This document is a glossary created by Callum Drake defining audio and sound design terms for a games design course. It contains over 20 entries with short definitions sourced from online references related to methods of sound design and production. For each term, Callum provides a brief explanation of how the term relates to his own production practice, such as using sample libraries to organize sound files, uncompressed video for finding online sounds to edit, and MIDI keyboards for editing or creating new sounds.