Research for
Eborachum
Andrew Downes
Historical events that happened in York
• Romans:
• The Romans founded York in 71 AD.
• 2 emperors die Severus 211 AD and Constantius 306 AD
and emperor Constantine declared emperor in York 306 AD.
• Anglo Saxons:
• King Edwin christened in York 627 AD
• Vikings:
• Vikings capture the city 866 AD
• Eric Bloodaxe the last Viking king of Jorvik is killed 954 AD
• Battle of Stamford Bridge 1066 AD
Historical events that happened in York
Part 2
• Norman:
• York Castle founded in 1068 AD
• Rebellion and the Harrying of the North 1069 AD
• Massacre of Jews 1190 AD
• Medieval:
• Black Plague reaches York 1349 AD
• Tudor:
• Civil War Siege of York 1644 AD
• Victorian:
• The Minster is set alight 1829 AD
• 20th Century:
• Dig at Coppergate uncovers Viking York
• Minster Fire
Historical Event Deep Dive
• Each time a Roman emperor died in York there was a battle that followed to see
who the successor would be. The first emperor Severus had two sons Caracalla
and Geta who when they arrived at Rome Caracalla had his brother Geta
assassinated.
• King Edwin of Deira( North Umbria) the Anglo Saxon was christened after a
campaign against the kingdom of Wessex which was successful he was christened
in a wooden church dedicated to St. Peter on Easter Sunday in 627AD
• The Vikings made a surprise attack on York to take it, it was very effective as they
decided to attack on All Saints Day it worked but they didn’t capture or kill either
of the kings of Umbria. However York was taken back and then during the second
attack on York the Vikings killed Aelle and Osbert both kings in North Umbria.
• The battle of Stamford Bridge English forces lead by Harold Godwinson and the
Norwegian side was ruled by Harold Hardrada and the oppositions brother Tostig
Godwinson the Vikings were massacred.
• The Normans built two castles when they reached York Cliffords Tower and what is
now York castle museum and then the rebellion happened and William the
Conquerors men were massacred at the forts and then William claimed his
revenge by sending his main force to York and wiping out all the rebelling forces
made up of Anglo Saxon nobles and a main force of Vikings.
Historical Event Deep Dive Part 2
• Then there was the massacre of the Jews where the towns
people of York as well as the Normans herded up all the
Jewish community in York which was about 150 people and
they were all held up in where now stands Cliffords Tower
they broke down the door and killed them all.
• In the medieval era the black Plague reached York it lasted
a year about half the members of the Parish Priests had
died and the number of crafts and arts men made freemen
increased dramatically with in this time period.
• In the Victorian era a guy called John Martin when it
became dark in the York Minster he went to the choir piled
up all the cushions and prayer books and set them alight
the fire was spotted in the morning and the fire was too
much to be put out until the end of the day.
What I will include in the final product
• In the final product I will be using almost all of these
ideas because the game I am making is pretty much
about the history of the city and it will be going
through different generations. So you will see Roman,
Celtic and Medieval civilizations through out the game
so you will see the developments in the buildings and
you will see the wars waged and if it is fairly close to
the actual history the project will have been a massive
success. Also to incorporate all of these ideas I will be
trying to make it like civilization sort of game but with
an actual story line to follow a bit like dynasty warriors.
What I Believe Interests People In
Buying Games
• Gameplay
• Historical Events
• Plot/ story
• Art
• Pride in completion
• The evolution as the game/ game series continues onto
the next one
• Mystery/ what it is going to be what it is going to be
like how will it play.
• Escapism
• Anger management
Video Game Demographics
• As of 2018 males played 12% more videogames than females
in the UK.
• In each and every year 16-24 year olds play the most video
games in the UK.
• Most games are now played on Phone which is closely
followed by console in the UK.
Video games similar to what I want to
create
• Civilization
• Assassins Creed
• Witcher
• X-com
• Ryse son of Rome
• AFK Arena
• Idle Civiliziation
• Idle Worship
• Age of War
Audience
• My primary audience will be female because they enjoy spending time with in the city and to an
extent quite a few of them play videogames also they make up the majority of the population with
in York My primary age will be 16-24/ young adults, because that is also the group that enjoys to
play video games also they enjoy being out in the city with friends. My primary class will be upper
middle class as they are mainly the sort of people you see wandering about the city sight seeing
and according to the demographics I found they also enjoy video games not the most but they still
enjoy them. My primary Psychographic Socially Conscious Type A because they actually care about
the world around them and they would also most likely have a positive reaction towards the
product given to them, however I don’t know whether or not they would be to into video games
and that sort of thing.
• My Secondary Audience will be Male because a majority of males play videogames and enjoy them
and they also enjoy spending time with people in the city and they are also my secondary audience
because they are in the minority in York only just though. My secondary age for my audience will be
25-44/ adults, as you can usually find this age group wherever you go in York also they are the
second best age group for video games. My secondary class audience will be middle class because
there is a big difference between upper and middle class and there is a very small gap between
upper middle class and middle class and thus the demographic pretty much stays the same so all
the information from the primary audience. My secondary psychographic will be the belonger
because they are part of the community in the York area they will be interested in new things and
would probably try to back it up if it is any good.
Further audience profile
• In the last 10 years the employment rate for 16-24 year olds has increased steadily.
• When you look at the rest of the population them employment rate has been
steadily decreasing.
• Most of the middle class have a job and also have a shorter attention span so
make whatever it is short or make it so you can leave it for another time.
• The issues that affect this group according to the demographics is mental illness
75% of mental illness is established by 24 and by 14 50% are established.
• They travel mainly abroad but just away from the same view would probably do.
• They also like technology such as laptops, PC, console and phones
• They also enjoy Social media.
• Internet
• They dislike Managing mobile data
• Fake News.
Secondary Audience Research
Assassin’s Creed 2 reviews
Assassin’s Creed 2 review
Analysis
• Almost everything had improved from the last
game, it also has a fantastic narrative.
• It also looks great with both its graphics and
its designs it also has a massive amount of
content besides the main questline.
• The missions are great but incredibly
repetetive.
Secondary Audience Research
CIV 6 Reviews
CIV 6 review
Analysis
• These people wanted a more realistic view of their troops
such as what was offered in CIV 5 which was fairly detailed
in its designs one of the people said that this game a sort of
childish feel to it.
• They also seems to be very into the tactics side of the game
which means maybe I should lean towards tower defence
kind of games and then somehow have weave in my story
to the game.
• The last thing that I hould really pick up on is the flow some
one mentioned which I guess is how the game plays it must
be fairly cluncky so I should try and keep the designs
smooth same goes for if the game was actually developed
the animation.
Audience Summary
I will use a lot of the audience research mainly the ideas of
who my audience is but to an extent I will also be using some
of the review analyses for the end product. I will probably be
using a mixture of the secondary and primary audience pro
forma and then when it comes down to the review Analysis I
will mainly be using the CIV 6 game reviews and summaries to
help me with the ideas for my game such as the tower
defence aspect because there has to be some more gameplay
than just the city building otherwise the main gameplay loop
would be incredibly boring. Then there is the Clunky designs
which I need to avoid and go for the smoother sort of designs
unless I go for a more classic design then it would mean the
clunkier the better.
Entertain, challenge, inform, educate
• I will entertain my audience by using engaging
techniques such as interactivity, story telling. I
won’t really challenge them as the game is
either going to be an idle game or a tower
defence game. I would inform them by using
the story telling side game and fill it with some
interesting conversations about the history of
York and I would educate them by using titles
historical facts.
Production techniques
• I am going to be using quite a lot of story telling to make the history
come across a little bit more naturally than if I had just decided to
put in historical facts while the player is trying to concentrate on
how the game plays they don’t want to be disturbed by random
messages just popping up out of nowhere. I was planning for the
colour scheme I would go with darker colours with some earthy
ones mixed in just to see how it looks but the main reasoning
behind it is that there were a lot of dark times in the past of York
which also kind of goes along well with the dark ages? Just as a
thought but not as a part of the project I would have added some
form of interactivity so it would be like if you deviate from what
happened in these historical events you would have to restart at
one of the checkpoints that will be added into the game concepts.
Existing Products
Existing Products
Age of War
• Age of War is a game which can either be played on PC or phone. It is a
tower defence game with tactics where you can attack your enemies base
the person to destroy the others base first wins. This will be good for my
product as it is a main gameplay loop that adds more to my game as it
would be boring otherwise. It would just be a city builder. This is also good
for my audience as they are more of the pro-active type. The art style goes
for a mixture of realism and cartoon like style. This would be good for my
product as it gives off a light tone which would make it look better for my
audience as it would look light and fun. The animations are great, it looks
as if it was made fairly easily with only really an attack animation and a
walking animation, however the art style is fairly complex though making
it more difficult, it also has a fairly fantastic menu system which is easy to
navigate and they also are neat and tidy which adds onto my idea of
inclusivity making it easy to get around and control the game whilst giving
a moderate challenge, this seems like what my audience would be
interested in as I don’t think many of them would have extensive
experience with video games.
Existing Products
Exisitng Product
Assassin’s Creed 2
• Assassin’s Creed 2 has a fantastic realistic art style the graphics are
a bit dated because of how old the game is but the style is great
and the animation is incredibly smooth all of this makes this game
fantastic the art has a gritty realism this might not appeal to my
primary audience however it definitely appeals to my secondary
audience as it has more of a realistic touch making it down to earth.
When it comes down to the animation my secondary and primary
audience will like this because even though it could take away from
a more cartoon like game it makes the game look fantastic. They
use a massive amount of varied colours in their colour palates,
however though the games menus can be a bit awkward to
navigate but they are very neat and tidy and they are tucked away
until you need them. This would appeal to my primary audience
and my secondary audience because even though it might be
difficult to find it looks neat and well laid out so when you find it
you can easily navigate the menus.
Existing Product
Existing product
CIV 5
• CIV 5 is a great game which is based around the evolution of any of the
civilizations you are given to play with you win by either scoring points or
by completing trees in science and other objectives such as the political
win or military win. This is going to be yet another one of the main game
play mechanics I am going to use which is the city building however rather
than have it being able to do whatever you want when you want it will be
more linear to follow the set out story of York. This will appeal to my
audiences because it gives them a linear down to earth story with similar
mechanics. This game has a great design for its art style and it is fairly
complex and the animation goes fairly well with it however quite a lot of
people still complain about it and it yet again also has a fantastic colour
palate which uses a lot of light and dark colours which contrast easily and
makes the game more enjoyable. This would be great because it will
appeal to both of my audiences my primary audience by using the more
cartoon like art style and it would appeal to the secondary audience by
using a mostly dark colour scheme.
Existing product summary
• The existing products are fantastic games however
assassin’s creed was only there because I was able to
relate it to some sort of history and none of that sort of
gameplay will be used in the game. When it comes
down to the games ages of war and CIV 5 they both
use main game play loops that I was planning on using
for my game. Ages of war being the main gameplay
loop of a tower defence game where you can also send
out soldiers to attack the other side. When it comes
down to what I would take would be the history part
obviously and the city building which is incredibly
interesting.
Bibliography
• Statista: https://www.statista.com/statistics/260531/devices-used-to-play-
games-in-the-uk// September 16th 2019 last update, Devices used to play video
games in the United Kingdom (UK) 2009-2017, Statista research department last
viewed 19/09/2019
• History of York: http://www.historyofyork.org.uk/themes/a-list-of-key-dates-in-
york-s-history, A List of Key Dates in York's History, Date last visited 19/09/2019.
• LFS:
https://www.ons.gov.uk/employmentandlabourmarket/peopleinwork/employm
entandemployeetypes/timeseries/aivz , LFS: Employment rate: Aged 16-24: UK:
All: %: SA release 10th September 19, contact Debra Leaker, last visited
20/09/2019.
• The Guardian: https://www.theguardian.com/media-network/media-network-
blog/2012/oct/25/future-marketing-youth, The future of marketing according to
youth: what 16-24s want from brands, Author: Luke Mitchell, last visited 20th
September 19.
• Metacritic: https://www.metacritic.com/game/playstation-3/assassins-creed-
ii/user-reviews?page=1, Assassins creed 2 user score and reviews, the most recent
review was in 25th December 2017, last visited 20/09/2019.

Research unit 1 year 2

  • 1.
  • 2.
    Historical events thathappened in York • Romans: • The Romans founded York in 71 AD. • 2 emperors die Severus 211 AD and Constantius 306 AD and emperor Constantine declared emperor in York 306 AD. • Anglo Saxons: • King Edwin christened in York 627 AD • Vikings: • Vikings capture the city 866 AD • Eric Bloodaxe the last Viking king of Jorvik is killed 954 AD • Battle of Stamford Bridge 1066 AD
  • 3.
    Historical events thathappened in York Part 2 • Norman: • York Castle founded in 1068 AD • Rebellion and the Harrying of the North 1069 AD • Massacre of Jews 1190 AD • Medieval: • Black Plague reaches York 1349 AD • Tudor: • Civil War Siege of York 1644 AD • Victorian: • The Minster is set alight 1829 AD • 20th Century: • Dig at Coppergate uncovers Viking York • Minster Fire
  • 4.
    Historical Event DeepDive • Each time a Roman emperor died in York there was a battle that followed to see who the successor would be. The first emperor Severus had two sons Caracalla and Geta who when they arrived at Rome Caracalla had his brother Geta assassinated. • King Edwin of Deira( North Umbria) the Anglo Saxon was christened after a campaign against the kingdom of Wessex which was successful he was christened in a wooden church dedicated to St. Peter on Easter Sunday in 627AD • The Vikings made a surprise attack on York to take it, it was very effective as they decided to attack on All Saints Day it worked but they didn’t capture or kill either of the kings of Umbria. However York was taken back and then during the second attack on York the Vikings killed Aelle and Osbert both kings in North Umbria. • The battle of Stamford Bridge English forces lead by Harold Godwinson and the Norwegian side was ruled by Harold Hardrada and the oppositions brother Tostig Godwinson the Vikings were massacred. • The Normans built two castles when they reached York Cliffords Tower and what is now York castle museum and then the rebellion happened and William the Conquerors men were massacred at the forts and then William claimed his revenge by sending his main force to York and wiping out all the rebelling forces made up of Anglo Saxon nobles and a main force of Vikings.
  • 5.
    Historical Event DeepDive Part 2 • Then there was the massacre of the Jews where the towns people of York as well as the Normans herded up all the Jewish community in York which was about 150 people and they were all held up in where now stands Cliffords Tower they broke down the door and killed them all. • In the medieval era the black Plague reached York it lasted a year about half the members of the Parish Priests had died and the number of crafts and arts men made freemen increased dramatically with in this time period. • In the Victorian era a guy called John Martin when it became dark in the York Minster he went to the choir piled up all the cushions and prayer books and set them alight the fire was spotted in the morning and the fire was too much to be put out until the end of the day.
  • 6.
    What I willinclude in the final product • In the final product I will be using almost all of these ideas because the game I am making is pretty much about the history of the city and it will be going through different generations. So you will see Roman, Celtic and Medieval civilizations through out the game so you will see the developments in the buildings and you will see the wars waged and if it is fairly close to the actual history the project will have been a massive success. Also to incorporate all of these ideas I will be trying to make it like civilization sort of game but with an actual story line to follow a bit like dynasty warriors.
  • 7.
    What I BelieveInterests People In Buying Games • Gameplay • Historical Events • Plot/ story • Art • Pride in completion • The evolution as the game/ game series continues onto the next one • Mystery/ what it is going to be what it is going to be like how will it play. • Escapism • Anger management
  • 8.
    Video Game Demographics •As of 2018 males played 12% more videogames than females in the UK. • In each and every year 16-24 year olds play the most video games in the UK. • Most games are now played on Phone which is closely followed by console in the UK.
  • 9.
    Video games similarto what I want to create • Civilization • Assassins Creed • Witcher • X-com • Ryse son of Rome • AFK Arena • Idle Civiliziation • Idle Worship • Age of War
  • 10.
    Audience • My primaryaudience will be female because they enjoy spending time with in the city and to an extent quite a few of them play videogames also they make up the majority of the population with in York My primary age will be 16-24/ young adults, because that is also the group that enjoys to play video games also they enjoy being out in the city with friends. My primary class will be upper middle class as they are mainly the sort of people you see wandering about the city sight seeing and according to the demographics I found they also enjoy video games not the most but they still enjoy them. My primary Psychographic Socially Conscious Type A because they actually care about the world around them and they would also most likely have a positive reaction towards the product given to them, however I don’t know whether or not they would be to into video games and that sort of thing. • My Secondary Audience will be Male because a majority of males play videogames and enjoy them and they also enjoy spending time with people in the city and they are also my secondary audience because they are in the minority in York only just though. My secondary age for my audience will be 25-44/ adults, as you can usually find this age group wherever you go in York also they are the second best age group for video games. My secondary class audience will be middle class because there is a big difference between upper and middle class and there is a very small gap between upper middle class and middle class and thus the demographic pretty much stays the same so all the information from the primary audience. My secondary psychographic will be the belonger because they are part of the community in the York area they will be interested in new things and would probably try to back it up if it is any good.
  • 11.
    Further audience profile •In the last 10 years the employment rate for 16-24 year olds has increased steadily. • When you look at the rest of the population them employment rate has been steadily decreasing. • Most of the middle class have a job and also have a shorter attention span so make whatever it is short or make it so you can leave it for another time. • The issues that affect this group according to the demographics is mental illness 75% of mental illness is established by 24 and by 14 50% are established. • They travel mainly abroad but just away from the same view would probably do. • They also like technology such as laptops, PC, console and phones • They also enjoy Social media. • Internet • They dislike Managing mobile data • Fake News.
  • 12.
  • 13.
    Assassin’s Creed 2review Analysis • Almost everything had improved from the last game, it also has a fantastic narrative. • It also looks great with both its graphics and its designs it also has a massive amount of content besides the main questline. • The missions are great but incredibly repetetive.
  • 14.
  • 15.
    CIV 6 review Analysis •These people wanted a more realistic view of their troops such as what was offered in CIV 5 which was fairly detailed in its designs one of the people said that this game a sort of childish feel to it. • They also seems to be very into the tactics side of the game which means maybe I should lean towards tower defence kind of games and then somehow have weave in my story to the game. • The last thing that I hould really pick up on is the flow some one mentioned which I guess is how the game plays it must be fairly cluncky so I should try and keep the designs smooth same goes for if the game was actually developed the animation.
  • 16.
    Audience Summary I willuse a lot of the audience research mainly the ideas of who my audience is but to an extent I will also be using some of the review analyses for the end product. I will probably be using a mixture of the secondary and primary audience pro forma and then when it comes down to the review Analysis I will mainly be using the CIV 6 game reviews and summaries to help me with the ideas for my game such as the tower defence aspect because there has to be some more gameplay than just the city building otherwise the main gameplay loop would be incredibly boring. Then there is the Clunky designs which I need to avoid and go for the smoother sort of designs unless I go for a more classic design then it would mean the clunkier the better.
  • 17.
    Entertain, challenge, inform,educate • I will entertain my audience by using engaging techniques such as interactivity, story telling. I won’t really challenge them as the game is either going to be an idle game or a tower defence game. I would inform them by using the story telling side game and fill it with some interesting conversations about the history of York and I would educate them by using titles historical facts.
  • 18.
    Production techniques • Iam going to be using quite a lot of story telling to make the history come across a little bit more naturally than if I had just decided to put in historical facts while the player is trying to concentrate on how the game plays they don’t want to be disturbed by random messages just popping up out of nowhere. I was planning for the colour scheme I would go with darker colours with some earthy ones mixed in just to see how it looks but the main reasoning behind it is that there were a lot of dark times in the past of York which also kind of goes along well with the dark ages? Just as a thought but not as a part of the project I would have added some form of interactivity so it would be like if you deviate from what happened in these historical events you would have to restart at one of the checkpoints that will be added into the game concepts.
  • 19.
  • 20.
    Existing Products Age ofWar • Age of War is a game which can either be played on PC or phone. It is a tower defence game with tactics where you can attack your enemies base the person to destroy the others base first wins. This will be good for my product as it is a main gameplay loop that adds more to my game as it would be boring otherwise. It would just be a city builder. This is also good for my audience as they are more of the pro-active type. The art style goes for a mixture of realism and cartoon like style. This would be good for my product as it gives off a light tone which would make it look better for my audience as it would look light and fun. The animations are great, it looks as if it was made fairly easily with only really an attack animation and a walking animation, however the art style is fairly complex though making it more difficult, it also has a fairly fantastic menu system which is easy to navigate and they also are neat and tidy which adds onto my idea of inclusivity making it easy to get around and control the game whilst giving a moderate challenge, this seems like what my audience would be interested in as I don’t think many of them would have extensive experience with video games.
  • 21.
  • 22.
    Exisitng Product Assassin’s Creed2 • Assassin’s Creed 2 has a fantastic realistic art style the graphics are a bit dated because of how old the game is but the style is great and the animation is incredibly smooth all of this makes this game fantastic the art has a gritty realism this might not appeal to my primary audience however it definitely appeals to my secondary audience as it has more of a realistic touch making it down to earth. When it comes down to the animation my secondary and primary audience will like this because even though it could take away from a more cartoon like game it makes the game look fantastic. They use a massive amount of varied colours in their colour palates, however though the games menus can be a bit awkward to navigate but they are very neat and tidy and they are tucked away until you need them. This would appeal to my primary audience and my secondary audience because even though it might be difficult to find it looks neat and well laid out so when you find it you can easily navigate the menus.
  • 23.
  • 24.
    Existing product CIV 5 •CIV 5 is a great game which is based around the evolution of any of the civilizations you are given to play with you win by either scoring points or by completing trees in science and other objectives such as the political win or military win. This is going to be yet another one of the main game play mechanics I am going to use which is the city building however rather than have it being able to do whatever you want when you want it will be more linear to follow the set out story of York. This will appeal to my audiences because it gives them a linear down to earth story with similar mechanics. This game has a great design for its art style and it is fairly complex and the animation goes fairly well with it however quite a lot of people still complain about it and it yet again also has a fantastic colour palate which uses a lot of light and dark colours which contrast easily and makes the game more enjoyable. This would be great because it will appeal to both of my audiences my primary audience by using the more cartoon like art style and it would appeal to the secondary audience by using a mostly dark colour scheme.
  • 25.
    Existing product summary •The existing products are fantastic games however assassin’s creed was only there because I was able to relate it to some sort of history and none of that sort of gameplay will be used in the game. When it comes down to the games ages of war and CIV 5 they both use main game play loops that I was planning on using for my game. Ages of war being the main gameplay loop of a tower defence game where you can also send out soldiers to attack the other side. When it comes down to what I would take would be the history part obviously and the city building which is incredibly interesting.
  • 26.
    Bibliography • Statista: https://www.statista.com/statistics/260531/devices-used-to-play- games-in-the-uk//September 16th 2019 last update, Devices used to play video games in the United Kingdom (UK) 2009-2017, Statista research department last viewed 19/09/2019 • History of York: http://www.historyofyork.org.uk/themes/a-list-of-key-dates-in- york-s-history, A List of Key Dates in York's History, Date last visited 19/09/2019. • LFS: https://www.ons.gov.uk/employmentandlabourmarket/peopleinwork/employm entandemployeetypes/timeseries/aivz , LFS: Employment rate: Aged 16-24: UK: All: %: SA release 10th September 19, contact Debra Leaker, last visited 20/09/2019. • The Guardian: https://www.theguardian.com/media-network/media-network- blog/2012/oct/25/future-marketing-youth, The future of marketing according to youth: what 16-24s want from brands, Author: Luke Mitchell, last visited 20th September 19. • Metacritic: https://www.metacritic.com/game/playstation-3/assassins-creed- ii/user-reviews?page=1, Assassins creed 2 user score and reviews, the most recent review was in 25th December 2017, last visited 20/09/2019.