The document outlines an initial plan for a game design project. It includes an initial reaction expressing concern about coming up with original ideas and character designs quickly. A mind map and mood board are presented analyzing images with natural or dark backgrounds and medieval costumes. The analysis finds repetition but notes the designs are simple and accessible. The schedule plans case studies, audience research, experiments, and production tasks over 5 weeks, with a focus on Photoshop skills and adding sound. 7 sources are listed that will be used, including audience interviews, video games, and magazines.