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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Saints Row 4

Provide detailed descriptions from chosen examples that establish…
Setting

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

0:01 – 0:03 Lively western music plays, getting louder over time and then being
reduced to the background.

(VST instruments and effects, Studio recording &Use of traditional
instruments.)
(Studio recording, VST instruments and effects.)

0:03 – 0:05 In what sounds like an aircraft, specifically a helicopter due to the
propellers, two doors are slammed or forced open.
0:07 – 0:09 Helicopter becomes louder and gives the appearance that it is above the
figure or target.
0:09 – 0:10 Something is flung down with haste, presumably their means of exiting
the aircraft.
0:10 – 0:13 What sounds like someone/something zip lining down the aircraft and
reaching the bottom to be joined by a comrade.

(VST instruments and effects.)

(Studio recording, VST instruments and effects.)

(Studio recording, VST instruments and effects.)

0:29 – 0:36 Helicopter propeller gradually becomes louder and then drifts away,
adding the sense that it is coming closer and then moving beyond the reach of the
protagonist.

(Studio recording, VST instruments and effects.)

0:36 – 0:55 Traditional African drums playing in the background differing between
high and low volume.

(Studio recording, VST instruments and effects.)

1:07 – 1:09 What sounds like the comrades rushing forward towards their objective.

(Studio recording.)

1:15 – 1:35 The team go after their target, causing lot’s of knifes, guns and melee
sounds, to be brought into play.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Mood

Overall the mood is very mysterious and quite demanding.

Game genre

From what I could grasp, this game seems like an action shooter, where the
protagonist must target terrorists.

Narrative

0:16 – 0:27 The protagonists comrades greeting each other and giving orders &
complaining about loss of time.
0:45 – 0:55 Two female characters discussing their objective, followed by a male
comrade responding to their discussion.
1:05 – 1:07 Female comrade tells her team they need to take action now.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

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Saints row 4 analysis

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Saints Row 4 Provide detailed descriptions from chosen examples that establish… Setting Clearly state what production technique(s) you think have been used to create specific soundtrack elements 0:01 – 0:03 Lively western music plays, getting louder over time and then being reduced to the background. (VST instruments and effects, Studio recording &Use of traditional instruments.) (Studio recording, VST instruments and effects.) 0:03 – 0:05 In what sounds like an aircraft, specifically a helicopter due to the propellers, two doors are slammed or forced open. 0:07 – 0:09 Helicopter becomes louder and gives the appearance that it is above the figure or target. 0:09 – 0:10 Something is flung down with haste, presumably their means of exiting the aircraft. 0:10 – 0:13 What sounds like someone/something zip lining down the aircraft and reaching the bottom to be joined by a comrade. (VST instruments and effects.) (Studio recording, VST instruments and effects.) (Studio recording, VST instruments and effects.) 0:29 – 0:36 Helicopter propeller gradually becomes louder and then drifts away, adding the sense that it is coming closer and then moving beyond the reach of the protagonist. (Studio recording, VST instruments and effects.) 0:36 – 0:55 Traditional African drums playing in the background differing between high and low volume. (Studio recording, VST instruments and effects.) 1:07 – 1:09 What sounds like the comrades rushing forward towards their objective. (Studio recording.) 1:15 – 1:35 The team go after their target, causing lot’s of knifes, guns and melee sounds, to be brought into play.
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Mood Overall the mood is very mysterious and quite demanding. Game genre From what I could grasp, this game seems like an action shooter, where the protagonist must target terrorists. Narrative 0:16 – 0:27 The protagonists comrades greeting each other and giving orders & complaining about loss of time. 0:45 – 0:55 Two female characters discussing their objective, followed by a male comrade responding to their discussion. 1:05 – 1:07 Female comrade tells her team they need to take action now.
  • 3. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games