarios, and skills being assessed regarding modeling a robot sidekick in Lightwave for a police officer character in the game Second Life. 3) Identification of the main technical constraint being designing a robot suitable for the game and staying within their modeling abilities.