2. Mind Map
Adver Game
Project
2D
Arcade
Space
invaders
Pixel MMO
RPG
A simple role playing game,
MMO and Adventure to
save the lost princess
2D FPS
A simple yet time consuming game that revolves around shooting
enemy's and action. The game will interest the player by having
challenges to complete, therefore making the player want to play more.
The game will be in the vast desert where
the hero will have to defeat the enemy of
Gail
The video game will consist of defeating the
enemy by shooting their spaceships and
when you defeat the final space ship you
win the game.
You will have 3 lives and the
animation when you get hit
will dissolve you space ship
resulting in your death.
The fighting will be a turn based
fighting style. This will result in
fair fights against your opponent.
The weapons will be fantasy and have
enchantments. The character will look
like a demon trying to save the women
he loves
3. Mind Map
Space Invaders
• The design will be different to the original design because of plagiarism as this would get my work removed.
• The game will work differently as for copy right issues and because I have limited time on this, therefore I have to cut the design to something
more simpler as it would go over the deadline.
• The game will have sound effects that are designed and made by me. This will be the shooting sound from the space ship to destroy the enemy.
There will be also sound effects for movement and when you die in the game.
• The colours will be different as I would get copy right issues so therefore I will create a gut retching and interesting colour design to grab the
viewer/gamer into the game.
• The logo will also be different as it would cause copy right issues as this will also bring different colour schemes and design to counter react this.
• The design will be based on Sci-Fi and famous films E.G. star wars that will help in my plan and final product in creating the enemy's space ship
and my own.
• The movement will be swift and elegant to destroy the enemy space ships. This will aid the player as it will be easy to control.
• There will also be music, this will be royalty free as I would get copyright problems. This will enhance the experience for the player and he will
have fun and enjoy destroying enemy space ship with rock and roll.
• There will also be special power ups as this will aid in the players help, experience and enjoyment to the game. This will give the player a cutting
edge in the battle of the enemy space ships.
• The colour of the bullet shot by you will be bright colours to stand out to the other enemies bullets. This will let the player know who's bullet is
which will save your life.
• The menu screen will consist of a word which is “Start”, this will let the player know its ready and a simple tap of a button will start the game.
5. Mood Board Analysis
Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood
• Yes I have repeated colours as the mode is green. I do intend to make the Advergame characters/spaceships green.
The reason I have done this is because It will stand out to the audience as it will grab their attention because the
space ships will stand out like a soar thumb. It does have repetition such as the pixel style and Sci-Fi theme. The
reason I have done this is because its easy to make a pixel design as it will save time and allow me to put more
detail towards other slides. The reason I have chosen the Sci-Fi theme is because its similar to my influence which
is space invaders. I have repeated green which will be my main colour for this project, as it would catch the
customers eye, therefore trapping the viewer in a world of fun. The tone is set out to be dark and mysterious as it
would make the viewer/customer interested in the story behind what's happening and get to know what the main
character is fighting for.
How will your mood board influence your final product?
• My mood board will influence my final product as I realised I had to make one huge ship than smaller ships as this
would take longer to make and therefore making me go over the deadline. The mood board has change my mind to
go for a green colour as this would stand out to the audience as it will grab their attention because the space ships
will stand out like a soar thumb. It will also catch the customers eye, therefore trapping the viewer in a world of
fun. The design will be different to the original design because of plagiarism as this would get my work removed.
The game will work differently as for copy right issues and because I have limited time on this, therefore I have to
cut the design to something more simpler as it would go over the deadline. The logo will also be different as it
would cause copy right issues as this will also bring different colour schemes and design to counter react this. The
design will be based on Sci-Fi and famous films E.G. star wars that will help in my plan and final product in creating
the enemy's space ship and my own. The game will have sound effects that are designed and made by me. This will
be the shooting sound from the space ship to destroy the enemy. There will be also sound effects for movement
and when you die in the game.
Editor's Notes
Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
Bubbl.us or hand drawn-scanned using college printers exploring your final idea
Collection of images related to your product/inspirational/visually interesting
At least 15 needed