The document provides descriptions and analysis of sound elements in a FIFA 15 game cut scene. It analyzes the setting, mood, game genre, and narrative conveyed by the sounds. For the setting, crowd noises and chants set a tense atmosphere. Adrenaline music maintains a tense mood throughout. The sounds establish the game genre as a soccer simulator through commentary and crowd noises. Production techniques identified include a sound booth for recording voices, audio editing software to adjust pitch and volume of different elements, and a quality microphone.