Program control instructions can change the program counter to alter the flow of code execution. Conditional branch instructions and subroutine calls change the program counter based on status bit conditions or function needs. When an interrupt occurs internally or externally, the CPU handles it through fetch, decode and execute operations to switch to supervisor mode and service the interrupt.
The document discusses fragmentation in operating systems. It defines fragmentation as when free memory becomes broken into small pieces that are not large enough to allocate to processes. There are two types of fragmentation: external fragmentation, which occurs when memory is released and the free space is broken into small pieces; and internal fragmentation, which occurs when allocated memory is larger than the requested size. Solutions to fragmentation include segmentation, paging, and memory allocation strategies like first fit, best fit, and worst fit.
This document summarizes several disk scheduling algorithms used in operating systems to efficiently manage disk drive access. It describes the First Come First Served (FCFS), Shortest Seek Time First (SSTF), SCAN, C-SCAN, and C-LOOK algorithms. Each algorithm is illustrated with an example request queue to show how it would schedule and service the requests to minimize the total disk head movement and seek time. The document concludes by noting that SSTF and LOOK are commonly used default algorithms but performance depends on the workload, and different algorithms may perform better for systems with heavy disk loads.
This document discusses processes and process management in operating systems. It covers key topics such as process states, scheduling, and interprocess communication. Process states include new, running, ready, waiting, and terminated. Processes move between queues like the ready queue, I/O queues, and the job queue. Scheduling algorithms like short-term and long-term scheduling are used to allocate the CPU to processes. Context switching and process creation/termination are also explained. Methods for processes to cooperate including shared memory and producer-consumer problems are covered. Finally, threads as a form of parallel processing within a process are introduced.
2.1 Data Mining-classification Basic conceptsKrish_ver2
This document discusses classification and decision trees. It defines classification as predicting categorical class labels using a model constructed from a training set. Decision trees are a popular classification method that operate in a top-down recursive manner, splitting the data into purer subsets based on attribute values. The algorithm selects the optimal splitting attribute using an evaluation metric like information gain at each step until it reaches a leaf node containing only one class.
The document discusses different methods for deadlock management in distributed database systems. It describes deadlock prevention, avoidance, and detection and resolution. For deadlock prevention, transactions declare all resource needs upfront and the system reserves them to prevent cycles in the wait-for graph. Deadlock avoidance methods order resources or sites and require transactions to request locks in that order. Deadlock detection identifies cycles in the global wait-for graph using centralized, hierarchical, or distributed detection across sites. The system then chooses victim transactions to abort to break cycles.
The document describes the architecture of the Pentium family processor. It discusses the Pentium processor's architecture including its 64-bit data bus, separate code and data caches, pipeline sequence, and superscalar execution using two pipelines. It also describes the Pentium's registers including the general purpose, segment, debug, and EFlags registers. Finally, it discusses the Pentium's bus description including the address bus, data bus, control bus, byte enables, and bus cycles.
Program control instructions can change the program counter to alter the flow of code execution. Conditional branch instructions and subroutine calls change the program counter based on status bit conditions or function needs. When an interrupt occurs internally or externally, the CPU handles it through fetch, decode and execute operations to switch to supervisor mode and service the interrupt.
The document discusses fragmentation in operating systems. It defines fragmentation as when free memory becomes broken into small pieces that are not large enough to allocate to processes. There are two types of fragmentation: external fragmentation, which occurs when memory is released and the free space is broken into small pieces; and internal fragmentation, which occurs when allocated memory is larger than the requested size. Solutions to fragmentation include segmentation, paging, and memory allocation strategies like first fit, best fit, and worst fit.
This document summarizes several disk scheduling algorithms used in operating systems to efficiently manage disk drive access. It describes the First Come First Served (FCFS), Shortest Seek Time First (SSTF), SCAN, C-SCAN, and C-LOOK algorithms. Each algorithm is illustrated with an example request queue to show how it would schedule and service the requests to minimize the total disk head movement and seek time. The document concludes by noting that SSTF and LOOK are commonly used default algorithms but performance depends on the workload, and different algorithms may perform better for systems with heavy disk loads.
This document discusses processes and process management in operating systems. It covers key topics such as process states, scheduling, and interprocess communication. Process states include new, running, ready, waiting, and terminated. Processes move between queues like the ready queue, I/O queues, and the job queue. Scheduling algorithms like short-term and long-term scheduling are used to allocate the CPU to processes. Context switching and process creation/termination are also explained. Methods for processes to cooperate including shared memory and producer-consumer problems are covered. Finally, threads as a form of parallel processing within a process are introduced.
2.1 Data Mining-classification Basic conceptsKrish_ver2
This document discusses classification and decision trees. It defines classification as predicting categorical class labels using a model constructed from a training set. Decision trees are a popular classification method that operate in a top-down recursive manner, splitting the data into purer subsets based on attribute values. The algorithm selects the optimal splitting attribute using an evaluation metric like information gain at each step until it reaches a leaf node containing only one class.
The document discusses different methods for deadlock management in distributed database systems. It describes deadlock prevention, avoidance, and detection and resolution. For deadlock prevention, transactions declare all resource needs upfront and the system reserves them to prevent cycles in the wait-for graph. Deadlock avoidance methods order resources or sites and require transactions to request locks in that order. Deadlock detection identifies cycles in the global wait-for graph using centralized, hierarchical, or distributed detection across sites. The system then chooses victim transactions to abort to break cycles.
The document describes the architecture of the Pentium family processor. It discusses the Pentium processor's architecture including its 64-bit data bus, separate code and data caches, pipeline sequence, and superscalar execution using two pipelines. It also describes the Pentium's registers including the general purpose, segment, debug, and EFlags registers. Finally, it discusses the Pentium's bus description including the address bus, data bus, control bus, byte enables, and bus cycles.
Interconnection Network
in this presentation there are some explain to Interconnection Network , and espically in computer architecture and parallel processing.
Cache memory is a small, fast memory located close to the processor that stores frequently accessed instructions and data. There are typically three levels of cache (L1, L2, L3) with L1 being the smallest and fastest cache located directly on the CPU chip. The performance of a cache is measured by its hit ratio, with a higher hit ratio indicating better performance as the CPU is less likely to access the slower main memory.
Bus arbitration is the process of determining which device will become the bus master when multiple devices request access to the bus simultaneously. There are two main types of bus arbitration: centralized arbitration and distributed arbitration. Centralized arbitration uses a single bus controller to manage arbitration, while distributed arbitration allows each device to perform self-arbitration without a central controller. Bus arbitration is needed to avoid conflicts when multiple devices like the CPU and DMA controllers need simultaneous access to the bus. Direct memory access (DMA) allows high-speed transfer of large blocks of data between peripherals and memory without using the CPU.
This document discusses semaphores and their use in solving critical section problems. It defines semaphores, describes their wait and signal methods, and types including counting and binary semaphores. It then explains how semaphores can be used to solve classical synchronization problems like the bounded buffer, readers-writers, and dining philosophers problems. Examples of semaphore implementations are provided for each problem.
Multithreading: Exploiting Thread-Level Parallelism to Improve Uniprocessor ...Ahmed kasim
Multithreading allows multiple threads to share the functional units of a single processor in an overlapping fashion. There are different approaches to multithreading including fine-grained, coarse-grained, and simultaneous multithreading (SMT). The Sun T1 processor implemented fine-grained multithreading across its 8 cores with 4 threads per core, achieving good performance on workloads with high thread-level parallelism. Studies of SMT on Intel Core i7 processors showed modest average speedups of 1.28-1.31X and up to 7% reduction in energy usage.
Slides were formed by referring to the text Machine Learning by Tom M Mitchelle (Mc Graw Hill, Indian Edition) and by referring to Video tutorials on NPTEL
The document discusses the greedy method algorithmic approach. It provides an overview of greedy algorithms including that they make locally optimal choices at each step to find a global optimal solution. The document also provides examples of problems that can be solved using greedy methods like job sequencing, the knapsack problem, finding minimum spanning trees, and single source shortest paths. It summarizes control flow and applications of greedy algorithms.
Decision trees are a type of supervised learning algorithm used for classification and regression. ID3 and C4.5 are algorithms that generate decision trees by choosing the attribute with the highest information gain at each step. Random forest is an ensemble method that creates multiple decision trees and aggregates their results, improving accuracy. It introduces randomness when building trees to decrease variance.
This document discusses different disk allocation methods including contiguous, linked, and indexed allocation. Contiguous allocation stores files in contiguous disk blocks but can lead to external fragmentation. Linked allocation stores non-contiguous blocks linked through addresses in each block, avoiding fragmentation. Indexed allocation uses an index block to point to each block of a file, allowing for random access but requiring additional space for pointers.
This document discusses decision trees and the ID3 algorithm for generating decision trees. It explains that a decision tree classifies examples based on their attributes through a series of questions or rules. The ID3 algorithm uses information gain to choose the most informative attributes to split on at each node, resulting in a tree that maximizes classification accuracy. Some drawbacks of decision trees are that they can only handle nominal attributes and may not be robust to noisy data.
The document discusses pipelining in computer processors. It explains that pipelining allows for overlapping execution of multiple instructions to improve processor throughput. An analogy is drawn to an assembly line in laundry - non-pipelined execution is like completing an entire load sequentially, while pipelined is like having different stages of multiple loads occurring in parallel. Pipelining is achieved by breaking instruction execution into discrete stages, such as fetch, decode, execute, memory, and writeback. This allows new instructions to enter the pipeline before previous ones have finished, improving instruction completion rate.
The document discusses database crash recovery. It explains that crash recovery is needed to restore the database to a consistent state after failures like system crashes or hardware errors. It describes the log-based recovery process used by database management systems, including writing log records, undo/redo operations, and using checkpoints to optimize the recovery process. The sources of failures and the need for backup and recovery from catastrophic failures are also covered.
This document discusses different cache mapping techniques including direct mapping, associative mapping, and set-associative mapping. It provides examples of direct mapping where the main memory is divided into pages that map to cache frames. Direct mapping allows only one main memory page to map to each cache frame based on the page number. Associative mapping allows any main memory page to map to any cache frame by using a content addressable memory. Set-associative mapping groups cache frames into sets, and each main memory page can map to one of the frames within a set. The document also gives an example of how cache hit rates can be different between direct mapping, 2-way set associative mapping, and fully associative mapping.
About real time system task scheduling basic concepts.It deals with task, instance,data sharing and their types.It also covers various important terminologies regarding scheduling algorithms.
Cache memory is a small, fast memory located between the CPU and main memory. It stores copies of frequently used instructions and data to accelerate access and improve performance. There are different mapping techniques for cache including direct mapping, associative mapping, and set associative mapping. When the cache is full, replacement algorithms like LRU and FIFO are used to determine which content to remove. The cache can write to main memory using either a write-through or write-back policy.
This document discusses swap space management. It explains that swap space uses disk space as an extension of main memory through swapping and paging. It discusses how operating systems may support multiple swap spaces on separate disks to balance load. It also notes that it is better to overestimate than underestimate swap space needs to avoid crashing the system from running out of space. The document then covers locations for swap space, including within the file system or a separate partition, and tradeoffs of each approach.
Birch is an iterative clustering algorithm that builds a CF (Clustering Feature) tree to group similar data points together in clusters. It performs hierarchical clustering without scanning the entire database by making clustering decisions based on the CF tree. The algorithm has four phases - it first builds an initial CF tree, then condenses it, performs global clustering on the leaf nodes, and optionally refines clusters through additional scans. Birch aims to minimize data scans and running time for very large databases by exploiting non-uniform data distributions.
Euclid's Algorithm for Greatest Common Divisor - Time Complexity AnalysisAmrinder Arora
Euclid's algorithm for finding greatest common divisor is an elegant algorithm that can be written iteratively as well as recursively. The time complexity of this algorithm is O(log^2 n) where n is the larger of the two inputs.
Convex Hull - Chan's Algorithm O(n log h) - Presentation by Yitian Huang and ...Amrinder Arora
Chan's Algorithm for Convex Hull Problem. Output Sensitive Algorithm. Takes O(n log h) time. Presentation for the final project in CS 6212/Spring/Arora.
Interconnection Network
in this presentation there are some explain to Interconnection Network , and espically in computer architecture and parallel processing.
Cache memory is a small, fast memory located close to the processor that stores frequently accessed instructions and data. There are typically three levels of cache (L1, L2, L3) with L1 being the smallest and fastest cache located directly on the CPU chip. The performance of a cache is measured by its hit ratio, with a higher hit ratio indicating better performance as the CPU is less likely to access the slower main memory.
Bus arbitration is the process of determining which device will become the bus master when multiple devices request access to the bus simultaneously. There are two main types of bus arbitration: centralized arbitration and distributed arbitration. Centralized arbitration uses a single bus controller to manage arbitration, while distributed arbitration allows each device to perform self-arbitration without a central controller. Bus arbitration is needed to avoid conflicts when multiple devices like the CPU and DMA controllers need simultaneous access to the bus. Direct memory access (DMA) allows high-speed transfer of large blocks of data between peripherals and memory without using the CPU.
This document discusses semaphores and their use in solving critical section problems. It defines semaphores, describes their wait and signal methods, and types including counting and binary semaphores. It then explains how semaphores can be used to solve classical synchronization problems like the bounded buffer, readers-writers, and dining philosophers problems. Examples of semaphore implementations are provided for each problem.
Multithreading: Exploiting Thread-Level Parallelism to Improve Uniprocessor ...Ahmed kasim
Multithreading allows multiple threads to share the functional units of a single processor in an overlapping fashion. There are different approaches to multithreading including fine-grained, coarse-grained, and simultaneous multithreading (SMT). The Sun T1 processor implemented fine-grained multithreading across its 8 cores with 4 threads per core, achieving good performance on workloads with high thread-level parallelism. Studies of SMT on Intel Core i7 processors showed modest average speedups of 1.28-1.31X and up to 7% reduction in energy usage.
Slides were formed by referring to the text Machine Learning by Tom M Mitchelle (Mc Graw Hill, Indian Edition) and by referring to Video tutorials on NPTEL
The document discusses the greedy method algorithmic approach. It provides an overview of greedy algorithms including that they make locally optimal choices at each step to find a global optimal solution. The document also provides examples of problems that can be solved using greedy methods like job sequencing, the knapsack problem, finding minimum spanning trees, and single source shortest paths. It summarizes control flow and applications of greedy algorithms.
Decision trees are a type of supervised learning algorithm used for classification and regression. ID3 and C4.5 are algorithms that generate decision trees by choosing the attribute with the highest information gain at each step. Random forest is an ensemble method that creates multiple decision trees and aggregates their results, improving accuracy. It introduces randomness when building trees to decrease variance.
This document discusses different disk allocation methods including contiguous, linked, and indexed allocation. Contiguous allocation stores files in contiguous disk blocks but can lead to external fragmentation. Linked allocation stores non-contiguous blocks linked through addresses in each block, avoiding fragmentation. Indexed allocation uses an index block to point to each block of a file, allowing for random access but requiring additional space for pointers.
This document discusses decision trees and the ID3 algorithm for generating decision trees. It explains that a decision tree classifies examples based on their attributes through a series of questions or rules. The ID3 algorithm uses information gain to choose the most informative attributes to split on at each node, resulting in a tree that maximizes classification accuracy. Some drawbacks of decision trees are that they can only handle nominal attributes and may not be robust to noisy data.
The document discusses pipelining in computer processors. It explains that pipelining allows for overlapping execution of multiple instructions to improve processor throughput. An analogy is drawn to an assembly line in laundry - non-pipelined execution is like completing an entire load sequentially, while pipelined is like having different stages of multiple loads occurring in parallel. Pipelining is achieved by breaking instruction execution into discrete stages, such as fetch, decode, execute, memory, and writeback. This allows new instructions to enter the pipeline before previous ones have finished, improving instruction completion rate.
The document discusses database crash recovery. It explains that crash recovery is needed to restore the database to a consistent state after failures like system crashes or hardware errors. It describes the log-based recovery process used by database management systems, including writing log records, undo/redo operations, and using checkpoints to optimize the recovery process. The sources of failures and the need for backup and recovery from catastrophic failures are also covered.
This document discusses different cache mapping techniques including direct mapping, associative mapping, and set-associative mapping. It provides examples of direct mapping where the main memory is divided into pages that map to cache frames. Direct mapping allows only one main memory page to map to each cache frame based on the page number. Associative mapping allows any main memory page to map to any cache frame by using a content addressable memory. Set-associative mapping groups cache frames into sets, and each main memory page can map to one of the frames within a set. The document also gives an example of how cache hit rates can be different between direct mapping, 2-way set associative mapping, and fully associative mapping.
About real time system task scheduling basic concepts.It deals with task, instance,data sharing and their types.It also covers various important terminologies regarding scheduling algorithms.
Cache memory is a small, fast memory located between the CPU and main memory. It stores copies of frequently used instructions and data to accelerate access and improve performance. There are different mapping techniques for cache including direct mapping, associative mapping, and set associative mapping. When the cache is full, replacement algorithms like LRU and FIFO are used to determine which content to remove. The cache can write to main memory using either a write-through or write-back policy.
This document discusses swap space management. It explains that swap space uses disk space as an extension of main memory through swapping and paging. It discusses how operating systems may support multiple swap spaces on separate disks to balance load. It also notes that it is better to overestimate than underestimate swap space needs to avoid crashing the system from running out of space. The document then covers locations for swap space, including within the file system or a separate partition, and tradeoffs of each approach.
Birch is an iterative clustering algorithm that builds a CF (Clustering Feature) tree to group similar data points together in clusters. It performs hierarchical clustering without scanning the entire database by making clustering decisions based on the CF tree. The algorithm has four phases - it first builds an initial CF tree, then condenses it, performs global clustering on the leaf nodes, and optionally refines clusters through additional scans. Birch aims to minimize data scans and running time for very large databases by exploiting non-uniform data distributions.
Euclid's Algorithm for Greatest Common Divisor - Time Complexity AnalysisAmrinder Arora
Euclid's algorithm for finding greatest common divisor is an elegant algorithm that can be written iteratively as well as recursively. The time complexity of this algorithm is O(log^2 n) where n is the larger of the two inputs.
Convex Hull - Chan's Algorithm O(n log h) - Presentation by Yitian Huang and ...Amrinder Arora
Chan's Algorithm for Convex Hull Problem. Output Sensitive Algorithm. Takes O(n log h) time. Presentation for the final project in CS 6212/Spring/Arora.
Dynamic Programming design technique is one of the fundamental algorithm design techniques, and possibly one of the ones that are hardest to master for those who did not study it formally. In these slides (which are continuation of part 1 slides), we cover two problems: maximum value contiguous subarray, and maximum increasing subsequence.
Graph Traversal Algorithms - Breadth First SearchAmrinder Arora
The document discusses branch and bound algorithms. It begins with an overview of breadth first search (BFS) and how it can be used to solve problems on infinite mazes or graphs. It then provides pseudocode for implementing BFS using a queue data structure. Finally, it discusses branch and bound as a general technique for solving optimization problems that applies when greedy methods and dynamic programming fail. Branch and bound performs a BFS-like search, but prunes parts of the search tree using lower and upper bounds to avoid exploring all possible solutions.
NP completeness. Classes P and NP are two frequently studied classes of problems in computer science. Class P is the set of all problems that can be solved by a deterministic Turing machine in polynomial time.
This document discusses dynamic programming techniques. It covers matrix chain multiplication and all pairs shortest paths problems. Dynamic programming involves breaking down problems into overlapping subproblems and storing the results of already solved subproblems to avoid recomputing them. It has four main steps - defining a mathematical notation for subproblems, proving optimal substructure, deriving a recurrence relation, and developing an algorithm using the relation.
Graph Traversal Algorithms - Depth First Search TraversalAmrinder Arora
This document discusses graph traversal techniques, specifically depth-first search (DFS) and breadth-first search (BFS). It provides pseudocode for DFS and explains key properties like edge classification, time complexity of O(V+E), and applications such as finding connected components and articulation points.
Divide and Conquer - Part II - Quickselect and Closest Pair of PointsAmrinder Arora
This document discusses divide and conquer algorithms. It covers the closest pair of points problem, which can be solved in O(n log n) time using a divide and conquer approach. It also discusses selection algorithms like quickselect that can find the median or kth element of an unsorted array in linear time O(n) on average. The document provides pseudocode for these algorithms and analyzes their time complexity using recurrence relations. It also provides an overview of topics like mergesort, quicksort, and solving recurrence relations that were covered in previous lectures.
Stopping Rule for Secretory Problem - Presentation by Haoyang Tian, Wesam Als...Amrinder Arora
Stopping Rule for Secretory Problem - Presentation by Haoyang Tian, Wesam Alshami and Dong Wang. Final Presentation for P4, in CS 6212, Fall 2015 taught by Prof. Arora.
Proof of O(log *n) time complexity of Union find (Presentation by Wei Li, Zeh...Amrinder Arora
The document discusses the union find algorithm and its time complexity. It defines the union find problem and three operations: MAKE-SET, FIND, and UNION. It describes optimizations like union by rank and path compression that achieve near-linear time complexity of O(m log* n) for m operations on n elements. It proves several lemmas about ranks and buckets to establish this time complexity through an analysis of the costs of find operations.
This document discusses algorithms for NP-complete problems. It introduces the maximum independent set problem and shows that while it is NP-complete for general graphs, it can be solved efficiently for trees using a recursive formulation. It also discusses the traveling salesperson problem and presents a dynamic programming algorithm that provides a better running time than brute force. Finally, it discusses approximation algorithms for the TSP and shows a 2-approximation algorithm that finds a tour with cost at most twice the optimal using minimum spanning trees.
This document presents algorithmic puzzles and their solutions. It discusses puzzles involving counterfeit coins, uneven water pitchers, strong eggs on tiny floors, and people arranged in a circle. For each puzzle, it provides the problem description, an analysis or solution approach, and sometimes additional discussion. The document is a presentation on algorithmic puzzles given by Amrinder Arora, including their contact information.
Arima Forecasting - Presentation by Sera Cresta, Nora Alosaimi and Puneet MahanaAmrinder Arora
Arima Forecasting - Presentation by Sera Cresta, Nora Alosaimi and Puneet Mahana. Presentation for CS 6212 final project in GWU during Fall 2015 (Prof. Arora's class)
How multiple experts can be leveraged in a machine learning application without knowing apriori who are "good" experts and who are "bad" experts. See how we can quantify the bounds on the overall results.
Introduction to Algorithms and Asymptotic NotationAmrinder Arora
Asymptotic Notation is a notation used to represent and compare the efficiency of algorithms. It is a concise notation that deliberately omits details, such as constant time improvements, etc. Asymptotic notation consists of 5 commonly used symbols: big oh, small oh, big omega, small omega, and theta.
This is the second lecture in the CS 6212 class. Covers asymptotic notation and data structures. Also outlines the coming lectures wherein we will study the various algorithm design techniques.
Divide and Conquer Algorithms - D&C forms a distinct algorithm design technique in computer science, wherein a problem is solved by repeatedly invoking the algorithm on smaller occurrences of the same problem. Binary search, merge sort, Euclid's algorithm can all be formulated as examples of divide and conquer algorithms. Strassen's algorithm and Nearest Neighbor algorithm are two other examples.
Slides from my introductory talk on Lossy Kernelization at the Parameterized Complexity Summer School 2017, co-located with ALGO 2017 and held at TU Wien, Vienna.
This document provides a summary of a quantum information lecture on multiple qubit states, gates, and measurements. It outlines the topics to be covered, including multi-qubit states represented by coefficients, multi-qubit gates like CNOT, and multi-qubit measurements. It also discusses how to determine if two qubits are entangled and defines universal gate sets that can implement any unitary operation on qubits.
This document contains a term end examination for a higher mathematics course. It includes two parts - Part A contains 8 multiple choice or short answer questions, and Part B contains 3 longer answer questions requiring proofs or calculations. Some of the mathematical topics covered include graphs, lattices, modular arithmetic, logic, and probability. The exam is worth a total of 100 marks and students must answer 5 questions in Part A and 3 in Part B.
This document provides an introduction to Turing machines including their components, configuration, transitions, and languages. A Turing machine has a tape divided into cells that can be read from and written to. It has a finite set of states and uses its current state and the symbol being read to determine its next action. Transitions involve writing a symbol, moving the head, and changing state. The language of a Turing machine is the set of strings that cause it to enter an accepting state. Various examples are given to illustrate Turing machine definitions, components, and execution.
This document discusses static timing analysis (STA) and dynamic timing analysis. It provides examples of using STA on a sorting circuit design to find the critical path and check that it meets the timing constraint of a 20ns clock period. STA is performed after synthesis and mapping and finds the longest path to be 9.739ns, providing over 10ns of slack compared to the timing constraint.
Mathematics of nyquist plot [autosaved] [autosaved]Asafak Husain
This document provides a summary of a lecture on the mathematics of Nyquist plots. Some key topics covered include:
- Complex calculus concepts like Cauchy's theorem and the principle of argument.
- Derivation of the Cauchy-Riemann equations.
- Analytic functions and Cauchy's integral formula.
- Residue theorem and its application to determining stability using encirclements in the Nyquist plot.
- Construction of the Nyquist path and an example application to determine stability of a closed-loop system.
The document summarizes the problems from the Northeastern European Regional Contest (NEERC). It provides statistics on each of the 12 problems, including the number of teams that solved it and the overall success rate. It then discusses the key ideas for solving three of the problems - Adjustment Office, Binary vs Decimal, and Cactus Jubilee - in 1-3 sentences each.
The document discusses minimum spanning trees (MST) and two algorithms for finding them: Prim's algorithm and Kruskal's algorithm. It begins by defining an MST as a spanning tree (connected acyclic graph containing all vertices) with minimum total edge weight. Prim's algorithm grows a single tree by repeatedly adding the minimum weight edge connecting the growing tree to another vertex. Kruskal's algorithm grows a forest by repeatedly merging two components via the minimum weight edge connecting them. Both algorithms produce optimal MSTs by adding only "safe" edges that cannot be part of a cycle.
This document introduces the topic of graph theory. It defines what graphs are, including vertices, edges, directed and undirected graphs. It provides examples of graphs like social networks, transportation maps, and more. It covers basic graph terminology such as degree, regular graphs, subgraphs, walks, paths and cycles. It also discusses graph classes like trees, complete graphs and bipartite graphs. Finally, it touches on some historical graph problems, complexity analysis, centrality analysis, facility location problems and applications of graph theory.
Paper: https://eprint.iacr.org/2022/1355
Plonk is a widely used succinct non-interactive proof system that uses univariate polynomial commitments. Plonk is quite flexible: it supports circuits with low-degree ``custom'' gates as well as circuits with lookup gates (a lookup gate ensures that its input is contained in a predefined table). For large circuits, the bottleneck in generating a Plonk proof is the need for computing a large FFT.
In this work, the authors present HyperPlonk, an adaptation of Plonk to the boolean hypercube, using multilinear polynomial commitments. HyperPlonk retains the flexibility of Plonk but provides several additional benefits. First, it avoids the need for an FFT during proof generation. Second, and more importantly, it supports custom gates of much higher degree than Plonk without harming the running time of the prover. Both of these can dramatically speed up the prover's running time. Since HyperPlonk relies on multilinear polynomial commitments, the authors revisit two elegant constructions: one from Orion and one from Virgo. The authors also show how to reduce the Orion opening proof size to less than 10kb (an almost factor 1000 improvement) and show how to make the Virgo FRI-based opening proof simpler and shorter.
This document discusses RNA secondary structure prediction using stochastic context-free grammars (SCFGs). It provides examples of SCFGs that can generate RNA sequences and assign probabilities to different secondary structure conformations. The CYK algorithm is described for finding the most probable structure for an RNA sequence using dynamic programming in O(n^3) time and O(n^2) space. Backtracking allows recovering the structure in O(n^2) time. Advantages of the grammatical approach include fully probabilistic modeling and biologically-based scoring of structural elements, while disadvantages include difficulty scoring more complex structures without increased computational costs.
This document discusses timing analysis of logic circuits. It defines propagation delay time (tp) as the time required for an output signal to change due to a change in the input signal. A timing diagram is used to graphically represent tp. The document discusses how real circuits have intrinsic resistance and capacitance that cause delay. It provides an example of calculating delay through a simple RC circuit. Combinational logic delay is represented using a cloud model. The document also discusses setup time, hold time, and register delay time for D flip-flops and how to calculate maximum switching frequency, including using pipelining to increase maximum frequency.
lecture 10 formal methods in software enginnering.pptxSohaibAlviWebster
This document discusses transition systems and their modeling using temporal logic. It begins by defining a transition system as consisting of variables, states, transitions between states, and an initial condition. An execution is defined as a sequence of states. Temporal logic is then introduced as a way to specify properties of transitions systems over executions. The semantics of temporal logic operators such as "always" ([]), "eventually" (<>), and "until" (U) are defined over suffixes of executions. Various properties and relationships between temporal logic formulas are discussed. Finally, satisfaction of formulas by single sequences and by transition systems is defined.
Blow up in a degenerate keller--segel system(Eng.)Takahiro Hashira
This document summarizes a talk on the blow-up of solutions in a degenerate Keller-Segel system of partial differential equations that describes biological chemotaxis. The system consists of two equations, one for the density of cells and one for the concentration of a signal substance. The talk establishes conditions on the initial data that guarantee the solution will blow up, or become infinite, in finite time based on the relative strengths of the diffusion and aggregation terms in the equations. Specifically, if aggregation dominates diffusion based on the parameters in the system, the main theorem proves the solution will blow up within a finite time period.
Hidden Markov models can be used to model sequential data and detect patterns. The document describes an HMM to detect CpG islands in DNA sequences. It has two states, "CpG island" and "not CpG island". Transition and emission probabilities are estimated from training data. The Viterbi, forward-backward, and Baum-Welch algorithms are used to find the most likely state sequence and re-estimate parameters when the true state sequence is unknown. The model can be extended to higher-order HMMs and different state duration distributions.
Run Or Walk In The Rain? (Orthogonal Projected Area of Ellipsoid)iosrjce
IOSR Journal of Applied Physics (IOSR-JAP) is a double blind peer reviewed International Journal that provides rapid publication (within a month) of articles in all areas of physics and its applications. The journal welcomes publications of high quality papers on theoretical developments and practical applications in applied physics. Original research papers, state-of-the-art reviews, and high quality technical notes are invited for publications.
Second order active RC blocks, known as biquads, are useful building blocks for filter design due to their simplicity and mathematical properties. The biquad transfer function has two pairs of complex conjugate poles and zeros. The poles are located in the left half of the s-plane to ensure stability, while the zeros can be located anywhere except the positive real axis. By adjusting the numerator coefficients, different types of filters can be designed, including low pass, high pass, band pass, band reject, all pass, and gain equalizers. The quality factors Q determine the selectivity and shape of the magnitude response curves for each type of filter.
International Journal of Engineering and Science Invention (IJESI) is an international journal intended for professionals and researchers in all fields of computer science and electronics. IJESI publishes research articles and reviews within the whole field Engineering Science and Technology, new teaching methods, assessment, validation and the impact of new technologies and it will continue to provide information on the latest trends and developments in this ever-expanding subject. The publications of papers are selected through double peer reviewed to ensure originality, relevance, and readability. The articles published in our journal can be accessed online.
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Proof of Cook Levin Theorem (Presentation by Xiechuan, Song and Shuo)
1. Proof of Cook-
Levin Theorem
Team: 921S
Member: Xiechuan Liu
Song Song
Shuo Su
1CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
2. The Content of Theorem
• Simply: SAT is NP-complete problem
• Actually, there is an explicit CNF formula f
of length O(𝑓(𝑛)3
) which is satisfiable if
and only if N accepts w. In particular, when
f(n) is a polynomial, f has polynomial
length in terms of n.
CNF f=True
(length= O(𝑓(𝑛)3
) )
NTM N accepts
language w
iff
2CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
3. The importance of Cook-Levin
Theorem
• Find the first NPC problem: SAT.
• The theorem shows that every problem in
NP-complete can be reduced to a SAT.
• A breakthrough that if SAT = P, Then NP =
P.
3CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
4. The proof process
• 1. SAT is NP
Easily proved because any assignment can be verified
whether is satisfiable in polynomial time.
4CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
5. The proof process
• 2. SAT is NP-complete
Proof idea: construct a NTM N that accepts w, and reduce
this accepting process into a CNF formula.
CNF f=True
(length= O(𝑓(𝑛)3
) )
NTM N accepts
language w
iff
5CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
6. Definition of NTM N
NTM N (Q, , , , 𝑞0,𝑞 𝑎𝑐𝑐𝑒𝑝𝑡,𝑞 𝑟𝑒𝑗𝑒𝑐𝑡)
1. Q is the set of states.
2. is the input alphabet not containing the special blank symbol ˽ ,
3. is the tape alphabet, where ˽∈ and ⊆ ,
4. : Q × → Q × × {L,R} is the transition function,
5. 𝑞0 ∈ Q is the start state,
6. 𝑞 𝑎𝑐𝑐𝑒𝑝𝑡 ∈ Q is the accept state, and
7. 𝑞 𝑟𝑒𝑗𝑒𝑐𝑡 ∈ Q is the reject state, where 𝑞 𝑟𝑒𝑗𝑒𝑐𝑡 ≠ 𝑞 𝑎𝑐𝑐𝑒𝑝𝑡
Essence: Use the Boolean formula as the constraints to assure the
whole accepting process is a legal computation history that NTM
accepts w.
6CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
7. 1→Y,R
A
REJECT
CB
ACCEPT
Any
wrong
symbol
0→X,R
˽ → ˽ ,R
0→X,R
L=01*0
w=01110
1 2 3 4 5 6 7 8 9 10
# state w1 w2 w3 w4 w5 w6 w7 #
1 # A 0 1 1 1 0 ˽ ˽ #
2 # B X 1 1 1 0 ˽ ˽ #
3 # B X Y 1 1 0 ˽ ˽ #
4 # B X Y Y 1 0 ˽ ˽ #
5 # B X Y Y Y 0 ˽ ˽ #
6 # C X Y Y Y X ˽ ˽ #
7 #
ACC
EPT
X Y Y Y X ˽ ˽ #
Constraints: cell ∧ start ∧ accept ∧ move
𝑋𝑖,𝑗,𝑠 (for all 1≤ i, j ≤ 𝑁 𝑘
and s ∈ Q ∪ ∪ {#}) = True iff the cell[i][j]
contains “s”
For example, 𝑋3,5,“1” = True iff the cell[3][5] contains “1”
7Xiechuan/Song/Shuo CS 6212/Arora/Fall 2015
8. cell
1. Every cell must contains one symbol
s ∈ Q ∪ ∪ {#}
𝑋𝑖,𝑗,𝑠
2. Every cell can only contains one symbol.
𝑠≠𝑡
(¬𝑋𝑖,𝑗,𝑠 ∨ ¬𝑋𝑖,𝑗,𝑡)
means (for example):
𝑋1,1,“#” ∨ 𝑋1,2,“0” ∨ 𝑋1,3,“1” ∨ ……
means (for example):
(¬𝑋1,1,“#” ∨ ¬𝑋1,1,“0” ∨ ¬𝑋1,1,“1” ) ∧
(¬𝑋1,2,“#” ∨ ¬𝑋1,2,“0” ∨ ¬𝑋1,2,“1” ) ∧
(¬𝑋1,3,“#” ∨ ¬𝑋1,3,“0” ∨ ¬𝑋1,3,“1” ) ∧ ….
8CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
9. start
1. The first row describes the initial configuration.
start = 𝑋1,1,"#" ∧ 𝑋1,2,"𝐴" ∧ 𝑋1,2,"0" ∧ …
… ∧ 𝑋1,𝑛 𝑘−2,"˽" ∧ 𝑋1,𝑛 𝑘−1,"˽" ∧
𝑋1,𝑛 𝑘−1,"#"
accept
1. The ACCEPT state is reached in the
configuration history.
accept =
1≤ i, j ≤ 𝑁 𝑘
𝑋𝑖,𝑗,"𝑞 𝐴𝐶𝐶𝐸𝑃𝑇"
9Xiechuan/Song/Shuo CS 6212/Arora/Fall 2015
10. • move
Every configuration can legally follow the
previous configuration according to the details
of the Non-deterministic Turing Machine’s
transition function.
𝑞7 𝑞8
b → a,R
a q7 b
a a q8
b q7 b
b a q8
c q7 b
c a q8
move = 𝑋𝑖,𝑗−1,"𝑎" ∧ 𝑋𝑖,𝑗,"𝑞7" ∧ 𝑋𝑖,𝑗+1,"𝑏" ∧
𝑋𝑖+1,𝑗−1,"𝑎" ∧ 𝑋𝑖+1,𝑗,"𝑎" ∧ 𝑋𝑖+1,𝑗+1,"𝑞8"
10CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
12. Summary
1. We build a CNF formula
= cell ∧ start ∧ accept ∧ move
which only contains 𝑋𝑖,𝑗,𝑠(true or false),
ANDs and ORs.
2. The whole process of NTM accepting w is
described by , if and only if the process is
correct, = True
12CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
13. The last step-Time Analysis
• The time we consume is the running time
of NTM, set i ≤ f(n)
• cell = O(𝑓(𝑛)2
)
• start = O(f(n))
• accept = O(1)
• move = O(𝑓(𝑛)2
)
So = cell ∧ start ∧ accept ∧ move
and = O(𝑓(𝑛)2
)
13CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo
14. Time Analysis
So clauses = O(𝑓(𝑛)2
), there are O(𝑓(𝑛)2
)
of 𝑋𝑖,𝑗,𝑠( i × j), each encodeable in space
O(log f(n)), the size of is
O(log(f(n)) 𝑓(𝑛)2
), which is polynomial.
14CS 6212/Arora/Fall 2015Xiechuan/Song/Shuo