The game Forza 5 is a racing game set on famous tracks around the world. The setting features minimal ambient noise apart from car doors and engines speeding away. The mood of the game is happy and enjoyable, though different weather conditions can make the tracks more difficult, with an intense background sound that keeps players engaged. As both a first-person and third-person racer, the core gameplay focuses on racing cars from the driver's perspective, with the sound of speeding engines the dominant audio throughout. The trailer/cutscene for the game does not include any narrative elements.
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1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Forza 5
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting
The game issetall overthe worldracingon all the bestand the most famoustracks
that are knowntoman.
Im the settingthere isnotmuch noise tobe herd
a part form the closingof car doorsand the cars
speedingaway.
Mood
The mood of the game ishappyand an enjoyable game withitdifferentweather
conditionsthatcan make itharder andmore annoyingasthe track becomesmore
difficulttorace on.
The soundin the back groundis quite intense and
it keepsthe personwatchingthe game continue.
Game genre
The gamesis a firstpersonand thirdpersonracerit isall aboutthe preference on
whois playingatthe time.
The soundof the cars make speedingawayisall
youcan hearthroughoutthe video
Narrative
In thistrailer/cutscene there isno narrative There isno narrative inthe trailer/cut scene