Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
1
Produce a glossary of terms specific to the methods and principles of sound design and production. Using a provided template, you must
research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you
have obtained the definition.
You must also, where possible, provide specific details of how researched definitions relate to your own production practice.
Name: Robert Hillard-Linney RESEARCHED DEFINITION (provide short internet
researched definition and URL link)
DESCRIBE THE RELEVANCE OF THE
RESEARCHED TERM TO YOUR OWN
PRODUCTION PRACTICE?
SOUND DESIGN
METHODOLOGY
Foley Artistry Foley is the technique of watching a video whilst performing
actions to create sounds in sync with the picture
http://sound.stackexchange.com/questions/2443/what-does-
foley-mean
I can see how this will work in my
production process when I would need to
complete a large task. This would also be
used in my production process when
needing to recreate specific elements or
pieces of sound and to be able to assure
that the sound is authentic and sounds
believable.
Sound Libraries a collection of sounds stored on file (for example on CDs, DVDs,
or as digital audio files)
http://www.collinsdictionary.com/dictionary/english/sound-
library
I have used this in my production process
when I complete specific sounds and
store them in files allocated for those
sounds to help organize my work.
SOUND FILE FORMATS Uncompressed Uncompressing (or decompressing) is the act of expanding a
compression file back into its original form. Software that you
download from the Internet often comes in a compressed
package that can uncompress itself when you click on it. You can
also uncompress files using popular tools such as PKZIP in the
DOS operating system, WinZip in Windows, and MacZip in
Macintosh.
http://whatis.techtarget.com/definition/uncompressing-or-
decompressing
I can see how this is useful in my
production process if I can’t find a sound I
need I can go on the internet and use and
then edit this sound to what I will need it
for.
.wav Stands for Waveform Audio Format. This is a high-quality audio
file type generally used for applications that require high quality,
such as CDs. WAV files are uncompressed, and therefore take up
some disk space, unlike MP3s or AACs, which are compressed.
http://ipod.about.com/od/filetypes/g/wav_definition.htm
This is used in my production process
when I created sounds and then render
them out to be able to then upload them
onto the internet.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
2
.aiff Audio Interchange File Format, a common format for storing and
transmitting sampled sound.
http://www.webopedia.com/TERM/A/AIFF.html
I can see how this will be useful in my
process when storing small sample of
sound and music.
.au Short for audio, a common format for sound files on UNIX
machines.
http://www.webopedia.com/TERM/A/AU.html
This would be used if I were creating
sounds and completing my production on
a UNIX machine.
.smp SMP (symmetric multiprocessing) is the processing of programs
by multiple processors that share a common operating system
and memory.
http://searchdatacenter.techtarget.com/definition/SMP
Useful for when multiple processors can
be collaborated onto the same operating
system.
Lossy Compression Lossy" compression is a data encoding method that compresses
data by discarding (losing) some of it. The procedure aims to
minimize the amount of data that needs to be held, handled,
and/or transmitted by a computer.
http://en.wikipedia.org/wiki/Lossy_compression
It is used to remove the bad data in the
file so that it can compress it into better
audio files
.mp3 More commonly referred to as MP3, is an encoding format for
digital audio which uses a form of lossy data compression. It is a
common audio format for consumer audio streaming or storage
http://en.wikipedia.org/wiki/MP3
This would be used if I were creating
music to be able to be played on my
phone or on windows media player.
AUDIO LIMITATIONS Sound Processor Unit (SPU) An internal computer expansion card that facilitates the
input and output of audio signals to and from a computer
under control of computer programs.
http://en.wikipedia.org/wiki/Sound_processing_unit
This would be useful in my work when
needing to process sounds and make
clearer sounds than analogue would
make.
Digital Sound Processor (DSP) A digital sound processor is a tool that incorporates computer
technology to change the technical aspects of analogue sound.
Processors can be found in a growing number of applications.
http://www.ehow.com/facts_5879513_define-digital-sound-
processor.html
This would be used when creating a
clearer sound than analogue and would
not be a copy of the source sound.
Random Access Memory (RAM) Random Access Memory (RAM) is a computer storage location
that allows information to be stored and accessed quickly from
random locations within DRAM on a memory module.
http://www.computerhope.com/jargon/r/ram.htm
This would be useful when needing to
have fast memory that can be easily
accessed quickly to help me with my
production process
Mono Audio A single track of audio.
http://www.allynn.org/fcp/node/33
I used this in my production process when
creating short single sounds in my work or
when importing audio from files or sound
resources.
Stereo Audio Commonly called stereo sound or just stereo, stereophonic
sound divides sounds across two channels
I see how I would use this in my work
when needing to listen to sounds coming
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
3
http://www.webopedia.com/TERM/S/stereophonic_sound.html from multiple outputs. Also when I wear
earphones to work on the sounds and
music that I create.
Surround Sound Sound that is projected from multiple speaker that have been
placed around a room or studio
This would be used when listening to
music for clearer and higher quality sound
for analysis.
Direct Audio (Pulse Code
Modulation – PCM)
Pulse code modulation (PCM) is a digital scheme for
transmitting analogue data. The signals in PCM are binary;
that is, there are only two possible states, represented by
logic 1 (high) and logic0 (low).
http://searchnetworking.techtarget.com/definition/pulse-code-
modulation-PCM
Unless you specifically render a sound
they would be in this format. Useful for
being able to edit before rendering out.
AUDIO RECORDING SYSTEMS Analogue a method of sound recording in which an input audio waveform
is converted to an analogous waveform
http://dictionary.reference.com/browse/analog+recording
I would use this in my production process
when making a record or audiotape so It
would be helpful to use this process.
Digital Mini Disc The MiniDisc (MD) is an obsolete magneto-optical disc-based
data storage device for 74 minutes and, later, 80 minutes, of
digitized audio or 1 gigabyte of Hi-MD data.
http://en.wikipedia.org/wiki/MiniDisc
This would be used in my production
when recording short but high quality
pieces of sound.
Compact Disc (CD) Known by its abbreviation, CD, a compact disc is a polycarbonate
with one or more metal layers capable of storing digital
information.
http://www.webopedia.com/TERM/C/compact_disc.html
I have not used this in my production
process but I can see how it would be
useful in the case where it might have a
trailer or film that I would listen to and
recreate sounds from
Digital Audio Tape (DAT) DAT (Digital Audio Tape) is a standard medium and technology
for the digital recording of audio on tape at a professional level
of quality.
http://whatis.techtarget.com/definition/DAT-Digital-Audio-Tape
I would use this in my work when
recording sounds and needing them to be
in high, clear and professional sounding
quality whether indoors or out.
MIDI Musical Instrument Digital Interface. It is a connectivity standard
that musicians use to hook together musical instruments
http://www.techterms.com/definition/midi
I used this is my work process when I
need to create a new line to place sounds
and music on.
Software Sequencers A sequencing software package designed to be loaded into a
computer. Software sequencers usually have more features and
have the advantage of showing you a lot more information at
once because they use the computer's screen and aren't locked
into the knobs or buttons or display of a hardware sequencer.
http://www.wannaplaymusic.com/get-started/keyboard-
terminology
Reaper manages the software sequences
automatically
Software Plug-ins A hardware or software module that adds a specific This would be used when placing
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
4
feature or service to a larger system.
http://www.webopedia.com/TERM/P/plug_in.html
software onto the computer that couldn’t
be found or downloaded and can only be
placed onto it.
MIDI Keyboard Instruments A MIDI keyboard is typically a piano-style user interface
keyboard device used for sending MIDI signals or commands
over a USB or MIDI cable to other devices connected and
operating on the same MIDI protocol interface.
http://en.wikipedia.org/wiki/Midi_keyboard
I have used this in my production process
when editing or creating new sounds for
my assignments.
AUDIO SAMPLING File Size Constraints - Bit-depth In digital audio , bit depth describes the potential accuracy of a
particular piece of hardware or software that processes audio
data
http://whatis.techtarget.com/definition/bit-depth
This would be useful when choosing what
hardware or software I would need to
process audio data for the best choice for
me and my work.
File Size Constraints - Sample
Rate
The audio sampling rate is number of samples per second
that are used to digitize a particular sound.
http://www.webopedia.com/TERM/A/audio_sampling_rate.html
This would be used in my production
process for when I need the audio to play
at a faster rate.

Robert h l ig2 task 1 work sheet v3

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 1 Produce a glossary of terms specific to the methods and principles of sound design and production. Using a provided template, you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition. You must also, where possible, provide specific details of how researched definitions relate to your own production practice. Name: Robert Hillard-Linney RESEARCHED DEFINITION (provide short internet researched definition and URL link) DESCRIBE THE RELEVANCE OF THE RESEARCHED TERM TO YOUR OWN PRODUCTION PRACTICE? SOUND DESIGN METHODOLOGY Foley Artistry Foley is the technique of watching a video whilst performing actions to create sounds in sync with the picture http://sound.stackexchange.com/questions/2443/what-does- foley-mean I can see how this will work in my production process when I would need to complete a large task. This would also be used in my production process when needing to recreate specific elements or pieces of sound and to be able to assure that the sound is authentic and sounds believable. Sound Libraries a collection of sounds stored on file (for example on CDs, DVDs, or as digital audio files) http://www.collinsdictionary.com/dictionary/english/sound- library I have used this in my production process when I complete specific sounds and store them in files allocated for those sounds to help organize my work. SOUND FILE FORMATS Uncompressed Uncompressing (or decompressing) is the act of expanding a compression file back into its original form. Software that you download from the Internet often comes in a compressed package that can uncompress itself when you click on it. You can also uncompress files using popular tools such as PKZIP in the DOS operating system, WinZip in Windows, and MacZip in Macintosh. http://whatis.techtarget.com/definition/uncompressing-or- decompressing I can see how this is useful in my production process if I can’t find a sound I need I can go on the internet and use and then edit this sound to what I will need it for. .wav Stands for Waveform Audio Format. This is a high-quality audio file type generally used for applications that require high quality, such as CDs. WAV files are uncompressed, and therefore take up some disk space, unlike MP3s or AACs, which are compressed. http://ipod.about.com/od/filetypes/g/wav_definition.htm This is used in my production process when I created sounds and then render them out to be able to then upload them onto the internet.
  • 2.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 2 .aiff Audio Interchange File Format, a common format for storing and transmitting sampled sound. http://www.webopedia.com/TERM/A/AIFF.html I can see how this will be useful in my process when storing small sample of sound and music. .au Short for audio, a common format for sound files on UNIX machines. http://www.webopedia.com/TERM/A/AU.html This would be used if I were creating sounds and completing my production on a UNIX machine. .smp SMP (symmetric multiprocessing) is the processing of programs by multiple processors that share a common operating system and memory. http://searchdatacenter.techtarget.com/definition/SMP Useful for when multiple processors can be collaborated onto the same operating system. Lossy Compression Lossy" compression is a data encoding method that compresses data by discarding (losing) some of it. The procedure aims to minimize the amount of data that needs to be held, handled, and/or transmitted by a computer. http://en.wikipedia.org/wiki/Lossy_compression It is used to remove the bad data in the file so that it can compress it into better audio files .mp3 More commonly referred to as MP3, is an encoding format for digital audio which uses a form of lossy data compression. It is a common audio format for consumer audio streaming or storage http://en.wikipedia.org/wiki/MP3 This would be used if I were creating music to be able to be played on my phone or on windows media player. AUDIO LIMITATIONS Sound Processor Unit (SPU) An internal computer expansion card that facilitates the input and output of audio signals to and from a computer under control of computer programs. http://en.wikipedia.org/wiki/Sound_processing_unit This would be useful in my work when needing to process sounds and make clearer sounds than analogue would make. Digital Sound Processor (DSP) A digital sound processor is a tool that incorporates computer technology to change the technical aspects of analogue sound. Processors can be found in a growing number of applications. http://www.ehow.com/facts_5879513_define-digital-sound- processor.html This would be used when creating a clearer sound than analogue and would not be a copy of the source sound. Random Access Memory (RAM) Random Access Memory (RAM) is a computer storage location that allows information to be stored and accessed quickly from random locations within DRAM on a memory module. http://www.computerhope.com/jargon/r/ram.htm This would be useful when needing to have fast memory that can be easily accessed quickly to help me with my production process Mono Audio A single track of audio. http://www.allynn.org/fcp/node/33 I used this in my production process when creating short single sounds in my work or when importing audio from files or sound resources. Stereo Audio Commonly called stereo sound or just stereo, stereophonic sound divides sounds across two channels I see how I would use this in my work when needing to listen to sounds coming
  • 3.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 3 http://www.webopedia.com/TERM/S/stereophonic_sound.html from multiple outputs. Also when I wear earphones to work on the sounds and music that I create. Surround Sound Sound that is projected from multiple speaker that have been placed around a room or studio This would be used when listening to music for clearer and higher quality sound for analysis. Direct Audio (Pulse Code Modulation – PCM) Pulse code modulation (PCM) is a digital scheme for transmitting analogue data. The signals in PCM are binary; that is, there are only two possible states, represented by logic 1 (high) and logic0 (low). http://searchnetworking.techtarget.com/definition/pulse-code- modulation-PCM Unless you specifically render a sound they would be in this format. Useful for being able to edit before rendering out. AUDIO RECORDING SYSTEMS Analogue a method of sound recording in which an input audio waveform is converted to an analogous waveform http://dictionary.reference.com/browse/analog+recording I would use this in my production process when making a record or audiotape so It would be helpful to use this process. Digital Mini Disc The MiniDisc (MD) is an obsolete magneto-optical disc-based data storage device for 74 minutes and, later, 80 minutes, of digitized audio or 1 gigabyte of Hi-MD data. http://en.wikipedia.org/wiki/MiniDisc This would be used in my production when recording short but high quality pieces of sound. Compact Disc (CD) Known by its abbreviation, CD, a compact disc is a polycarbonate with one or more metal layers capable of storing digital information. http://www.webopedia.com/TERM/C/compact_disc.html I have not used this in my production process but I can see how it would be useful in the case where it might have a trailer or film that I would listen to and recreate sounds from Digital Audio Tape (DAT) DAT (Digital Audio Tape) is a standard medium and technology for the digital recording of audio on tape at a professional level of quality. http://whatis.techtarget.com/definition/DAT-Digital-Audio-Tape I would use this in my work when recording sounds and needing them to be in high, clear and professional sounding quality whether indoors or out. MIDI Musical Instrument Digital Interface. It is a connectivity standard that musicians use to hook together musical instruments http://www.techterms.com/definition/midi I used this is my work process when I need to create a new line to place sounds and music on. Software Sequencers A sequencing software package designed to be loaded into a computer. Software sequencers usually have more features and have the advantage of showing you a lot more information at once because they use the computer's screen and aren't locked into the knobs or buttons or display of a hardware sequencer. http://www.wannaplaymusic.com/get-started/keyboard- terminology Reaper manages the software sequences automatically Software Plug-ins A hardware or software module that adds a specific This would be used when placing
  • 4.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 4 feature or service to a larger system. http://www.webopedia.com/TERM/P/plug_in.html software onto the computer that couldn’t be found or downloaded and can only be placed onto it. MIDI Keyboard Instruments A MIDI keyboard is typically a piano-style user interface keyboard device used for sending MIDI signals or commands over a USB or MIDI cable to other devices connected and operating on the same MIDI protocol interface. http://en.wikipedia.org/wiki/Midi_keyboard I have used this in my production process when editing or creating new sounds for my assignments. AUDIO SAMPLING File Size Constraints - Bit-depth In digital audio , bit depth describes the potential accuracy of a particular piece of hardware or software that processes audio data http://whatis.techtarget.com/definition/bit-depth This would be useful when choosing what hardware or software I would need to process audio data for the best choice for me and my work. File Size Constraints - Sample Rate The audio sampling rate is number of samples per second that are used to digitize a particular sound. http://www.webopedia.com/TERM/A/audio_sampling_rate.html This would be used in my production process for when I need the audio to play at a faster rate.