Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Crash Bandicoot– Twinsanity(3:50 – 5:31)
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting Hawaiian,DayTime.
You can hear the soundof hawaiianmusicbackgroundwithloadsof voicessinging
as youhear a girl from the back catchingsomethingasthe musicchangesintoa loud
melodyshowingthatsomethingisgoingtohappen.
Studiorecordingwasusedonthispart for the
musicbackgroundwithloadsof voices.
Mood Happy,Intense,Calm.
You can see howintense the moodwaswhenthe backgroundmusicchangedby
becomingmore loudertoshowsomethingisgoingtohappenasyoucan hear some
lasergun inthe backgroundpoweringupasit fireswithbuzzingnoise andyouhear
a man witha deepvoice.
Soundeffectswere usedforthe lasergunand
scriptfor the linesforthe character that was
speaking.
Game genre Platform,Action/Adventure.
The game genre wasbothto showhow happythe musicwas inthe game and how
suddenlyitchangesbyshowinglivelybackgroundmusic,youcantell it’snotthose
type of violentgamesorscary type of game.
Againtheyusedstudiorecordingforthe lively
happymusiconce more as youcan hear the
voicesof the people singing.
Narrative Script,Story.
You can justhear people talkingandcallingoutsomeone aswiththe background
music,it’skindof tellingastoryhowmaybe it’sa confusingstoryto go withthe
backgroundmusic.Asyou heara zip openwhere twopeoplecome outandtalkwith
themand youcan hear a poppingnoise whensome guysbrainjustcame outand
startedrunningaway.
Theyusedscriptfor thisas to tell the storyon
whatit isabout and a bitof studiorecordingagain
for the voicesof the music.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Ig1 task 2 analysis worksheet crash bandicoot

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Crash Bandicoot– Twinsanity(3:50 – 5:31) Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting Hawaiian,DayTime. You can hear the soundof hawaiianmusicbackgroundwithloadsof voicessinging as youhear a girl from the back catchingsomethingasthe musicchangesintoa loud melodyshowingthatsomethingisgoingtohappen. Studiorecordingwasusedonthispart for the musicbackgroundwithloadsof voices. Mood Happy,Intense,Calm. You can see howintense the moodwaswhenthe backgroundmusicchangedby becomingmore loudertoshowsomethingisgoingtohappenasyoucan hear some lasergun inthe backgroundpoweringupasit fireswithbuzzingnoise andyouhear a man witha deepvoice. Soundeffectswere usedforthe lasergunand scriptfor the linesforthe character that was speaking. Game genre Platform,Action/Adventure. The game genre wasbothto showhow happythe musicwas inthe game and how suddenlyitchangesbyshowinglivelybackgroundmusic,youcantell it’snotthose type of violentgamesorscary type of game. Againtheyusedstudiorecordingforthe lively happymusiconce more as youcan hear the voicesof the people singing. Narrative Script,Story. You can justhear people talkingandcallingoutsomeone aswiththe background music,it’skindof tellingastoryhowmaybe it’sa confusingstoryto go withthe backgroundmusic.Asyou heara zip openwhere twopeoplecome outandtalkwith themand youcan hear a poppingnoise whensome guysbrainjustcame outand startedrunningaway. Theyusedscriptfor thisas to tell the storyon whatit isabout and a bitof studiorecordingagain for the voicesof the music.
  • 2.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games