The document analyzes the soundtrack of a scene from the game Assassin's Creed 4. It discusses the production techniques used to establish the setting, mood, game genre, and narrative of the scene. For the setting, field recordings of weapons and cannon fire were likely edited to fit the era. To create mood, a song was produced in a studio and computer to change mood throughout the scene. Loud and sudden action elements mixed over the music conveyed the action genre. Explosions and cannon fire were edited to be the loudest parts to show conflict while keeping people at a decent level to focus on the narrative of freedom and conflict over ocean rule.