This document provides an analysis of the soundtrack for the video game Forza Horizon 2. It describes the setting as presenting cars and house music to create an exciting, adrenaline-filled mood. Specific production techniques are identified, including the use of a sound booth and pitch adjustment to create engine and drifting sounds. Audio editing software is noted as adjusting pitch and volume, with an ambient microphone capturing clear engine and drifting sounds. The game genre is identified as sport/racing/simulation based on the sounds of cars racing and drifting. Narrative and music are described as conveying the feeling of chase and racing through adrenaline.