The document discusses topics related to giftedness, creativity, and technology. It examines how technology and internet use can impact creativity, noting that moderate use of computers, the internet, and video games may be linked to greater creativity in children. The document provides perspectives on gaming and how video games can teach skills while being highly engaging. It also discusses frameworks for creativity, including Graham Wallas' stages of creativity and Renzulli's Enrichment Triad Model. Overall, the summary highlights the document explores the relationship between giftedness, creativity, and technology use.
A talk comprised of various threads of thought from various Smithery projects across the last eighteen months, given at the open house at Loft Digital as part of London Technology Week. Starts with some conceptual thinking, ends with some examples and approaches for you to try at home...
Making it big in software (ibm post doctoral fellow symposium keynote slidesh...Sam Lightstone
16 transformative ideas on career success for software engineers (and probably everyone). Drawn from the book "Making it Big in Software". Ideas from industry luminaries, academics, executives, and technologists on how to be successful.
doitmarketing doit-marketing Teaching Sells - Building a Profitable Online Business: What Works (And What Doesn’t) in 2012.
Isn’t it time we quit talking about making money online? When you look at what Amazon, iTunes, Google, Facebook are doing ... as well as countless e-learning and other technology companies (with more showing up every day), it’s pretty obvious that it’s not >making money online< any more.
It’s just making money in the world we live in.
If you’re looking for another one of those >business in a box< solutions, you should close this report now. Because Teaching Sells isn’t a “money-getting system.” It’s a framework to create a real-world business.
A talk comprised of various threads of thought from various Smithery projects across the last eighteen months, given at the open house at Loft Digital as part of London Technology Week. Starts with some conceptual thinking, ends with some examples and approaches for you to try at home...
Making it big in software (ibm post doctoral fellow symposium keynote slidesh...Sam Lightstone
16 transformative ideas on career success for software engineers (and probably everyone). Drawn from the book "Making it Big in Software". Ideas from industry luminaries, academics, executives, and technologists on how to be successful.
doitmarketing doit-marketing Teaching Sells - Building a Profitable Online Business: What Works (And What Doesn’t) in 2012.
Isn’t it time we quit talking about making money online? When you look at what Amazon, iTunes, Google, Facebook are doing ... as well as countless e-learning and other technology companies (with more showing up every day), it’s pretty obvious that it’s not >making money online< any more.
It’s just making money in the world we live in.
If you’re looking for another one of those >business in a box< solutions, you should close this report now. Because Teaching Sells isn’t a “money-getting system.” It’s a framework to create a real-world business.
Lecture 9 - New Paradigms, New Technologies, and Your Asset Creation - 6 Ma...Fahri Karakas
In this lecture, we will go over a wide variety of topics that will help you in your journey of asset creation.
We will cover the following topics:
-5 Seconds Rule: Do It Now
-Languishing, Happiness, and Creativity
-Happiness Chemicals: Dopamine, oxytocin, serotonin, endorphin
-Hackathon: Paradigm Shifts and New Assets
-Metaverse, Avatars, Digital Twins, AR, VR
- Stripe Success Story
-Exponential Thinking & The Wealth of Jeff Bezos in Rice
- Disruption Here
-Crypto, Bitcoin, Blockchain & NFTs
- Who is Satoshi?
- Dogecoin is not a joke!
- Everything is weird and accelerated (nonlinearity and singularity)
- Elon Musk on Saturday Night Live
- Beeple's 69m Dollar Digital Artwork!
- Become a Renaissance Person
- Conduct 10,000 Experiments
- What is Bitclout?
- Web 3.0
- Gen Z is Entrepreneurial
- YOLO Economy
- Top Media Brands and Franchises: Pokemon, Hello Kitty, Star Wars, Harry Potter, Marvel, Spiderman, Batman, Barbie, Lord of the Rings, James Bond
- Hero's Journey: Your Call to Adventure: Jump to the Unknown
- Stories of Your Life
-Storytelling & Content Creation
- Ikigai
-Entrepreneurial Thinking
- Entrepreneur Revolution
-Shark Tank Exercise
Technology, New Media, and Museums: Who's In Charge?Michael Edson
Session introduction with summary notes and recommendations. From the American Association of Museums 2009 annual conference. See also related powerpoint show.
Whilst we sometimes focus on the rational benefits of technology, digital interactions affect us on a biological and emotional level. The web and its metrics made our real self and our web self became two different characters.
Introduction to Trans-disciplinary innovation. Brief description of what Envisioning Labs is doing to accelerate innovation via the Vancouver Innovation Labs in collaboration with Microsoft.
MEGT Personalized Learning October 2015Brian Housand
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
Utilizing Technology to Construct Personalized Learning Experiences
Since the dawn of the computer revolution, the promise of PERSONAL Computing has been ever present. Yet, when we simply leave students to their own devices, technology can serve to depersonalize their experiences. This is especially true of their educational experiences. Meanwhile, as teachers we struggle to effectively manage truly differentiated learning environments. However, this need not be the case. Together, we will explore the possibilities and potential afforded by today’s technology and empower you to utilize technology resources to make learning personal, meaningful, and differentiated for today’s connected students.
Knomatic CTO, Juston Western, presents on key takeaways from SXSW Interactive 2015. Video of presentation also available online at http://youtu.be/t8g2OfX87tQ
These are the slides from my talk at Google Firestarters on 5th September 2017 in London. It's about two tools in particular we use at Smithery (www.smithery.com) to break the patterns that we find can emerge and strangle how people approach their work. The content is a compressed version of some of the material from the Innovation & Future Thinking course I led at IED in Barcelona this summer.
Lecture 9 - New Paradigms, New Technologies, and Your Asset Creation - 6 Ma...Fahri Karakas
In this lecture, we will go over a wide variety of topics that will help you in your journey of asset creation.
We will cover the following topics:
-5 Seconds Rule: Do It Now
-Languishing, Happiness, and Creativity
-Happiness Chemicals: Dopamine, oxytocin, serotonin, endorphin
-Hackathon: Paradigm Shifts and New Assets
-Metaverse, Avatars, Digital Twins, AR, VR
- Stripe Success Story
-Exponential Thinking & The Wealth of Jeff Bezos in Rice
- Disruption Here
-Crypto, Bitcoin, Blockchain & NFTs
- Who is Satoshi?
- Dogecoin is not a joke!
- Everything is weird and accelerated (nonlinearity and singularity)
- Elon Musk on Saturday Night Live
- Beeple's 69m Dollar Digital Artwork!
- Become a Renaissance Person
- Conduct 10,000 Experiments
- What is Bitclout?
- Web 3.0
- Gen Z is Entrepreneurial
- YOLO Economy
- Top Media Brands and Franchises: Pokemon, Hello Kitty, Star Wars, Harry Potter, Marvel, Spiderman, Batman, Barbie, Lord of the Rings, James Bond
- Hero's Journey: Your Call to Adventure: Jump to the Unknown
- Stories of Your Life
-Storytelling & Content Creation
- Ikigai
-Entrepreneurial Thinking
- Entrepreneur Revolution
-Shark Tank Exercise
Technology, New Media, and Museums: Who's In Charge?Michael Edson
Session introduction with summary notes and recommendations. From the American Association of Museums 2009 annual conference. See also related powerpoint show.
Whilst we sometimes focus on the rational benefits of technology, digital interactions affect us on a biological and emotional level. The web and its metrics made our real self and our web self became two different characters.
Introduction to Trans-disciplinary innovation. Brief description of what Envisioning Labs is doing to accelerate innovation via the Vancouver Innovation Labs in collaboration with Microsoft.
MEGT Personalized Learning October 2015Brian Housand
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
Utilizing Technology to Construct Personalized Learning Experiences
Since the dawn of the computer revolution, the promise of PERSONAL Computing has been ever present. Yet, when we simply leave students to their own devices, technology can serve to depersonalize their experiences. This is especially true of their educational experiences. Meanwhile, as teachers we struggle to effectively manage truly differentiated learning environments. However, this need not be the case. Together, we will explore the possibilities and potential afforded by today’s technology and empower you to utilize technology resources to make learning personal, meaningful, and differentiated for today’s connected students.
Knomatic CTO, Juston Western, presents on key takeaways from SXSW Interactive 2015. Video of presentation also available online at http://youtu.be/t8g2OfX87tQ
These are the slides from my talk at Google Firestarters on 5th September 2017 in London. It's about two tools in particular we use at Smithery (www.smithery.com) to break the patterns that we find can emerge and strangle how people approach their work. The content is a compressed version of some of the material from the Innovation & Future Thinking course I led at IED in Barcelona this summer.
Presentation given by Brian Housand, PhD at Confratute 2009 - University of Connecticut
Part of Keynote Panel on Technology and Gifted with Joe Renzulli, Del Siegle, Brian Housand, and Kristina Ayers Paul
Brian Housand
East Carolina University
brianhousand@gmail.com
brianhousand.com
Angela Housand
University of North Carolina - Wilmington
ahousand@gmail.com
angelahousand.com
NAGC 58th Annual Convention
New Orleans, Louisiana
Saturday, November 3, 2011
7:30 a.m. - 8:30 a.m.
Room: Versailles Ballroom
We are now in the second decade of the 21st century. Our world is filled with amazing technological advances, yet our schools and classrooms have largely gone unchanged since the late 19th Century. The promise of the future is attainable with available free tools like cloud computing, mobile devices, game based learning, and augmented reality. Join us as we explore how gifted students are and could be using technology to lead us into the future. This session explores past predictions for the future and demonstrates how the technology of today can create the classroom of tomorrow.
Mechanisms of Motivation: 5 C’s for Promoting Creative Productive GiftednessBrian Housand
Students today expect technology to merge seamlessly into their work and play. They don’t use technology “just because it’s digital” but rather because it is an integral part of their daily life. So, how then do we leverage technology to ensure high levels of engagement and motivation in classrooms for gifted students? What are the mechanisms of motivation that can be applied in advanced learning environments? Join us as we reveal systematic mechanisms and free online resources for engaging today’s digital natives in authentic and transferable learning opportunities.
The road to innovation requires special behaviors and skills, we will explore both of them in this presentation. We will also follow a few innovative bread crumbs on the way.
PARENT GUIDE TO EMPOWER AND ENGAGING GIFTED KIDS WITH TECHNOLOGYBrian Housand
Brian Housand, Ph.D.
brianhousand.com
East Carolina University
TODAY’S TECHNOLOGY AND GIFTED STUDENTS:
WHAT PARENTS NEED TO KNOW
If growing up in a digital age is challenging, parenting in a digital age is even more difficult. With unprecedented access to technology that seemingly changes on an almost daily basis, gifted children are being asked to grow up online. This session will equip parents with tools and strategies to empower and engage their children in meaningful ways.
Presentation from October 4, 2015: Arts Midwest Orchestras 20/20: Context, Connection, Collaboration. An attempt to lay out the context of audience, competition, technology and strategy - then a set of practical steps to get things done.
These slides are an edited version of a formal address delivered by David Warlick. Learn more about the presentation at: http://davidwarlick.com/wordpress/?page_id=32
Hello. My name is Tim Nolan. I head up BBH Labs and serve as the Interactive Group Creative Director at BBH New York. I have proudly served the Internet since 1996. I created this book along with my partner in crime, Jen Lu, a Creative Mutant currently working at Droga 5. We would like to thank Bernstein & Andriulli for granting us access to their amazing roster of talented illustrators and designers to make this endeavor come to life. This book is meant to be used as a point of inspiration through its words and images. It is also, by design, meant to be a fun piece of interactive media to enjoy. There is a lesson tucked away in that last sentence.
Superheroes and the gifted often possess virtues like compassion, altruism, and a sense of justice. Hope for the future relies not on superheroes miraculously saving the day but instead on empowering today’s gifted kids to conquer the problems of tomorrow. This session compares gifted youth to superheroes and examines the type of support necessary for their own hero’s journey.
@brianhousand
brianhousand.com
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
33. Likely to be mathletes,
physics buffs, tech-
heads, or hackers,
although they could be
evidence based wonks.
Likely to be mathletes,
physics buffs, tech-
heads, or hackers,
although they could be
evidence based wonks.
34. Likely to get excited
by machines or
systems.
Likely to get excited
by machines or
systems.
65. 1.
Don't be afraid to fall in love with something and
pursue it with intensity.
2.
Know, understand, take pride in, practice, develop,
exploit and enjoy your greatest strengths.
3.
Learn to free yourself from the expectations of others
and to walk away from the games they impose on you.
Free yourself to play your own game.
4.
Find a great teacher or mentor who will help you.
5.
Don't waste energy trying to be well rounded.
6.
Do what you love and can do well.
7.
Learn the skills of interdependence.
MANIFESTO:
A Guide for Developing a Creative Career
- E. Paul Torrance
80. CREATIVITY & INNOVATION
COMMUNICATION & COLLABORATION
RESEARCH & INFORMATION FLUENCY
CRITICAL THINKING, PROBLEM SOLVING, &
DECISION MAKING
DIGITAL CITIZENSHIP
TECHNOLOGY OPERATIONS & CONCEPTS
81.
82. !
!
!
!
We
are
educa)ng
people
out
of
their
crea)vity.
!
Crea)vity
is
as
important
in
educa)on
as
literacy.
Sir Ken Robinson
84. Rather than running the risk of
having our students become !
W A L K I N G
ENCYCLOPEDIAS!
we need to TEACH them how to !
THINK CREATIVELY.
(Sternberg,
2006)
96. 1. IDENTIFY A TECH TOOL
5. EVALUATE
4. WATCH IT GROW
3. GIVE IT TIME
2. PROVIDE A PURPOSE
5
STEP
TECHNOLOGY
INTEGRATION
PLAN
(Besnoy, Housand, & Clark, 2008)
101. TYPE III
INDEPENDENT OR SMALL GROUP INVESTIGATIONS
PRODUCTS AND/OR PERFORMANCES
TYPE I
GENERAL
EXPLORATORY
ACTIVITIES
!
TYPE II
METHODOLOGICAL
TRAINING /
HOW-TO ACTIVITIES
!
(Renzulli, 1977)
116. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.
Computers in Human Behavior, 28(2), 370-376.
CREATIVITY
COMPUTER
USE
INTERNET
USE
CELL
PHONE
USE
VIDEO
GAME
PLAY
117. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.
Computers in Human Behavior, 28(2), 370-376.
CREATIVITY
VIDEO
GAME
PLAY
120. Video games teach
children what computers
are beginning to teach
adults--that some forms of
learning are fast-paced,
immensely compelling,
and rewarding.
- Seymour Papert
121. The fact that they are
enormously demanding of
one's time and require new
ways of thinking remains a
small price to pay (and is
perhaps even an
advantage) to be vaulted
into the future. - Seymour Papert
122. Not surprisingly,
by comparison school strikes
many young people as
slow, boring, and frankly
out of touch.
- Seymour Papert
151. !
“Gifted
means
you
have
abilities
to
do
stuff
others
may
not
be
able
to
do,
even
if
they
are
not
easy.
This
tree
is
growing
in
the
shade
under
a
step….that’s
not
easy.”
152. “As
a
gifted
learner
I
feel
that
I
am
different;
I
am
a
leader;
and
I
am
powerful!”
153. “We
all
have
an
impact
on
the
world.
Although
we’re
small,
someday
we
will
do
something
great.
It
means
to
be
inspiring,
creative,
helpful,
and
smart.
Although
being
gifted
has
its
problems,
Being
gifted
is
very
special.”
154. “Giftedness
is
being
different
in
your
own
way
and
to
capture
beautiful
moments
in
life
for
something
cool.
Then
your
differences
will
shine!”
155. “Giftedness
means
you
can
be
talented
in
some
things
but
not
at
others;
you
swing
back
and
forth
at
the
things
you
are
good
at
and
the
things
you
are
not.”
170. flickr five frames
1. Establish characters and location!
2. Create a situation with possibilities!
3. Involve the characters in the situation!
4. Build to probable outcomes!
5. Have a logical BUT surprising end
182. The biggest mistake of past
centuries in teaching has been to
treat all children as if they were
variants of the same individual
and thus to feel justified in
teaching them all the same
subjects in the same way.
- Howard Gardner