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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Ben Comley-Excell
Game Title Call Of Duty https://www.youtube.com/watch?v=1Eos_is-j9s
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting The clipstarts withmechanical soundswhichgive the impressionof amachine anda
door opening.Lateroninthe scene there isa male narrator talkingwhichsounds
like amilitarysettingashe isgivinginstructionandthere soundsasif there isa
crowd of people shoutback.There isalsoa part of the clipwhere youcan hearan
engine asif theyare inan escape poddroppingoutof something.There are loud
crasheswhichmake youthinktheyhave beenhitandthenyou hearthe pod crash
intosomethingandslide down.There isalsoasoundof debrisfallingandcrumbling.
Thenfinallyyoucanhear people jumpingdownandlandingontosolidgroundand
thenwhatevertheyhave beeninfallsandsoundslike woodisfalling.
The mechanical soundsatthe beginningof the
clipand the engine soundshave mostlikelybeen
createdusingfoleyartistryorMidi all digitally
enhanced. The fallingdebrismayhave been
createdusingeitherfoleyartistryforliveeffects
or usingfieldrecording.
Mood There isbackgroundmusicat the beginningof the clipwhichisquite lowand
coincideswithheavybreathingwhichhelpstobuildsuspense andshowsusthe
chracters fear.Lateron the music becomesmore seriouswhenthe narratorisgiving
the militaryinstructions.Itmakesyouunderstandthe importance of whatisbeing
said.
The musicthroughoutsoundsdigitallyenhanced.
It may have beencreatedusingMidi ora
synthesiser.
Game genre The game genre can be definedbythe shootingsoundsand explosionsinthe
background.Thistellsuthat itis a fighting/wargame.The narratorcommandingthe
crowd andthe language whichisusedtellsusthatthisgenre islinkedwithaction
and military.
The shootingsoundstodefine the game genre
may have beenmade usingfoleyartistryorfield
recording.
Narrative There istalkingat the beginningwhichsoundslike the characteristhinkingoutloud
and expressinghisownthoughts.He istalkingabouthisownpurpose onthe earth.
Later on there isan authorative voice whichgivesthe impressionof amilitary
individualgivinginstruction.Alsothereisapart of the clipwhere there are lotsof
The voicesusedthroughoutthisclipwill have
beenrecordedina studipusingvoice actorsanda
script.Theycouldhave alsouseda soundbooth.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Ben Comley-Excell
panickedvoiceswhichinvolveslotsof shoutingthisseemstobe whenthe podhas
beenhitandthe charactersand worryingfortheirsafety.

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Call of duty

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Ben Comley-Excell Game Title Call Of Duty https://www.youtube.com/watch?v=1Eos_is-j9s Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The clipstarts withmechanical soundswhichgive the impressionof amachine anda door opening.Lateroninthe scene there isa male narrator talkingwhichsounds like amilitarysettingashe isgivinginstructionandthere soundsasif there isa crowd of people shoutback.There isalsoa part of the clipwhere youcan hearan engine asif theyare inan escape poddroppingoutof something.There are loud crasheswhichmake youthinktheyhave beenhitandthenyou hearthe pod crash intosomethingandslide down.There isalsoasoundof debrisfallingandcrumbling. Thenfinallyyoucanhear people jumpingdownandlandingontosolidgroundand thenwhatevertheyhave beeninfallsandsoundslike woodisfalling. The mechanical soundsatthe beginningof the clipand the engine soundshave mostlikelybeen createdusingfoleyartistryorMidi all digitally enhanced. The fallingdebrismayhave been createdusingeitherfoleyartistryforliveeffects or usingfieldrecording. Mood There isbackgroundmusicat the beginningof the clipwhichisquite lowand coincideswithheavybreathingwhichhelpstobuildsuspense andshowsusthe chracters fear.Lateron the music becomesmore seriouswhenthe narratorisgiving the militaryinstructions.Itmakesyouunderstandthe importance of whatisbeing said. The musicthroughoutsoundsdigitallyenhanced. It may have beencreatedusingMidi ora synthesiser. Game genre The game genre can be definedbythe shootingsoundsand explosionsinthe background.Thistellsuthat itis a fighting/wargame.The narratorcommandingthe crowd andthe language whichisusedtellsusthatthisgenre islinkedwithaction and military. The shootingsoundstodefine the game genre may have beenmade usingfoleyartistryorfield recording. Narrative There istalkingat the beginningwhichsoundslike the characteristhinkingoutloud and expressinghisownthoughts.He istalkingabouthisownpurpose onthe earth. Later on there isan authorative voice whichgivesthe impressionof amilitary individualgivinginstruction.Alsothereisapart of the clipwhere there are lotsof The voicesusedthroughoutthisclipwill have beenrecordedina studipusingvoice actorsanda script.Theycouldhave alsouseda soundbooth.
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Ben Comley-Excell panickedvoiceswhichinvolveslotsof shoutingthisseemstobe whenthe podhas beenhitandthe charactersand worryingfortheirsafety.