This document describes Graham Wall's plans for a new video game console called the 4Gear. It provides a list of the proposed components and their prices, totaling £218.45. It also shares results from market research conducted primarily with 16-18 year old boys. This research found that gameplay is the most important factor for games and that the target audience buys 1-2 games per month and spends £30-50 per game. Considering these findings, the 4Gear aims to be a low-cost console focused on indie games with an emphasis on multiplayer gameplay.