The assignment brief tasks the student with programming sound assets into a computer game. Specifically, the student must: 1) select sounds produced for their game and upload them to SoundCloud with descriptions; 2) produce screenshots documenting the process of programming sounds into their game via Unity or Game Maker and upload to SlideShare; and 3) capture gameplay footage including programmed sounds and upload to YouTube. The deadline is June 6th. The purpose is to apply sound assets to a game following industry practice.