2. Process
• On the first day of creating my final product, I decided to
create a basic main menu screen that I could use in
animation. I tried to make it look as basic as possible to
start with using a black background and a yellow border.
Once I had created the outline I then had to create
wording used with pixelated text, this meant that I had
to look into how I would make each letter and what size
it would all have to be to fit into place. It took 4 attempts
of re doing the pixelated text to get it to look like
something that I was happy with and felt that I could
use. I went back through the border adding another
layer of yellow between a gap of black for the border, I
did this so that it made the boarder look like a painting
or picture portrait. I believe that using this colour
scheme adds a nice affect to it and makes it stands out
which is why I made it like that. I added red colouring to
different parts of the page such as writing and boarder. I
feel like this represents the simplicity that I was going for
when I started, I'm disappointed that I couldn't’t create a
more interesting space background like I originally
intended in pre production but I was not given enough
time to create a nebula in the background giving it a
more mystic affect. When creating this I used the pencil
tool to only colour certain squares so that it didn't’t fade
over to the other side. When I added the red colouring
to different parts of the boarder I made sure that it fit
well with the design.
3. Process
• On the second day of completion after I created the
border and the main menu I created a background for
the game so that it adds more detail and makes it more
interesting. although I originally wanted a nebula or a
more spacey themed affect in the background I feel that
this works well to and represents the type of space
feature game that I was intending to make. I included a
pixilated earth and stars, this adds more to it rather than
just a black background. To make the stars I made it fade
out as it gets further out from the centre that makes it
look like its shining in the background for the earth I
made a globe like shape that has the green and blue as
well as the moon orbiting it. The reason that I did this is
to make it seem a lot more atmospheric. I also added
the title with a different underline to the others so that
it stands out as the title as well as making different
underlines for the option menu to animate later on and
create into a timeline. The underline is red as I believe
and feel that the two colours of red and yellow fit well
together. When I did this I used the pencil tool to outline
the different shades of star and change the different
colours for the design, I used the eraser tool to fade out
the stars so that it gives them a faded glow.
4. Process
• On the third day I created the play board and an option
menu for the play board I made the outline of the board
red so that its clearly visible and stands out really well on
the black background making it more visible and adding
a futuristic feel to the game. I made the option menu
pixilated text yellow so that it keeps to the same as the
other texts within the game. I also created a white
screen so that it enlarged over the screen when an
option is chosen from the starting menu making it stand
out more and this means that