The document discusses building and character designs for a game set in a futuristic Roman empire. Buildings will have a Roman structure but with invisible defenses and unbreakable materials. Armor designs keep the classic Roman style while incorporating powerful, lightweight materials befitting a general. Weaponry blends classic Roman designs with futuristic elements like spirit shields, maintaining an interesting blend of past and future aesthetics. Drawings showcase the envisioned classic Roman warrior appearance with subtle modern additions to armor and weapons.