The document discusses the relationship between video game play and creativity in children. It summarizes findings from a study that found video game play was positively associated with creativity in children. It then quotes Seymour Papert, who argues that video games teach new ways of thinking and learning that are fast-paced and rewarding. Papert notes that while video games require significant time, this exposure to the future is an advantage. He also argues that school often seems slow and boring in comparison to video games.