This document discusses several techniques for 3D mesh construction and modeling:
Mesh construction involves modifying primitive shapes like boxes to create a rough draft model. Box modeling involves extruding and scaling faces of the model.
Extrusion modeling creates a 3D shape by extruding a 2D outline shape along a path defined by a second image from a different angle. This is used for modeling faces and heads symmetrically.
Primitive modeling uses basic geometric shapes like cubes, pyramids, cylinders and spheres as building blocks. 2D primitives like squares and triangles are also used.
Specialized modeling methods include sketch-based modeling for quick low-detail models and 3D scanning to automatically create high-detail