PLUGGING INTO
CREATIVE
OUTLETS
brianhousand.com/tenn16
brianhousand.com
brianhousand@gmail.com
@brianhousand
brian.housand
bc1000
CREATIVITY
ABOVE
AVERAGE
ABILITY
TASK
COMMITMENT
- Renzulli
We	are	educa)ng	people	
out	of	their	crea)vity.	
	 	
	 Crea)vity	is	as	important	
in	educa)on	as	literacy.	
Sir Ken Robinson
Rather than running the risk of
having our students become
W A L K I N G
ENCYCLOPEDIAS
we need to TEACH them how to
THINK CREATIVELY.
(Sternberg,	2006)
(Resnick, 1996)
NOT
Stereos
Pianos
?Differentiated Curriculum. Adaptation of
content, process, and concepts to meet a higher
level of expectation appropriate for advanced
learners. Curriculum can be differentiated through
acceleration, complexity, depth, challenge, and
CREATIVITY (VanTassel-Baska & Wood, 2008).
3
2
1
Words
Questions
Metaphor
CONSTRUCTING
SYNTHESIS
Creativity is just
connecting things.
When you ask creative people
how they did something, they feel
a little guilty because they didn’t
really do it, they just saw
something. It seemed obvious to
them after a while. 

That’s because they were able to
connect experiences they’ve had
and
SYNTHESIZE
new things.
- Steve Jobs, 1995
An idea is nothing
more or less than
a new combination
of old elements.
new combination
old elements
James Webb Young, 1940
A Technique for Producing Ideas
The capacity to bring
old elements into
new combinations
depends largely on
the ability to see
relationships.
new combination
old elements
James Webb Young, 1940
A Technique for Producing Ideas
They must know how to link apparently
unconnected elements to create something new.
People who hope to thrive in the Conceptual Age
must understand the connection between
diverse, and seemingly separate disciplines.
-- Daniel Pink in AWhole New Mind
GRAHAM WALLAS
PREPARATION
INCUBATION
ILLUMINATION
VERIFICATION
It’s about
THE EXPERIENCE.
TYPE III
INDEPENDENT OR SMALL GROUP INVESTIGATIONS
PRODUCTS AND/OR PERFORMANCES
TYPE I
GENERAL
EXPLORATORY
ACTIVITIES
TYPE II
METHODOLOGICAL
TRAINING /
HOW-TO ACTIVITIES
(Renzulli, 1977)
CONTENT
If#you#don’t#read#much,#
you#really#don’t#know#much.#
#YOU ARE
DANGEROUS!!
DANGER
--Jim Trelease
TOOLISHNESS
AHEAD
LiveBinders
bit.ly/contentbinder
INCUBATION
20%
“Combinatory play
seems to be the
essential feature in
productive thought.”
Games are the most elevated form of investigation.
Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.
Computers in Human Behavior, 28(2), 370-376.
CREATIVITY
COMPUTER
USE
INTERNET
USE
CELL
PHONE
USE
VIDEO
GAME
PLAY
Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.
Computers in Human Behavior, 28(2), 370-376.
CREATIVITY
VIDEO
GAME
PLAY
Video games teach
children what computers
are beginning to teach
adults--that some forms of
learning are fast-paced,
immensely compelling,
and rewarding.
- Seymour Papert
The fact that they are
enormously demanding of
one's time and require new
ways of thinking remains a
small price to pay (and is
perhaps even an
advantage) to be vaulted
into the future. - Seymour Papert
Not surprisingly,
by comparison school strikes
many young people as
slow, boring, and frankly
out of touch.
- Seymour Papert
REAL
GAMES
VS.
EDUCATIONAL
GAMES
“There is
nothing
that is NOT
possible.”
SURVIVAL
OR
CREATIVE
UNLIMITED
You can make it into
whatever you want it to be.
FOR aLL INTENTS aND PURPOSES,
IT IS A SPACE WHERE
YOU ARE GOD
If you are
impatient
then this may
not be the
gAme for you
CONSUMERS
PRODUCERS
stemchallenge.org
stemchallenge.org
gamestarmechanic.com
code.org/learn
57
codecombat.com
makeymakey.com
ILLUMINATION
hotshotpictures.weebly.com/
ITECH
www.gurbuz-de.com
FORGETTHEi
TECHNOLOGY!
http://www.animationmagazine.net/wordpress/wp-content/uploads/Pixar-Creativity-Inc-post.jpg
Imposing
limits can
encourage
a creative
response.
- Ed CatmUll
flickr five frames
1. Establish characters and location
2. Create a situation with possibilities
3. Involve the characters in the situation
4. Build to probable outcomes
5. Have a logical BUT surprising end
@brianhousand #carpetdiem
Googleable
diy.org
THE FUTUREIS NOT A DESTINATION
IT IS A DIRECTION.
“We may not be able to
prepare the future for
our children,
but at least we can
prepare our children
for the future.”
- Franklin D. Roosevelt
Krissy Venosdale
How about instead of of just
preparing kids for the future we
EMPOWER them to CREATE it?
brianhousand.com
brianhousand@gmail.com
@brianhousand
brian.housand
bc1000

Creative Outlets Tennessee 2016