SlideShare a Scribd company logo
1 of 26
Research
Georgia
Existing Product
The character is in big and
is the first thing that you
can see on the cover.
The heading is very bold
and eye catching. Also the
text is in gold so it stands
out more.
The colour scheme is very
eye-catching and suits the
theme of the magazine.
The image is central to
make the magazine eye-
catching to the audience.
It's very clear that the
theme is gaming because
of the character, company
name etc.
Existing Product
The background makes the
magazine very aesthetically
pleasing to look at because
it fits the magazine retro
style very well.
The title is big and bold so
it stands out more to the
audience. Also, the title
matches the character
colour to make it more
fitting and suitable for the
topic. The colours match
the theme because they
are the same colours as
the game and is well
suited for the target
audience.
The character image is
central so it is the first
image that you see and
stands out to the audience.
The quote is from the
games so it makes the
Sonic fans more familiar
with the magazine.
Existing Product
The title is in big bold
letters at the top where
everyone can see it and
the visual effects on the
magazine make it more
appealing to the audience.
The character image is
really big and is suitable to
the target audience and is
easy to notice straight
away so it is more eye
catching to the buyer.
They have included buzz
words such as 'Exclusive' to
attract the audience to buy
the magazine so they can
read what is the exclusive
part.
The 'New' may suggest that
there is a new game
happening or a giveaway
for latest console etc.
Existing Product
The magazine has a variety
of different colours to
make it stand out amongst
other magazines.
There are a lot of images
which are very squished
together.
The images are very eye
catching as they are very
colourful and engaging to
children as they seem like
colours that kids will enjoy
and like.
They have used images
from the Nintendo
franchise Mario, Pokemon
etc so other people are
more familiar with the
magazine.
Research Analysis
• What common features do the researched products have?
• Each of the products have got eye catching images to
attract the audience's eyes and they have used images that
they are familiar with such as Mario, Pokémon which are
existing franchises.
• What aspects of the research will you include within your
on work?
I will most likely have existing games out there for reference
of the type of games out there. Also, I will add a variety of
colour to my magazine to make it stand out amongst other
magazines.
Questionnaire
Analysis
Survey Monkey
Link: https://www.surveymonkey.co.
uk/r/FTXYZXV
Audience research
• Observation: Male is 50% and Female is also 50%
• What this says about my audience: My audience is 50/50
on their gender.
• How will your product appeal to this audience: There will
be a male and female character included on the front cover.
Audience research
• Observation: 4 people are under 18 and 2 are 18-24
• What this says about my audience: Half of the people
are under 18
• How will your product appeal to this audience: Provide
some kid friendly content on my magazine.
Audience research
• Observation: Latest games has 33%, Newest games has 50% and other has 17%
• What this says about my audience: People want to see the newest games to play
more so that they can see what to buy.
• How will your product appeal to this audience: I will include some existing games
and newest games to play by looking at my magazine on the contents page.
Audience research
• Observation: Big character image has 50% and colourful images also has 50%
• What this says about my audience: They want a big image of the character so the
magazine stands out on the front cover. Also, they would like colourful images so it
doesn't look bland and plain.
• How will your product appeal to this audience: I will add a big image of my
character along with some colourful images to my magazine so it stands
out amongst other magazines.
Audience research
• Observation: 83% would like featured characters and 17% would like giveaways.
• What this says about my audience: This says that my audience would like a lot of
featured characters and some giveaways included so other people would like it.
• How will your product appeal to this audience: I will include some featured
character that are recognised in the gaming world.
Audience research
• Observation: 17% read Edge, 50% read Nintendo Power and 17%
read Electronic Gaming Monthly.
• What this says about my audience: People like retro themed
magazines as it attracts more people to buy it.
• How will your product appeal to this audience: My magazine will
have retro based assets.
Audience research
• Observation: 33% want blue/green and purple/pink meanwhile 17% want
yellow/purple and other (sky blue/yellow)
• What this says about my audience: The majority want blue and green along with
purple and pink which will be fitting to the theme that I'm going for.
• How will your product appeal to this audience: I will be making my magazine
blue/green but with purple/pink assets.
Audience research
• Observation: 17% for Inner Circle, 50% for Peach Weekly and 33% for Retro Insider.
• What this says about my audience: People really like the name Peach Weekly. It's
original and creative, so I am pleased that they have chose this.
• How will your product appeal to this audience: I will be making the name Peach
Weekly.
Audience research
• Observation: 50% want retro fonts, 17% want winter fonts and 33% want
cartoon fonts.
• What this says about my audience: My audience love the retro theme and
using the fonts, it will gain their attention and persuade them to buy it.
• How will your product appeal to this audience: I will be using all three
fonts on all 3 of my pages.
Audience research
• Observation: 33% for under £5, 50% for £10-£15 and 17% for £15-£20
• What this says about my audience: My audience would like the magazine
to be priced in between £10-£15 as that is a reasonable price for the
magazine.
• How will your product appeal to this audience: It will be £13 which is in
the middle.
Audience Profile
Category Demographic Content to appeal to this audience
Age Range
12 - 19 • Kid friendly images
• Non offensive content
• Colourful images
Gender
Male/Female • Male and Female characters
• Bright and dark colours
• Suitable fonts
Psychographic
Balanced –
bringing people
together
• Friendly content
• Loads of images
• Gaming characters
Social Status
Working class - DE • Basic pages
• Contents page
• Article about games
Interview 1
Q1: What colour scheme would you like to see on the magazine?
A: I really would like to see blue/green as I feel like it will go with the game's theme.
Q2: What do you think of the name Peach Weekly?
A: I think that the name is very creative and original and it will sell the magazine well.
Q3: How much are you willing to pay for a magazine?
A: £13
Q4: What would you like the names of the characters to be?
A: I like the names Flora and Donny because they are very feminine and masculine
names and would suit the characters personalities.
Q5: Why would you buy this magazine?
A: I would buy this magazine because the concept for this was so amazing and the
idea for the game seems fitting for the magazine.
They seem really positive about the magazine and I think
that they are very on board with the idea.
They are really
keen to buy this
magazine and
are very
interested in it.
My product will add blue/green circles, squares etc for decoration along
with a big image of my character on the front cover. Also, I will make the
price £13 which is a reasonable amount.
Interview 2
• Q1: What colour scheme would you like to see on the magazine?
• A: I really would like to see purple/pink because it's very fitting for the magazine and can attract the
audience's eyes.
• Q2: What do you think of the name Peach Weekly?
• A: I like the name because it seems very girly and interesting for a gaming magazine.
• Q3: How much are you willing to pay for a magazine?
• A: £12
• Q4: What would you like the names of the characters to be?
• A: I like the names Riley and Jon because they are great names and can make the story interesting.
• Q5: Why would you buy this magazine?
• A: I would buy this magazine because I really like the colour ideas and character designs.
I feel like they really like the magazine idea as they were
really keen on it as well. They like purple and
pink and the names
Riley and Jon which
will make them
happy if included.
I will call my characters Jon and Riley and include some purple and pink in the
magazine because it will attract some people to the magazine. Also, it will be eye
catching amongst the other magazines.
Research
Evaluation
Research Evaluation
• Give an overview of how you conducted your research. Discuss the strengths
and weaknesses of each method
– Product Research
With the existing products, I can see the different styles that each magazine use and see
how the dynamics work on each of them. The strengths were that they weren't hard to find
on Google Images and the weaknesses were that some of the images on there were
cramped together and made the magazine messy.
– Questionnaires
The questionnaire results were very interesting to see as they were all pretty mixed results
of what people wanted. The strengths of the questionnaire are seeing what other people
want to see on my magazine so I can include it on my own magazine. The weaknesses of the
questionnaire are that there aren't enough votes on what I wanted from the beginning.
– Interviews
From the interviews, the two people I interviewed are very mixed on what they want to see
on the magazine. Both had two different ideas and different thoughts on the magazine. The
strengths were that it was nice to hear feedback from the two I interviewed. The
weaknesses were that they were very mixed and makes it harder for me to decide the final
idea.
Research Evaluation
– What sort of a response did you get?
Overall, I got a pretty good response from my interview and questionnaire as it
shows what people like and don't like about it. I liked the questionnaire where
with the 'other' option, you can let the people take the interview give their ideas
out to help you.
– How did you distribute your survey? Give an advantage and a disadvantage
I distributed my survey using SurveyMonkey which is a website online and it can
show the results one by one. An advantage of it is seeing what people like from
the ideas and

More Related Content

What's hot

Questionnaire data
Questionnaire dataQuestionnaire data
Questionnaire dataSharmin_
 
Audience feedback evaluation
Audience feedback evaluationAudience feedback evaluation
Audience feedback evaluationjackrichards96
 
Analysis of Target Audience Research
Analysis of Target Audience ResearchAnalysis of Target Audience Research
Analysis of Target Audience Researchemilybritcliffe
 
3. research
3. research3. research
3. researchAJ
 
3. research
3. research3. research
3. researchAJ
 
Questionnaire results final magazineeeee
Questionnaire results final magazineeeeeQuestionnaire results final magazineeeee
Questionnaire results final magazineeeeeleahwatts
 
2. fmp research (1)
2. fmp research (1)2. fmp research (1)
2. fmp research (1)james Gannon
 
Results from my questionnaire
Results from my questionnaireResults from my questionnaire
Results from my questionnairekatiehatton123
 
Task 9 audience research summary
Task 9   audience research summaryTask 9   audience research summary
Task 9 audience research summaryginagoodall
 
3. research
3. research3. research
3. researchAJ
 
Audience feedback final
Audience feedback finalAudience feedback final
Audience feedback finallarnamccann
 
Questionnaire analysis
Questionnaire analysisQuestionnaire analysis
Questionnaire analysiskatiemccreesh
 

What's hot (18)

Questionnaire data
Questionnaire dataQuestionnaire data
Questionnaire data
 
Audience feedback evaluation
Audience feedback evaluationAudience feedback evaluation
Audience feedback evaluation
 
Analysis of Target Audience Research
Analysis of Target Audience ResearchAnalysis of Target Audience Research
Analysis of Target Audience Research
 
3. research
3. research3. research
3. research
 
3. research
3. research3. research
3. research
 
2. Research 2
2. Research 22. Research 2
2. Research 2
 
3. research(1)
3. research(1)3. research(1)
3. research(1)
 
Questionnaire results final magazineeeee
Questionnaire results final magazineeeeeQuestionnaire results final magazineeeee
Questionnaire results final magazineeeee
 
2. fmp research (1)
2. fmp research (1)2. fmp research (1)
2. fmp research (1)
 
Results from my questionnaire
Results from my questionnaireResults from my questionnaire
Results from my questionnaire
 
Task 9 audience research summary
Task 9   audience research summaryTask 9   audience research summary
Task 9 audience research summary
 
Questionnaire feedback
Questionnaire  feedbackQuestionnaire  feedback
Questionnaire feedback
 
3. research
3. research3. research
3. research
 
3. research(1)
3. research(1)3. research(1)
3. research(1)
 
3. research(1)
3. research(1)3. research(1)
3. research(1)
 
Audience feedback final
Audience feedback finalAudience feedback final
Audience feedback final
 
Media questionnaire
Media questionnaireMedia questionnaire
Media questionnaire
 
Questionnaire analysis
Questionnaire analysisQuestionnaire analysis
Questionnaire analysis
 

Similar to my research

Similar to my research (20)

2. research
2. research2. research
2. research
 
2. research
2. research2. research
2. research
 
1. initial plans (3) ellie schreurs r
1. initial plans (3) ellie schreurs r1. initial plans (3) ellie schreurs r
1. initial plans (3) ellie schreurs r
 
2. research
2. research2. research
2. research
 
3. Research
3. Research3. Research
3. Research
 
2. fmp research(fmp)
2. fmp research(fmp)2. fmp research(fmp)
2. fmp research(fmp)
 
2. fmp research
2. fmp research2. fmp research
2. fmp research
 
2. FMP research
2. FMP research2. FMP research
2. FMP research
 
2. fmp research
2. fmp research2. fmp research
2. fmp research
 
2. research (14)
2. research (14)2. research (14)
2. research (14)
 
2. research (14)
2. research (14)2. research (14)
2. research (14)
 
2. research(1) (3)
2. research(1) (3)2. research(1) (3)
2. research(1) (3)
 
2. research(1) (1)
2. research(1) (1)2. research(1) (1)
2. research(1) (1)
 
2. research
2. research2. research
2. research
 
3. fmp research powerpoint
3. fmp research powerpoint 3. fmp research powerpoint
3. fmp research powerpoint
 
2. FMP Research
2. FMP Research 2. FMP Research
2. FMP Research
 
2. research
2. research2. research
2. research
 
3. fmp research powerpoint
3. fmp research powerpoint3. fmp research powerpoint
3. fmp research powerpoint
 
3. research(1)
3. research(1)3. research(1)
3. research(1)
 
3. research(1)
3. research(1)3. research(1)
3. research(1)
 

More from GeorgiaCoop

7. evaluation (fmp) 1 (1)
7. evaluation (fmp) 1 (1)7. evaluation (fmp) 1 (1)
7. evaluation (fmp) 1 (1)GeorgiaCoop
 
6. production reflection (fmp) 1 (1)
6. production reflection (fmp) 1 (1)6. production reflection (fmp) 1 (1)
6. production reflection (fmp) 1 (1)GeorgiaCoop
 
5. pre production (fmp) 6
5. pre production (fmp) 65. pre production (fmp) 6
5. pre production (fmp) 6GeorgiaCoop
 
3. production experiments
3. production experiments 3. production experiments
3. production experiments GeorgiaCoop
 
4. proposal (interactive) 6 (1)
4. proposal (interactive) 6 (1)4. proposal (interactive) 6 (1)
4. proposal (interactive) 6 (1)GeorgiaCoop
 
2. research (interactive) 6 (1)
2. research (interactive) 6 (1)2. research (interactive) 6 (1)
2. research (interactive) 6 (1)GeorgiaCoop
 
7. evaluation(4)
7. evaluation(4)7. evaluation(4)
7. evaluation(4)GeorgiaCoop
 
6. production reflection(4)
6. production reflection(4)6. production reflection(4)
6. production reflection(4)GeorgiaCoop
 
3. production experiments(4)
3. production experiments(4)3. production experiments(4)
3. production experiments(4)GeorgiaCoop
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)GeorgiaCoop
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)GeorgiaCoop
 
5. pre production(3)
5. pre production(3)5. pre production(3)
5. pre production(3)GeorgiaCoop
 
3. production experiments
3. production experiments3. production experiments
3. production experimentsGeorgiaCoop
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)GeorgiaCoop
 

More from GeorgiaCoop (20)

7. evaluation (fmp) 1 (1)
7. evaluation (fmp) 1 (1)7. evaluation (fmp) 1 (1)
7. evaluation (fmp) 1 (1)
 
6. production reflection (fmp) 1 (1)
6. production reflection (fmp) 1 (1)6. production reflection (fmp) 1 (1)
6. production reflection (fmp) 1 (1)
 
5. pre production (fmp) 6
5. pre production (fmp) 65. pre production (fmp) 6
5. pre production (fmp) 6
 
4. proposal
4. proposal4. proposal
4. proposal
 
3. production experiments
3. production experiments 3. production experiments
3. production experiments
 
initial plans
initial plansinitial plans
initial plans
 
4. proposal (interactive) 6 (1)
4. proposal (interactive) 6 (1)4. proposal (interactive) 6 (1)
4. proposal (interactive) 6 (1)
 
2. research (interactive) 6 (1)
2. research (interactive) 6 (1)2. research (interactive) 6 (1)
2. research (interactive) 6 (1)
 
7. evaluation(4)
7. evaluation(4)7. evaluation(4)
7. evaluation(4)
 
6. production reflection(4)
6. production reflection(4)6. production reflection(4)
6. production reflection(4)
 
4. proposal(4)
4. proposal(4)4. proposal(4)
4. proposal(4)
 
3. production experiments(4)
3. production experiments(4)3. production experiments(4)
3. production experiments(4)
 
2. research(4)
2. research(4)2. research(4)
2. research(4)
 
7. evaluation(3)
7. evaluation(3)7. evaluation(3)
7. evaluation(3)
 
6. production reflection(3)
6. production reflection(3)6. production reflection(3)
6. production reflection(3)
 
5. pre production(3)
5. pre production(3)5. pre production(3)
5. pre production(3)
 
4. proposal(3)
4. proposal(3)4. proposal(3)
4. proposal(3)
 
3. production experiments
3. production experiments3. production experiments
3. production experiments
 
2. research(3)
2. research(3)2. research(3)
2. research(3)
 
7. evaluation (interactive)
7. evaluation (interactive)7. evaluation (interactive)
7. evaluation (interactive)
 

Recently uploaded

Philosophy of china and it's charactistics
Philosophy of china and it's charactisticsPhilosophy of china and it's charactistics
Philosophy of china and it's charactisticshameyhk98
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...Nguyen Thanh Tu Collection
 
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptxOn_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptxPooja Bhuva
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxDenish Jangid
 
How to Manage Call for Tendor in Odoo 17
How to Manage Call for Tendor in Odoo 17How to Manage Call for Tendor in Odoo 17
How to Manage Call for Tendor in Odoo 17Celine George
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxheathfieldcps1
 
How to Add a Tool Tip to a Field in Odoo 17
How to Add a Tool Tip to a Field in Odoo 17How to Add a Tool Tip to a Field in Odoo 17
How to Add a Tool Tip to a Field in Odoo 17Celine George
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxDr. Sarita Anand
 
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdfFICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdfPondicherry University
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...Nguyen Thanh Tu Collection
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17Celine George
 
Spellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPSSpellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPSAnaAcapella
 
OSCM Unit 2_Operations Processes & Systems
OSCM Unit 2_Operations Processes & SystemsOSCM Unit 2_Operations Processes & Systems
OSCM Unit 2_Operations Processes & SystemsSandeep D Chaudhary
 
REMIFENTANIL: An Ultra short acting opioid.pptx
REMIFENTANIL: An Ultra short acting opioid.pptxREMIFENTANIL: An Ultra short acting opioid.pptx
REMIFENTANIL: An Ultra short acting opioid.pptxDr. Ravikiran H M Gowda
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Jisc
 
How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17Celine George
 
Simple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdfSimple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdfstareducators107
 
Interdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptxInterdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptxPooja Bhuva
 

Recently uploaded (20)

Philosophy of china and it's charactistics
Philosophy of china and it's charactisticsPhilosophy of china and it's charactistics
Philosophy of china and it's charactistics
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
 
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptxOn_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
How to Manage Call for Tendor in Odoo 17
How to Manage Call for Tendor in Odoo 17How to Manage Call for Tendor in Odoo 17
How to Manage Call for Tendor in Odoo 17
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
How to Add a Tool Tip to a Field in Odoo 17
How to Add a Tool Tip to a Field in Odoo 17How to Add a Tool Tip to a Field in Odoo 17
How to Add a Tool Tip to a Field in Odoo 17
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdfFICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
FICTIONAL SALESMAN/SALESMAN SNSW 2024.pdf
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17
 
Spellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPSSpellings Wk 4 and Wk 5 for Grade 4 at CAPS
Spellings Wk 4 and Wk 5 for Grade 4 at CAPS
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
OSCM Unit 2_Operations Processes & Systems
OSCM Unit 2_Operations Processes & SystemsOSCM Unit 2_Operations Processes & Systems
OSCM Unit 2_Operations Processes & Systems
 
REMIFENTANIL: An Ultra short acting opioid.pptx
REMIFENTANIL: An Ultra short acting opioid.pptxREMIFENTANIL: An Ultra short acting opioid.pptx
REMIFENTANIL: An Ultra short acting opioid.pptx
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)
 
How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17
 
Simple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdfSimple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdf
 
Interdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptxInterdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptx
 

my research

  • 2. Existing Product The character is in big and is the first thing that you can see on the cover. The heading is very bold and eye catching. Also the text is in gold so it stands out more. The colour scheme is very eye-catching and suits the theme of the magazine. The image is central to make the magazine eye- catching to the audience. It's very clear that the theme is gaming because of the character, company name etc.
  • 3. Existing Product The background makes the magazine very aesthetically pleasing to look at because it fits the magazine retro style very well. The title is big and bold so it stands out more to the audience. Also, the title matches the character colour to make it more fitting and suitable for the topic. The colours match the theme because they are the same colours as the game and is well suited for the target audience. The character image is central so it is the first image that you see and stands out to the audience. The quote is from the games so it makes the Sonic fans more familiar with the magazine.
  • 4. Existing Product The title is in big bold letters at the top where everyone can see it and the visual effects on the magazine make it more appealing to the audience. The character image is really big and is suitable to the target audience and is easy to notice straight away so it is more eye catching to the buyer. They have included buzz words such as 'Exclusive' to attract the audience to buy the magazine so they can read what is the exclusive part. The 'New' may suggest that there is a new game happening or a giveaway for latest console etc.
  • 5. Existing Product The magazine has a variety of different colours to make it stand out amongst other magazines. There are a lot of images which are very squished together. The images are very eye catching as they are very colourful and engaging to children as they seem like colours that kids will enjoy and like. They have used images from the Nintendo franchise Mario, Pokemon etc so other people are more familiar with the magazine.
  • 6. Research Analysis • What common features do the researched products have? • Each of the products have got eye catching images to attract the audience's eyes and they have used images that they are familiar with such as Mario, Pokémon which are existing franchises. • What aspects of the research will you include within your on work? I will most likely have existing games out there for reference of the type of games out there. Also, I will add a variety of colour to my magazine to make it stand out amongst other magazines.
  • 8. Audience research • Observation: Male is 50% and Female is also 50% • What this says about my audience: My audience is 50/50 on their gender. • How will your product appeal to this audience: There will be a male and female character included on the front cover.
  • 9. Audience research • Observation: 4 people are under 18 and 2 are 18-24 • What this says about my audience: Half of the people are under 18 • How will your product appeal to this audience: Provide some kid friendly content on my magazine.
  • 10. Audience research • Observation: Latest games has 33%, Newest games has 50% and other has 17% • What this says about my audience: People want to see the newest games to play more so that they can see what to buy. • How will your product appeal to this audience: I will include some existing games and newest games to play by looking at my magazine on the contents page.
  • 11. Audience research • Observation: Big character image has 50% and colourful images also has 50% • What this says about my audience: They want a big image of the character so the magazine stands out on the front cover. Also, they would like colourful images so it doesn't look bland and plain. • How will your product appeal to this audience: I will add a big image of my character along with some colourful images to my magazine so it stands out amongst other magazines.
  • 12. Audience research • Observation: 83% would like featured characters and 17% would like giveaways. • What this says about my audience: This says that my audience would like a lot of featured characters and some giveaways included so other people would like it. • How will your product appeal to this audience: I will include some featured character that are recognised in the gaming world.
  • 13. Audience research • Observation: 17% read Edge, 50% read Nintendo Power and 17% read Electronic Gaming Monthly. • What this says about my audience: People like retro themed magazines as it attracts more people to buy it. • How will your product appeal to this audience: My magazine will have retro based assets.
  • 14. Audience research • Observation: 33% want blue/green and purple/pink meanwhile 17% want yellow/purple and other (sky blue/yellow) • What this says about my audience: The majority want blue and green along with purple and pink which will be fitting to the theme that I'm going for. • How will your product appeal to this audience: I will be making my magazine blue/green but with purple/pink assets.
  • 15. Audience research • Observation: 17% for Inner Circle, 50% for Peach Weekly and 33% for Retro Insider. • What this says about my audience: People really like the name Peach Weekly. It's original and creative, so I am pleased that they have chose this. • How will your product appeal to this audience: I will be making the name Peach Weekly.
  • 16. Audience research • Observation: 50% want retro fonts, 17% want winter fonts and 33% want cartoon fonts. • What this says about my audience: My audience love the retro theme and using the fonts, it will gain their attention and persuade them to buy it. • How will your product appeal to this audience: I will be using all three fonts on all 3 of my pages.
  • 17. Audience research • Observation: 33% for under £5, 50% for £10-£15 and 17% for £15-£20 • What this says about my audience: My audience would like the magazine to be priced in between £10-£15 as that is a reasonable price for the magazine. • How will your product appeal to this audience: It will be £13 which is in the middle.
  • 18. Audience Profile Category Demographic Content to appeal to this audience Age Range 12 - 19 • Kid friendly images • Non offensive content • Colourful images Gender Male/Female • Male and Female characters • Bright and dark colours • Suitable fonts Psychographic Balanced – bringing people together • Friendly content • Loads of images • Gaming characters Social Status Working class - DE • Basic pages • Contents page • Article about games
  • 19.
  • 20. Interview 1 Q1: What colour scheme would you like to see on the magazine? A: I really would like to see blue/green as I feel like it will go with the game's theme. Q2: What do you think of the name Peach Weekly? A: I think that the name is very creative and original and it will sell the magazine well. Q3: How much are you willing to pay for a magazine? A: £13 Q4: What would you like the names of the characters to be? A: I like the names Flora and Donny because they are very feminine and masculine names and would suit the characters personalities. Q5: Why would you buy this magazine? A: I would buy this magazine because the concept for this was so amazing and the idea for the game seems fitting for the magazine.
  • 21. They seem really positive about the magazine and I think that they are very on board with the idea. They are really keen to buy this magazine and are very interested in it. My product will add blue/green circles, squares etc for decoration along with a big image of my character on the front cover. Also, I will make the price £13 which is a reasonable amount.
  • 22. Interview 2 • Q1: What colour scheme would you like to see on the magazine? • A: I really would like to see purple/pink because it's very fitting for the magazine and can attract the audience's eyes. • Q2: What do you think of the name Peach Weekly? • A: I like the name because it seems very girly and interesting for a gaming magazine. • Q3: How much are you willing to pay for a magazine? • A: £12 • Q4: What would you like the names of the characters to be? • A: I like the names Riley and Jon because they are great names and can make the story interesting. • Q5: Why would you buy this magazine? • A: I would buy this magazine because I really like the colour ideas and character designs.
  • 23. I feel like they really like the magazine idea as they were really keen on it as well. They like purple and pink and the names Riley and Jon which will make them happy if included. I will call my characters Jon and Riley and include some purple and pink in the magazine because it will attract some people to the magazine. Also, it will be eye catching amongst the other magazines.
  • 25. Research Evaluation • Give an overview of how you conducted your research. Discuss the strengths and weaknesses of each method – Product Research With the existing products, I can see the different styles that each magazine use and see how the dynamics work on each of them. The strengths were that they weren't hard to find on Google Images and the weaknesses were that some of the images on there were cramped together and made the magazine messy. – Questionnaires The questionnaire results were very interesting to see as they were all pretty mixed results of what people wanted. The strengths of the questionnaire are seeing what other people want to see on my magazine so I can include it on my own magazine. The weaknesses of the questionnaire are that there aren't enough votes on what I wanted from the beginning. – Interviews From the interviews, the two people I interviewed are very mixed on what they want to see on the magazine. Both had two different ideas and different thoughts on the magazine. The strengths were that it was nice to hear feedback from the two I interviewed. The weaknesses were that they were very mixed and makes it harder for me to decide the final idea.
  • 26. Research Evaluation – What sort of a response did you get? Overall, I got a pretty good response from my interview and questionnaire as it shows what people like and don't like about it. I liked the questionnaire where with the 'other' option, you can let the people take the interview give their ideas out to help you. – How did you distribute your survey? Give an advantage and a disadvantage I distributed my survey using SurveyMonkey which is a website online and it can show the results one by one. An advantage of it is seeing what people like from the ideas and

Editor's Notes

  1. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  2. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  3. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  4. Choose a historical product (pre-1990) similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  5. Discuss the existing product research, surveys and interviews
  6. Discuss the responses you got from your survey Discuss distributing your evaluation digitally