1) The document describes the production process for a game project over 4 weeks. In the first two weeks, the author created layouts and designs for a top-down map of an old city, including speech bubbles and different house styles.
2) Main challenges included ideas requiring more time than available and decisions made halfway through without enough time left. The large scale top-down map of York took significant time to design and ensure alignment of pieces.
3) Additional issues involved being pulled away from the project work to complete other tasks, as well as difficulties showing the full map design given it was composed of 25 separate pieces.