This document discusses the infrastructure for electronic commerce, including packet switched networks, TCP/IP protocols, internet utility programs, markup languages, and web client/server architectures. It describes how packet switched networks break files into packets with addresses, and how TCP/IP controls packet assembly and addressing. Common internet utility programs are explained like Finger, Ping, Tracert and Telnet. Web clients and servers are defined, noting servers respond to client requests using hardware, OS software and web server software. Client/server architectures can be two-tier or three-tier.