The student proposes creating a pixel animation game about an old man struggling with mental illness and suicide. They will research mental health and architecture to inform the story and design. The game will feature the man fighting monster representations of depression, anxiety, and anger while exploring a small, claustrophobic world. The student aims to improve their pixel art, animation, background, and map design skills. They will evaluate their work weekly on detail, speed, and storyline, and produce a daily work diary during production.