The project B-Translator is presented, trying to illustrate through it some software development/engineering concepts and practices (how they are actually applied in this project).
This chapter discusses program development and programming languages. It covers the program development life cycle which includes problem analysis, program design, coding, debugging, testing and implementation. It describes different approaches to program design such as procedural, object-oriented and aspect-oriented programming. It also discusses tools that can help facilitate program development like flowcharts, pseudocode and UML diagrams. Finally, it provides an overview of common programming languages like FORTRAN, COBOL, C, C++, Java, Python and Ruby.
An online tool for requirements engineering, modeling and verification of dis...Sergey Staroletov
The document proposes an online portal for modeling and requirements engineering of complex distributed software. The portal would allow users to model software behavior and requirements, generate Promela models and LTL properties, and verify models using tools like Spin. It would bridge the gap between users, engineers, and verification tools. The portal uses PHP, Bootstrap, GoJS and stores data in MySQL. In the future, it could support templates, sample projects, generating executable code from models, distributed verification, and extracting requirements from documentation. The tool aims to help prove correctness of distributed systems through model-driven development and verification.
This document discusses programming language paradigms and design issues. It covers why programming languages are studied, including to improve algorithms, use existing languages more efficiently, choose the best language for a project, and more easily learn new languages. It then defines what a programming language is and discusses imperative, applicative, rule-based, and object-oriented paradigms. The document also addresses language standardization, internationalization, programming environments, effects on language design like separate compilation and testing support, and environment frameworks.
The document discusses system software and language processors. It defines system software as software designed to operate and control computer hardware and provide a platform for running application software. This includes operating systems, compilers, assemblers, and device drivers. Language processors help bridge semantic gaps between how software is specified and how it is implemented by performing tasks like translation, interpretation, and generation of intermediate representations. The key functions of a language processor's front-end include lexical analysis, syntax analysis, and semantic analysis to analyze the source program and produce tables of information and an intermediate code representation.
The document provides an overview of the course "Principles of Programming Languages". It discusses the course structure, textbooks, and various topics that will be covered in the course, including what a programming language is, categories of languages, language implementation, programming domains, application domains, the role of programming languages, and goals and focus areas of language design. The course covers imperative, object-oriented, and advanced Java programming and includes case studies of various languages.
The document provides an overview of compiler design and the various phases involved in compiling a program from a high-level language to machine code. It describes the six main phases as lexical analysis, syntax analysis, semantic analysis, intermediate code generation, code optimization, and code generation. It explains the functions of each phase and how the output of one phase feeds into the next until an optimized machine code is produced for execution.
The document provides information about a programming languages course, including:
- The lecturer's details and contact information.
- Assessment criteria including tutorials, assignments, exams.
- An outline of course topics such as language categories, evaluation criteria, and implementation methods.
- References and resources used in the course.
An overview of computers and programming languages Ahmad Idrees
This chapter discusses computers and programming languages. It explains that a computer system consists of hardware and software components. Programming languages allow users to communicate instructions to the computer, with compilers translating programs into machine language. The chapter then covers algorithms for problem solving, and structured and object-oriented programming methodologies. Key topics include how Java programs are processed, the evolution of programming languages, and the components of a computer system.
This chapter discusses program development and programming languages. It covers the program development life cycle which includes problem analysis, program design, coding, debugging, testing and implementation. It describes different approaches to program design such as procedural, object-oriented and aspect-oriented programming. It also discusses tools that can help facilitate program development like flowcharts, pseudocode and UML diagrams. Finally, it provides an overview of common programming languages like FORTRAN, COBOL, C, C++, Java, Python and Ruby.
An online tool for requirements engineering, modeling and verification of dis...Sergey Staroletov
The document proposes an online portal for modeling and requirements engineering of complex distributed software. The portal would allow users to model software behavior and requirements, generate Promela models and LTL properties, and verify models using tools like Spin. It would bridge the gap between users, engineers, and verification tools. The portal uses PHP, Bootstrap, GoJS and stores data in MySQL. In the future, it could support templates, sample projects, generating executable code from models, distributed verification, and extracting requirements from documentation. The tool aims to help prove correctness of distributed systems through model-driven development and verification.
This document discusses programming language paradigms and design issues. It covers why programming languages are studied, including to improve algorithms, use existing languages more efficiently, choose the best language for a project, and more easily learn new languages. It then defines what a programming language is and discusses imperative, applicative, rule-based, and object-oriented paradigms. The document also addresses language standardization, internationalization, programming environments, effects on language design like separate compilation and testing support, and environment frameworks.
The document discusses system software and language processors. It defines system software as software designed to operate and control computer hardware and provide a platform for running application software. This includes operating systems, compilers, assemblers, and device drivers. Language processors help bridge semantic gaps between how software is specified and how it is implemented by performing tasks like translation, interpretation, and generation of intermediate representations. The key functions of a language processor's front-end include lexical analysis, syntax analysis, and semantic analysis to analyze the source program and produce tables of information and an intermediate code representation.
The document provides an overview of the course "Principles of Programming Languages". It discusses the course structure, textbooks, and various topics that will be covered in the course, including what a programming language is, categories of languages, language implementation, programming domains, application domains, the role of programming languages, and goals and focus areas of language design. The course covers imperative, object-oriented, and advanced Java programming and includes case studies of various languages.
The document provides an overview of compiler design and the various phases involved in compiling a program from a high-level language to machine code. It describes the six main phases as lexical analysis, syntax analysis, semantic analysis, intermediate code generation, code optimization, and code generation. It explains the functions of each phase and how the output of one phase feeds into the next until an optimized machine code is produced for execution.
The document provides information about a programming languages course, including:
- The lecturer's details and contact information.
- Assessment criteria including tutorials, assignments, exams.
- An outline of course topics such as language categories, evaluation criteria, and implementation methods.
- References and resources used in the course.
An overview of computers and programming languages Ahmad Idrees
This chapter discusses computers and programming languages. It explains that a computer system consists of hardware and software components. Programming languages allow users to communicate instructions to the computer, with compilers translating programs into machine language. The chapter then covers algorithms for problem solving, and structured and object-oriented programming methodologies. Key topics include how Java programs are processed, the evolution of programming languages, and the components of a computer system.
The document provides an overview of principles of programming languages, including:
- Reasons for studying programming language concepts such as improved ability to learn new languages.
- Categories of programming languages including imperative, functional, logic, and object-oriented languages.
- Factors that influence language design such as computer architecture and programming methodologies.
- Methods of describing syntax including Backus-Naur Form and context-free grammars. Attribute grammars add semantic information to parse trees.
- Implementation methods for languages including compilation, interpretation, and hybrid systems.
This document discusses principles of programming and software engineering. It describes the software development life cycle, which consists of nine phases: specification, design, risk analysis, verification, coding, testing, refining the solution, production, and maintenance. It also discusses problem solving through algorithms, data storage, object-oriented programming concepts like encapsulation and inheritance, and design techniques like top-down design and object-oriented design. The document emphasizes that modularity, ease of use, and fail-safe programming are important for developing quality software solutions.
The document discusses various architectural styles for software design including traditional, object-oriented, layered, client-server, data flow, shared, interpreter, implicit invocation, and peer-to-peer styles. It also covers tier-based architectures with different tiers residing on the same or different machines. The key aspects of architecture design discussed are establishing a conceptual framework, documenting viewpoints, ensuring consistency, and considering the development environment context.
The document discusses compilers and their design. It explains that compilers translate human-oriented programming languages into machine languages. It describes the typical structure of a compiler, which includes phases like scanning, parsing, semantic analysis, code generation and optimization. The document also discusses how programming language design and computer architecture influence compiler design considerations.
This document discusses programming languages and provides details about some popular languages. It begins by defining what a programming language is and discusses different levels of languages. It then covers types of languages like imperative, object-oriented, logic/declarative, and functional/applicative. Examples of some top high-level languages are given, including C, C++, Java, HTML, and XML. Brief descriptions of C, C++, and Java are also provided. The document concludes by stating that programming languages are used to access hidden computer information.
PROGRAMMING AND LANGUAGES
Describe the six steps of programming
Discuss design tools
Describe program testing
Describe CASE tools & object-oriented software development
Explain the five generations of programming languages
The document discusses various programming languages and tools used in software development. It describes low-level languages like machine language and assembly language, high-level languages like C and Java, and other languages like SQL. Object-oriented programming languages allow code reuse and rapid application development. The document also outlines the program development life cycle and compares procedural to object-oriented design approaches. Web development can involve scripts, applets, and other technologies to make pages interactive.
A Beginner’s Guide to Programming Logic, Introductory
Chapter 1
An Overview of Computers and
Programming
Objectives
In this chapter, you will learn about:
- Computer systems
- Simple program logic
- The steps involved in the program development cycle
- Pseudocode statements and flowchart symbols
- Using a sentinel value to end a program
- Programming and user environments
- The evolution of programming models
COURSE TECHNOLOGY
CENGAGE Learning
This document provides an introduction to C programming, including:
- A brief history of C's development in the 1970s and subsequent standardizations.
- The benefits of C like efficiency, portability, and structured programming.
- Common terms for programmers like compiler, interpreter, assembler, linker, and loader.
- An overview of the compilation process from source code to executable program.
- The session objectives are to cover the history of C, common benefits and terms, and the compilation process.
This document discusses the history and evolution of the C programming language from its origins in the 1970s through the development of the ANSI C standard in 1989. It covers key topics including the original K&R C style, the standardization of C by ANSI and ISO in 1989, differences between older K&R C and ANSI C, new features introduced in C99, and the importance of understanding older C styles when maintaining legacy code.
This chapter introduces computer systems and programming, covering hardware, software, programming languages, and the program development cycle. It describes using pseudocode and flowcharts to plan program logic before coding. Testing and debugging programs is discussed, as well as different programming environments and models that have evolved over time. The key steps in programming are understanding the problem, planning the logic, coding, testing, and maintaining programs.
Logical programming languages and functional programming languagesnahianzarif
This document summarizes logical programming languages and functional programming languages. For logical programming languages, it notes they are declarative languages that implement computation's logic rather than mechanics. While well-suited for representing data structures and complex ideas, they have disadvantages like poor support for state variables and arithmetic. Functional programming languages are based on functions as building blocks. They can lead to fewer bugs due to immutable variables and pure functions, but can also require more time and memory and not be suitable for all types of problems. The document contrasts the two by comparing their bases, aims, applications, and testing difficulties.
This document discusses program logic formulation and defines it as the process of developing an appropriate methodology to perform a computing task or solve a problem using a computer. It explains that logic involves the systematic study of reasoning to recognize valid arguments. Mathematical logic applies formal methods for precision and objectivity in explaining logical reasoning and is used in computer programming. A system is defined as related components that serve a common purpose, and a system life cycle involves replacing an old system through stages including program design, development, implementation, documentation, and review.
LibrePlan is an open source project management software. It is coordinated using various tools including a wiki for documentation, Sourceforge for source code management and issue tracking, mailing lists for communication, and meetings to review work and plan iterations. The development process follows agile methodologies like XP with user stories, tasks, and tracking work in the wiki to ensure traceability from requirements to code commits.
The document discusses the six steps of programming: 1) program specification, 2) program design, 3) program coding, 4) program testing, 5) program documentation, and 6) program maintenance. It describes each step in detail, including techniques like top-down design, pseudocode, flowcharts, and testing methods. The document also covers topics like object-oriented programming, generations of programming languages, and common IT careers like computer programmers.
This document provides an overview of the Programming Principles course. It will meet for four lectures per week for 14 weeks, with classes on Tuesday, Wednesday, and Friday. There will be a practical session on Thursday and tests, assignments, presentations, and quizzes. The goal of the course is to teach problem solving skills and how to think like a computer scientist by using formal languages to represent ideas. Programming languages like Python will be used, and the document provides information on high level vs low level languages, compilers, interpreters, common programming elements, and debugging errors. It also includes instructions on downloading Python and the Gedit text editor.
The document introduces software engineering and discusses the software development process. It explains that in 1968, a conference was held to address the "software crisis" and the term "software engineering" was coined. Decades later, software's chronic crisis was still an issue. The document then uses an example of developing an online student progress report system to explain the software engineering process, including requirements analysis, design, implementation, testing, and maintenance. It notes that effective organization of these activities is important and there are various process models that have been proposed.
- Game development involves large teams working together to create high quality code. Coding standards and conventions help ensure uniform style across teams.
- Key aspects of development include debugging priorities, testing code quality through test harnesses, and focusing on speed, size, flexibility and other factors.
- Effective design principles include reusing code, documenting work, scheduling tasks, fixing errors early, and balancing production needs with creative work. Managing teams and processes well is important for success.
This document outlines several criteria for evaluating programming languages:
Readability is affected by a language's simplicity, structure, and syntax and determines how easily programs can be understood. Writability, which influences how easily programs can be created, is impacted by simplicity, structure, and abstraction. Reliability, the ability of a program to perform as specified, depends on type checking, exception handling, aliasing, and readability and writability. Cost is determined by factors like training, development, compilation, and maintenance, and is most dependent on a language's readability and writability.
The document discusses machine translation (MT), which uses computers to translate text from one natural language to another. It traces the origins of MT back to the 17th century, though the field began in earnest in the 1950s. The process of MT is complex, first decoding the meaning of the source text before interpreting its grammar, semantics, syntax, and cultural references to translate it accurately. Several popular free online MT tools are mentioned, including Google Translate, Babel Fish, and World Lingo.
Electronic translators have shortcomings that often result in nonsensical or incorrect translations. They work by using rule-based translation or statistical machine translation based on large databases of human translations, but cannot account for context, idioms, slang or exceptions. While dictionaries are more reliable, the best approach is to avoid relying on machines as a replacement for learning on your own. Teachers can often detect when students have used translators due to inaccuracies.
The document provides an overview of principles of programming languages, including:
- Reasons for studying programming language concepts such as improved ability to learn new languages.
- Categories of programming languages including imperative, functional, logic, and object-oriented languages.
- Factors that influence language design such as computer architecture and programming methodologies.
- Methods of describing syntax including Backus-Naur Form and context-free grammars. Attribute grammars add semantic information to parse trees.
- Implementation methods for languages including compilation, interpretation, and hybrid systems.
This document discusses principles of programming and software engineering. It describes the software development life cycle, which consists of nine phases: specification, design, risk analysis, verification, coding, testing, refining the solution, production, and maintenance. It also discusses problem solving through algorithms, data storage, object-oriented programming concepts like encapsulation and inheritance, and design techniques like top-down design and object-oriented design. The document emphasizes that modularity, ease of use, and fail-safe programming are important for developing quality software solutions.
The document discusses various architectural styles for software design including traditional, object-oriented, layered, client-server, data flow, shared, interpreter, implicit invocation, and peer-to-peer styles. It also covers tier-based architectures with different tiers residing on the same or different machines. The key aspects of architecture design discussed are establishing a conceptual framework, documenting viewpoints, ensuring consistency, and considering the development environment context.
The document discusses compilers and their design. It explains that compilers translate human-oriented programming languages into machine languages. It describes the typical structure of a compiler, which includes phases like scanning, parsing, semantic analysis, code generation and optimization. The document also discusses how programming language design and computer architecture influence compiler design considerations.
This document discusses programming languages and provides details about some popular languages. It begins by defining what a programming language is and discusses different levels of languages. It then covers types of languages like imperative, object-oriented, logic/declarative, and functional/applicative. Examples of some top high-level languages are given, including C, C++, Java, HTML, and XML. Brief descriptions of C, C++, and Java are also provided. The document concludes by stating that programming languages are used to access hidden computer information.
PROGRAMMING AND LANGUAGES
Describe the six steps of programming
Discuss design tools
Describe program testing
Describe CASE tools & object-oriented software development
Explain the five generations of programming languages
The document discusses various programming languages and tools used in software development. It describes low-level languages like machine language and assembly language, high-level languages like C and Java, and other languages like SQL. Object-oriented programming languages allow code reuse and rapid application development. The document also outlines the program development life cycle and compares procedural to object-oriented design approaches. Web development can involve scripts, applets, and other technologies to make pages interactive.
A Beginner’s Guide to Programming Logic, Introductory
Chapter 1
An Overview of Computers and
Programming
Objectives
In this chapter, you will learn about:
- Computer systems
- Simple program logic
- The steps involved in the program development cycle
- Pseudocode statements and flowchart symbols
- Using a sentinel value to end a program
- Programming and user environments
- The evolution of programming models
COURSE TECHNOLOGY
CENGAGE Learning
This document provides an introduction to C programming, including:
- A brief history of C's development in the 1970s and subsequent standardizations.
- The benefits of C like efficiency, portability, and structured programming.
- Common terms for programmers like compiler, interpreter, assembler, linker, and loader.
- An overview of the compilation process from source code to executable program.
- The session objectives are to cover the history of C, common benefits and terms, and the compilation process.
This document discusses the history and evolution of the C programming language from its origins in the 1970s through the development of the ANSI C standard in 1989. It covers key topics including the original K&R C style, the standardization of C by ANSI and ISO in 1989, differences between older K&R C and ANSI C, new features introduced in C99, and the importance of understanding older C styles when maintaining legacy code.
This chapter introduces computer systems and programming, covering hardware, software, programming languages, and the program development cycle. It describes using pseudocode and flowcharts to plan program logic before coding. Testing and debugging programs is discussed, as well as different programming environments and models that have evolved over time. The key steps in programming are understanding the problem, planning the logic, coding, testing, and maintaining programs.
Logical programming languages and functional programming languagesnahianzarif
This document summarizes logical programming languages and functional programming languages. For logical programming languages, it notes they are declarative languages that implement computation's logic rather than mechanics. While well-suited for representing data structures and complex ideas, they have disadvantages like poor support for state variables and arithmetic. Functional programming languages are based on functions as building blocks. They can lead to fewer bugs due to immutable variables and pure functions, but can also require more time and memory and not be suitable for all types of problems. The document contrasts the two by comparing their bases, aims, applications, and testing difficulties.
This document discusses program logic formulation and defines it as the process of developing an appropriate methodology to perform a computing task or solve a problem using a computer. It explains that logic involves the systematic study of reasoning to recognize valid arguments. Mathematical logic applies formal methods for precision and objectivity in explaining logical reasoning and is used in computer programming. A system is defined as related components that serve a common purpose, and a system life cycle involves replacing an old system through stages including program design, development, implementation, documentation, and review.
LibrePlan is an open source project management software. It is coordinated using various tools including a wiki for documentation, Sourceforge for source code management and issue tracking, mailing lists for communication, and meetings to review work and plan iterations. The development process follows agile methodologies like XP with user stories, tasks, and tracking work in the wiki to ensure traceability from requirements to code commits.
The document discusses the six steps of programming: 1) program specification, 2) program design, 3) program coding, 4) program testing, 5) program documentation, and 6) program maintenance. It describes each step in detail, including techniques like top-down design, pseudocode, flowcharts, and testing methods. The document also covers topics like object-oriented programming, generations of programming languages, and common IT careers like computer programmers.
This document provides an overview of the Programming Principles course. It will meet for four lectures per week for 14 weeks, with classes on Tuesday, Wednesday, and Friday. There will be a practical session on Thursday and tests, assignments, presentations, and quizzes. The goal of the course is to teach problem solving skills and how to think like a computer scientist by using formal languages to represent ideas. Programming languages like Python will be used, and the document provides information on high level vs low level languages, compilers, interpreters, common programming elements, and debugging errors. It also includes instructions on downloading Python and the Gedit text editor.
The document introduces software engineering and discusses the software development process. It explains that in 1968, a conference was held to address the "software crisis" and the term "software engineering" was coined. Decades later, software's chronic crisis was still an issue. The document then uses an example of developing an online student progress report system to explain the software engineering process, including requirements analysis, design, implementation, testing, and maintenance. It notes that effective organization of these activities is important and there are various process models that have been proposed.
- Game development involves large teams working together to create high quality code. Coding standards and conventions help ensure uniform style across teams.
- Key aspects of development include debugging priorities, testing code quality through test harnesses, and focusing on speed, size, flexibility and other factors.
- Effective design principles include reusing code, documenting work, scheduling tasks, fixing errors early, and balancing production needs with creative work. Managing teams and processes well is important for success.
This document outlines several criteria for evaluating programming languages:
Readability is affected by a language's simplicity, structure, and syntax and determines how easily programs can be understood. Writability, which influences how easily programs can be created, is impacted by simplicity, structure, and abstraction. Reliability, the ability of a program to perform as specified, depends on type checking, exception handling, aliasing, and readability and writability. Cost is determined by factors like training, development, compilation, and maintenance, and is most dependent on a language's readability and writability.
The document discusses machine translation (MT), which uses computers to translate text from one natural language to another. It traces the origins of MT back to the 17th century, though the field began in earnest in the 1950s. The process of MT is complex, first decoding the meaning of the source text before interpreting its grammar, semantics, syntax, and cultural references to translate it accurately. Several popular free online MT tools are mentioned, including Google Translate, Babel Fish, and World Lingo.
Electronic translators have shortcomings that often result in nonsensical or incorrect translations. They work by using rule-based translation or statistical machine translation based on large databases of human translations, but cannot account for context, idioms, slang or exceptions. While dictionaries are more reliable, the best approach is to avoid relying on machines as a replacement for learning on your own. Teachers can often detect when students have used translators due to inaccuracies.
DCD London 2016 - OCP Data Center Project Engineering Workshop Presentation D...Inflectiontech Ltd
Open Compute Project designs have already been implemented by the operators of Hyperscale Data Centers such as Facebook, Google and Rackspace and the large colos such as Equinix and many of the American banks, as they see the adoption of open source hardware as a way to accommodate for the high demand for their services.
To help and encourage the colocation companies across the world to be ready for the demand from customers to house their OCP IT Gear in Open Racks the OCP Data Center project is to produce a document and checklist that will enable a colo vendor to compare their facility with the functional needs of Open Racks. These racks will most likely be delivered to the colo fully populated with server, storage, switches and power shelves to make the deployment that much easier and more environmentally friendly (minimal packing materials) as an added benefit.
All of the sub systems in the Data Center white space will need to be considered when checking for OCP readiness, be it the structural aspects such as the access door height and width, rolling and static floor loading, electrical systems distribution to provide non-centralized UPS 3 phase supplies, the cooling aspects such as the need for hot aisle containment and the network architecture to allow for a leaf-spine implementation using single mode fibre.
Mark Dansie
http://www.opencompute.org/about/member-directory/profile/2236
The document provides an overview of computers including:
1) A definition of a computer as a device that transforms data into meaningful information by accepting, storing, processing, and retrieving data.
2) An overview of the five generations of computers from the first generation using vacuum tubes to the current fifth generation pursuing artificial intelligence.
3) Descriptions of important developments within each generation including the introduction of transistors, integrated circuits, microprocessors, and graphical user interfaces.
Group 1 presented their civil engineering project which involved designing roads, stormwater, sewer, and water networks for a site. They outlined the individual responsibilities of group members and the scope of inserting all civil services. They discussed the design standards used, constraints such as using Civil Designer software and time constraints due to student protests. The group confirmed they produced the required deliverables which included plans and longitudinal sections for stormwater, sewer, and roads designs.
The Earpiece Language Translator, also known as Pilot, is a small earpiece that automatically translates between any languages. It works by allowing the user to introduce it in their ear, after which it will translate any conversations in real-time. Pilot is currently priced at $199, though it is available with a 30% discount on their official website Pilot.com.
A pH meter measures the concentration of hydrogen ions in a solution to determine if it is acidic or alkaline. It works by measuring the potential difference between a glass electrode that senses the hydrogen ions and a reference electrode in contact with a reference solution. The glass electrode contains a special glass bulb that allows hydrogen ions to interact with it, changing the electrochemical potential. This potential difference is measured by the pH meter and converted to a pH value. A silver chloride electrode is commonly used as the reference electrode due to its stable and reproducible reaction.
The document compares the cost of designing a building using different structural systems, including a dual system without beams, building frame system with beams, and other options. It finds that the dual system without beams has the lowest total cost at $80 million, while the most expensive is the moment resisting system with beams at $120 million. Charts and tables show the cost breakdown by structural element and comparisons of total costs for each system.
19 Final Slide Ideas for Concluding Your PresentationStrongpages
How should you end your presentation? What should your "last slide" display? This deck shows 19 different ideas to give your presentation the right conclusion. Produced by http://www.strongpages.com/
This document provides a ratio analysis of Kutwal Foods Pvt. Ltd., an Indian food manufacturing and trading company. It includes the company profile, objectives of the analysis, research methodology used, data interpretation and key findings. The analysis found that the company's gross and net profit ratios have been decreasing in recent years due to rising material costs and low sales margins. It recommends that the company improve its profitability by reducing expenses and utilizing resources more efficiently.
This chapter covers:
- The most common approaches to program design and development
- The phases of the program development life cycle (PDLC)
- Tools that can be used to design and develop a program
- Good program design techniques and types of program errors
- Common programming languages
The document discusses key concepts in software engineering including:
1. The differences between programs and software products. Software products are larger, have multiple users, and follow a more systematic development process.
2. Software is defined as the instructions, data structures, and documentation that make up a computer system. It is developed rather than manufactured.
3. Software engineering aims to apply systematic and quantifiable approaches to software development, operation, and maintenance to produce reliable software economically.
Bba i-introduction to computer-u-2- application and system softwareRai University
This document provides information on different types of software and software development models. It discusses:
- System software includes operating systems, compilers, loaders, linkers, and interpreters which manage hardware and enable application software. Application software includes programs like word processors, spreadsheets, databases, and presentations that perform tasks for users.
- The waterfall model follows sequential phases of requirements, design, implementation, and testing. It works well for stable requirements but lacks flexibility. The V-shaped model adds parallel testing phases. Evolutionary prototyping builds prototypes early for user feedback before final development.
This document provides summaries of different types of computer software and software development models.
It begins by defining system software and application software. System software includes operating systems, compilers, loaders, linkers, and interpreters. Application software includes programs like word processors, spreadsheets, databases, and presentations that do real work for users.
It then summarizes several software development models: the waterfall model which progresses in linear phases; structured evolutionary prototyping which uses iterative prototyping and user feedback; and the spiral model which incorporates risk analysis into iterative cycles similar to waterfall.
Lean translation management for better resultsLingoHub
Lean management is a holistic take on principles, methods and processes for effective design of value creation. This concept can be adapted for translation management too. It aims to avoid unnecessary waste, mistakes and cost and get the best results.
Bca i-fundamental of computer-u-2- application and system softwareRai University
This document provides information on different types of software and software development models. It discusses:
1) The differences between system software (e.g. operating systems, compilers) which manage hardware, and application software (e.g. word processors, spreadsheets) which perform tasks for users.
2) Common software development models including the waterfall model, V-shaped model, and evolutionary prototyping model. The waterfall model follows sequential phases of requirements, design, implementation, and testing. The V-shaped model adds parallel testing phases. Prototyping allows iterative user feedback.
3) Descriptions of various system software including operating systems, compilers, linkers, loaders, and interpreters and
Bsc cs 1 fit u-2 application and system softwareRai University
System software includes operating systems and utilities that enable computer functions. Application software includes programs for specific tasks. The document describes various types of system software like compilers, loaders, and interpreters. It also discusses application software for word processing, spreadsheets, presentations, and databases. Several software development models are covered, including waterfall, V-shaped, prototyping, spiral, and evolutionary models. Each has strengths and weaknesses for different project needs.
The document contains a resume for Sudhanshu Kumar highlighting his 6 years of experience as a Senior Software Engineer working on projects related to regulatory reporting, messaging, and Dodd Frank compliance for Bank of America utilizing skills in Python, C++, Java, SQL, and more. It details his roles and responsibilities developing requirements, code, test cases, and assisting others on these projects focused on derivatives trading, data conversion, and reporting to meet various regulatory requirements. The resume also lists his education qualifications and technical skills.
Mca i-fundamental of computer-u-2- application and system softwareRai University
This document provides information on different types of software and software development models. It begins by defining system software and application software. System software includes operating systems, compilers, loaders, linkers, and interpreters and helps manage computer hardware. Application software includes programs like word processors, spreadsheets, databases, and presentations that perform tasks for users. The document then discusses software development models including the waterfall model, V-shaped model, and evolutionary prototyping model. It provides details on the phases and characteristics of each model.
The .NET Framework is a software framework developed by Microsoft that allows programs written in multiple languages to run on Windows. It includes a large library of common programming tasks and provides language interoperability. Programs using the .NET Framework execute within the Common Language Runtime environment, which manages memory and provides other core services. The framework supports developing console applications, Windows GUI apps, web apps, and more. It also enables platform independence, language independence, and object-oriented programming.
B-Translator as a Software Engineering ProjectDashamir Hoxha
The project B-Translator will be presented, trying to illustrate through it some software development/engineering concepts and practices (how they are actually applied in this project).
The document discusses the software development process, which includes analysis, design, implementation, testing, documentation, and maintenance. It describes key activities in the analysis stage like requirements specification and system specification. Design representations discussed include structure diagrams and pseudocode. Implementation involves choosing a programming environment and language. Testing activities are discussed like debugging, dry runs, and documentation of user and technical guides. Maintenance is an ongoing process that accounts for a large percentage of total development costs.
System software includes operating systems and utilities that enable computer functions. Application software performs real work for users, like word processors and spreadsheets. There are several software development models including:
- Waterfall model which progresses in linear stages from requirements to implementation.
- V-shaped model emphasizes testing at each stage to validate the product.
- Prototyping model involves building prototypes, getting user feedback, and refining iteratively until the user is satisfied.
The document discusses key concepts related to programming languages including:
1. Programming languages are influenced by computer architecture, particularly the von Neumann architecture, and programming methodologies like structured programming and object-oriented programming.
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B-Translator as a Software Engineering Project
1. B-Translator
as a
Software Engineering Project
Dashamir Hoxha
dashohoxha@gmail.com
● Presentation of the project B-Translator
● Illustration of software engineering concepts and practices
2. What is Software Engineering
● Soft-Eng = Programing + Project Management
● Software Engineering tries to make efficient
and effective the process of developing new
software, by identifying and trying to use
principles and practices that have proved to be
successful on the past projects.
● It is more like an art than like an exact
discipline.
3. Basic development models and steps
● Development models ● Waterfall steps
– Waterfall – requirements
– Iterative and – analysis
incremental – design
– Agile development – implementation
– Extreme programing – testing
– Etc. – deployment
– maintenance
4. Requirements:
1 - Conception of the software
● Why it is needed, what it will be used for?
● The problems that B-Translator tries to solve
– Getting feedback about the translations from a wide
crowd of people and users.
● votes for the best translation
● a new alternative translation
● a new translation suggestion
– Helping to ensure consistency among the translations.
– Merging translations from different sources.
● Are there any existing alternatives
– Maybe Pootle?
6. Requirements:
2 - Description of desired features
● Description of what the software should do and
how it should do it.
● The features of B-Translator
– Open access
– Authenticated voting
– Tracking votes
– Highly customizable
– Evaluating the performance
– Detailed and comprehensive reporting and statistics
– Integration with the existing workflow of the project
translations
7. Analysis:
3 - The functionality in more details
● Think about how the software should work.
● Steps of the functional analysis:
– identify the actors (users or other
programs/components that are interacting with our
software/system)
– identify use cases (all the different cases when
the actors need to interact with our
software/system)
– describe each use case (the details of how each
interaction is done)
8. The actors of B-Translator
● guest (anonymous user)
● contributor (authenticated user)
● translator
● moderator
● administrator
● script
● peer B-Translator installation
9. The use-cases of B-Translator (1)
● guest (anonymous user)
– get translation suggestions for a string
– search strings and translations
– export translations
– comment on translations
● contributor (authenticated user)
– all the use-cases of guest
– customize his own preferences and settings
– vote (or like) translations
– suggest new translations
– flag inappropriate comments or translations
– check his own contribution details in a dashboard
10. The use-cases of B-Translator (2)
● translator
– all the use-cases of contributor
– import translation files
– export translations and suggestions
● moderator
– all the use-cases of contributor
– access statistics and other details
– resolve flagged comments and translations
● administrator
– manage overall software configuration
– manage user access rights and permissions
11. The use-cases of B-Translator (3)
● script
– update translation data with the latest versions
– notify users about relevant issues
– apply suggested translations upstream, wherever
possible and suitable
● peer B-Translator installation
– request sync data (in case there are several B-
Translation installations, they should be able to
synchronize the data with each-other, if needed)
12.
13. Analysis:
3 - The functionality in more details
● Describing user interfaces (UI) helps to define
the functionality.
● User Interfaces of B-Translator:
– search existing strings and translations
– vote existing translations or suggest new ones
– export/import PO files
– Admin interfaces (general config, reports and
stats, etc.)
– User profile (preferencies, settings, etc.)
14. Design:
4 – Designing the software
● Design is a description in logical (abstract) terms of the parts and
components that will make up the software, how they are
composed, how they interact with each-other, etc.
● The design usually describes:
– database entities and relationships
– interfaces of the application (in more details)
– APIs (Application Programing Interfaces)
– classes, objects and their relationships
– the most important processes and algorithms, etc.
● UML diagrams can be useful again for describing concisely and
clearly the entities, their relationships and interactions.
● A good design should try to capture only the most important things,
leaving out the obvious or unimportant things.
15. The DB schema of B-Translator
● The DB tables of B-Translator:
– Files: Translation (PO) files that can be imported and exported from the DB.
– Templates: POT files that are imported.
– Projects: A project is the software/application which is translated by the PO files.
– Locations: Locations (lines) where a l10n string is found.
– Strings: Translatable strings that are extracted from projects.
– Translations: Translations/suggestions of the l10n strings. For each string there
can be translations for different languages, and more than one translation for each
language.
– Votes: Votes for each translation/suggestion.
– Users: Users that contribute translations/suggestions/votes.
– Snapshots: Snapshots are tgz archives of project-lng translation files.
– Diffs: Diffs between the current state and the last snapshot.
20. Implementation:
5 – Development tools and infrastructure
● Implementation is the process of actually building the
software. Before the implementation starts, several
decisions have to be done, like:
– what platform to use
– what programing language or framework should be used
– what database should be used
– what tools to use for development
– how to coordinate the work of several developers
– programing standards to be used
– etc.
21. Development infrastructure of B-Translator
● web application running on LAMP
(Linux+Apache+MySQL+PHP)
● Drupal7 as a development framework
● Emacs for coding
● Git on github.com for configuration
management:
https://github.com/dashohoxha/B-Translator
● There is a group/forum/mailing-list B-Translator
on Google, for notifications, discussions, etc.
● chatroom #btranslator on irc.freenode.net
22. 6 - Managing the project
● Software engineering is not just about programing or
development, but also about project management. Project
management includes:
– making a plan about how we are going to build the software
– defining the things or tasks that need to be done
– breaking down the tasks into smaller ones
– assigning importance or priorities to the tasks
– finding inter-dependencies between the tasks
– defining milestones and grouping tasks to them
– assigning tasks to people, etc
● The tool that I use for keeping the project organized is the
mode-org of Emacs (http://orgmode.org)
23. B-Translator has followed an iterative and
incremental life cycle
● The design of the database became more clear only after starting to
implement it.
● Actually I had to change the structure of the database several times,
until it was suitable.
● Initially I depended on importing the data collected by open-tran.eu.
However, I decided later to implement my own scripts for getting
translation files and importing them on the DB.
● Integration with the existing workflow of the project translations was
something that occurred to me later, after I had started
implementation.
● Integration required the ability to import and export PO files, and this
made me add some extra tables for keeping the relevant information.
● Initially I did not think about the possibility of exporting diff (and ediff)
files. After deciding to implement such a feature, I had to add a few
more tables in the design of the database.
● The possibility for appending comments to each translation was
suggested to me by one of the translators.
24. How to install B-Translator
● Install the Drupal7 profile btranslator:
cd /var/www/
sudo git clone https://github.com/dashohoxha/B-Translator.git
sudo B-Translator/install/all.sh
● Apache configuration:
### directory where application is installed
<Directory /var/www/l10n-dev/>
Options Indexes FollowSymLinks MultiViews
# AllowOverride None
AllowOverride All ### this is needed for clean URLs
Order allow,deny
allow from all
</Directory>
25. Documentation:
How B-Translator works
The process/workflow for a project without translation:
1. Checkout POT files from the repository of the project.
2. Import them into the DB.
3. Over some time, collect translation suggestions from the users.
These translations can also be reviewed and evaluated by other
users.
4. Export the PO files from the DB.
5. Review, fix and reformat them as needed.
6. Upload/commit the PO files into the repository of the project.
7. When a new POT file is released, start over again from the
beginning (but this time we also import the PO file, besides the
POT file).
26. Documentation:
How B-Translator works
The process/workflow for the case when the feedback provided by the
system is integrated in the mainstream translation:
1. Checkout the latest version of the POT and PO files from the repository of
the project.
2. Import POT files and PO files into the DB.
3. Over some time, collect votes and new translation suggestions from the
users.
4. Time after time (for example each month), the mainstream translator
checks out the last diffs, containing the latest suggestions (and makes a
snapshot as well).
5. The translator reviews the latest suggestions and applies them in the
mainstream translation, if he finds them appropriate.
6. Periodically (for example once or twice a year) go back to steps (1) and
(2) and import the POT and PO files again. This re-import may introduce
new strings and translations, but will not affect the existing strings,
translations and votes.
27. Some software development
general principles and advices
● First make it work, then make it better.
– Build a working prototype, then improve it by incremental changes.
● Don't break the code, keep it always running.
– Don't push anything without testing it thoroughly.
– If possible apply automated testing.
– Apply zero tolerance to bugs and errors.
● Solve first the most risky problems.
● Be transparent with users and stakeholders.
– Involve users since the early stages.
– Release early, release often.
– Try to build a community.
● Write code for other people.
– Write clean and readable code.
– Comment properly.
– Don't neglect documentation.
28. Where is used B-Translator
● There is a working demo/testing site at:
https://l10n.org.al/translations/
● The main goal of the site is to help the process of
translating programs into Albanian.
● It also serves as a testbed for B-Translator.
● If you would like to help, register there and give your
feedback for translations and for B-Translator.
● If you would like to help for developing B-Translator,
contact me at: dashohoxha@gmail.com