The document summarizes sounds used in the video game cutscenes for "Injustice Gods Among Us" between 0:22-1:30. It analyzes how production techniques establish mood and setting through specific soundtrack elements. It notes a sad setting of destroyed city ruins followed by dramatic laughter. MIDI boards and studio recordings were used to enhance mood and narrative, creating serious and scary effects through different instrumental sounds and an intensified laugh. The genre is described as action/adventure/horror.