The proposal is for a video game called "Otto the Otter" which is an adventure/action platformer. The player controls an otter trying to find its way home while facing obstacles. Early levels will teach gameplay skills. There is a pixelated art style and storyline told through cutscenes. The target audience is ages 5+ as it avoids violence and aims to entertain all ages and groups without offense through its family-friendly content and designs created from scratch without copyright issues. Legal/ethical considerations include avoiding offensive, racial, or religious material and restricting younger players.